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Siege Striker M21

Card

id50362
artistZoltan Boros
artistIds1885e6cb-c827-4896-994e-3d0a027d602f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank21793
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameSiege Striker
number37
originalPrintings
originalReleaseDate
originalTextDouble strike (This creature deals both first-strike and regular combat damage.)
Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
otherFaceIds
power1
printingsM21
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM21
side
signature
sourceProducts{'foil': ['34c98bec-2765-5b7f-bb23-8b294c3d2575', '547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f', '61ee3ba9-54d4-55e6-8c49-3977d922f30e'], 'nonfoil': ['0071157a-adbc-5a2a-8a2b-fac76fcb5c02', '61ee3ba9-54d4-55e6-8c49-3977d922f30e', 'ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypesHuman, Soldier
supertypes
textDouble strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
toughness1
typeCreature — Human Soldier
typesCreature
uuid3d2d2145-2a21-50aa-b288-11f2b6df3544
variations
watermark
setNameCore Set 2021

Identifiers

id50362
cardKingdomEtchedId
cardKingdomFoilId234387
cardKingdomId234023
cardsphereFoilId68091
cardsphereId67686
deckboxId50548
mcmId468169
mcmMetaId307244
mtgArenaId71819
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7d600af6-2487-5317-ad34-fb06beffcbc3
mtgoFoilId
mtgoId81301
multiverseId485360
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7a0ffa89-e6ee-466c-8edc-dd24c8b52e80
scryfallIllustrationId28bbdd90-4693-42c2-b3a6-0900348d4ca5
scryfallOracleId12dd664c-a279-4adc-b6cb-bec22eedca5c
tcgplayerEtchedProductId
tcgplayerProductId215581
uuid3d2d2145-2a21-50aa-b288-11f2b6df3544

Legalities

id50362
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3d2d2145-2a21-50aa-b288-11f2b6df3544
vintageLegal

Purchase URLs

id50362
cardKingdomhttps://mtgjson.com/links/e9e278109f1c15cd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/789c934160d511e3
cardmarkethttps://mtgjson.com/links/d6900a56ceade4ad
tcgplayerhttps://mtgjson.com/links/3e44f85bed4678ae
tcgplayerEtched
uuid3d2d2145-2a21-50aa-b288-11f2b6df3544

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified攻城进击兵生物 ~人类/士兵连击(此生物能造成先攻伤害以及普通战斗伤害。)
每当攻城进击兵攻击时,你可以横置任意数量由你操控且未横置的生物。每以此法横置一个生物,攻城进击兵便得+1/+1直到回合结束。
487691
Chinese Traditional攻城進擊兵生物 ~人類/士兵連擊(此生物能造成先攻傷害以及普通戰鬥傷害。)
每當攻城進擊兵攻擊時,你可以橫置任意數量由你操控且未橫置的生物。每以此法橫置一個生物,攻城進擊兵便得+1/+1直到回合結束。
487950
FrenchFrappeur de siègeCréature : humain et soldatDouble initiative (Cette créature inflige des blessures de combat d'initiative et des blessures de combat normales.)
À chaque fois que le Frappeur de siège attaque, vous pouvez engager n'importe quel nombre de créatures dégagées que vous contrôlez. Le Frappeur de siège gagne +1/+1 jusqu'à la fin du tour pour chaque créature engagée de cette manière.
486137
GermanBelagerungskämpferKreatur — Mensch, SoldatDoppelschlag (Diese Kreatur fügt sowohl Erstschlags- als auch normalen Kampfschaden zu.)
Immer wenn der Belagerungskämpfer angreift, kannst du eine beliebige Anzahl ungetappter Kreaturen, die du kontrollierst, tappen. Der Belagerungskämpfer erhält für jede auf diese Weise getappte Kreatur +1/+1 bis zum Ende des Zuges.
485619
ItalianIncursore da AssedioCreatura — Soldato UmanoDoppio attacco (Questa creatura infligge sia danno da combattimento da attacco improvviso che danno da combattimento regolare.)
Ogniqualvolta l'Incursore da Assedio attacca, puoi TAPpare un qualsiasi numero di creature STAPpate che controlli. L'Incursore da Assedio prende +1/+1 fino alla fine del turno per ogni creatura TAPpata in questo modo.
486396
Japanese包囲戦の打撃者クリーチャー — 人間・兵士二段攻撃(このクリーチャーは先制攻撃と通常の戦闘ダメージの両方を与える。)
包囲戦の打撃者が攻撃するたび、あなたはあなたがコントロールしているアンタップ状態の望む数のクリーチャーをタップしてもよい。ターン終了時まで、包囲戦の打撃者は、これによりタップしたクリーチャー1体につき+1/+1の修整を受ける。
486655
Korean공성 타격수생물 — 인간 병사이단공격 (이 생물은 선제공격 전투피해와 일반 전투피해를 둘 다 입힌다.)
공성 타격수가 공격할 때마다, 당신은 당신이 조종하는 언탭된 생물들을 원하는 수만큼 탭할 수 있다. 공성 타격수는 이런 식으로 탭한 생물 한 개당 턴종료까지 +1/+1을 받는다.
486914
Portuguese (Brazil)Golpeador de CercoCriatura — Humano SoldadoGolpe duplo (Esta criatura causa tanto o dano de iniciativa quanto o de combate normal.)
Toda vez que Golpeador de Cerco ataca, você pode virar qualquer número de criaturas desviradas que você controla. Golpeador de Cerco recebe +1/+1 até o final do turno para cada criatura virada dessa forma.
487173
RussianОсадный ШтурмовикСущество — Человек СолдатДвойной удар (Это существо наносит боевые повреждения как на этапе Первого удара, так и на этапе обычных повреждений.)
Каждый раз, когда Осадный Штурмовик атакует, вы можете повернуть любое количество неповернутых существ под вашим контролем. Осадный Штурмовик получает +1/+1 до конца хода за каждое существо, повернутое таким образом.
487432
SpanishLuchador de asedioCriatura — Soldado humanoDaña dos veces. (Esta criatura daña primero y también hace daño de combate normal.)
Siempre que el Luchador de asedio ataque, puedes girar cualquier cantidad de criaturas enderezadas que controlas. El Luchador de asedio obtiene +1/+1 hasta el final del turno por cada criatura girada de esta manera.
485878

Rulings

datetext
2020-06-23If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.
2020-06-23If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature.
2020-06-23Once Siege Striker's ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.
2020-06-23You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised.

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