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Old Man of the Sea ME3

Other printings of "Old Man of the Sea": ARN #18 ME3 #45 PRM #43644

Card

id52417
artistSusan Van Camp
artistIds8921d44a-837d-4d6e-bf9f-e4f7c33f11e8
asciiName
attractionLights
availabilitymtgo
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank24290
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}{U}
manaValue3
nameOld Man of the Sea
number45
originalPrintings
originalReleaseDate
originalTextYou may choose not to untap Old Man of the Sea during your untap step.
{T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
otherFaceIds
power2
printingsARN, ME3, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeME3
side
signature
sourceProducts
subsets
subtypesDjinn
supertypes
textYou may choose not to untap this creature during your untap step.
{T}: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.
toughness3
typeCreature — Djinn
typesCreature
uuid6e3833a9-2d3e-5e73-8eba-8ca4ac8888be
variations
watermark
setNameMasters Edition III

Identifiers

id52417
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide52d8b99-c828-5e17-95a6-2f3474dc9b05
mtgoFoilId33475
mtgoId33474
multiverseId201144
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9029ff19-753d-4031-a192-d36b165ebfe5
scryfallIllustrationIdb3972353-7b58-4f76-bafb-39011f7909f5
scryfallOracleIdcce84cf1-5574-43b0-9d75-72e6451403a7
tcgplayerEtchedProductId
tcgplayerProductId
uuid6e3833a9-2d3e-5e73-8eba-8ca4ac8888be

Legalities

id52417
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid6e3833a9-2d3e-5e73-8eba-8ca4ac8888be
vintageLegal

Purchase URLs

id52417
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid6e3833a9-2d3e-5e73-8eba-8ca4ac8888be

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04You lose control of the creature if the Old Man leaves the battlefield. This is because it is no longer tapped.
2009-10-01If Old Man of the Sea stops being tapped before its ability resolves — even if it becomes tapped again right away — you won’t gain control of the targeted creature at all. The same is true if the targeted creature’s power becomes greater than Old Man of the Sea’s power before the ability resolves.
2009-10-01Once the ability resolves, it doesn’t care whether the targeted permanent remains a legal target for the ability, only that it’s on the battlefield and its power remains small enough. The effect will continue to apply to it even if it gains shroud, stops being a creature, or would no longer be a legal target for any other reason. If it stops being a creature, its power is considered to be 0.
2009-10-01The ability doesn’t care whether Old Man of the Sea remains under your control, only that Old Man of the Sea remains tapped and its power remains large enough. If an opponent gains control of Old Man of the Sea, you’ll keep control of the affected creature (until Old Man of the Sea stops being tapped or it no longer has enough power).

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