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Rural Recruit DBL

Other printings of "Rural Recruit": VOW #216 DBL #483

Card

id23693
artistEelis Kyttanen
artistIds699b24be-cde0-4da8-bc0f-7a3ecd60ab01
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank23148
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe Dawnhart survivors welcome recruits of all shapes and sizes.
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTraining
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameRural Recruit
number483
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsDBL, VOW
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Peasant
supertypes
textTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When this creature enters, create a 3/1 green Boar creature token.
toughness1
typeCreature — Human Peasant
typesCreature
uuid4ec81dc3-ba43-51aa-b6a6-fb6a03e857d1
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23693
cardKingdomEtchedId
cardKingdomFoilId254662
cardKingdomId254124
cardsphereFoilId84493
cardsphereId84041
deckboxId62558
mcmId585333
mcmMetaId347034
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id73ba9cec-8821-5998-bbe9-9e075ebbd0bd
mtgoFoilId
mtgoId96076
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId428e7ae9-f299-4514-a225-ba8bbaa810f7
scryfallIllustrationId9fc98aee-606f-4a7a-aed1-098db18b34f8
scryfallOracleIdfda06d9e-d17f-4bb6-916b-06116e47c8e8
tcgplayerEtchedProductId
tcgplayerProductId255822
uuid4ec81dc3-ba43-51aa-b6a6-fb6a03e857d1

Legalities

id23693
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid4ec81dc3-ba43-51aa-b6a6-fb6a03e857d1
vintageLegal

Purchase URLs

id23693
cardKingdomhttps://mtgjson.com/links/419662acd7ab997d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/09e4ff0577485616
cardmarkethttps://mtgjson.com/links/47ddfc8812765ac0
tcgplayerhttps://mtgjson.com/links/46a1676b6c6ed002
tcgplayerEtched
uuid4ec81dc3-ba43-51aa-b6a6-fb6a03e857d1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-11-19A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
2021-11-19Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.

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