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Torment of Hailfire PHOU

Other printings of "Torment of Hailfire": PLST #HOU-77 HOU #77 PHOU #77p PHOU #77s AKR #128 SLD #9992

Card

id67157
artistGrzegorz Rutkowski
artistIdsb5f49d0d-8056-48e3-b614-090e656b4f9c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank635
edhrecSaltiness1.75
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Your God-Pharaoh has returned."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{B}{B}
manaValue2
nameTorment of Hailfire
number77p
originalPrintings
originalReleaseDate2021-08-06
originalText
otherFaceIds
power
printingsAKR, HOU, PHOU, PLST, SLD
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePHOU
side
signature
sourceProducts
subsets
subtypes
supertypes
textRepeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
toughness
typeSorcery
typesSorcery
uuidb28d0c21-2ad6-56ea-b0f7-fe6e1724e707
variations3da6e882-0c31-5ab5-a55c-def51d2478bf
watermark
setNameHour of Devastation Promos

Identifiers

id67157
cardKingdomEtchedId
cardKingdomFoilId249406
cardKingdomId249403
cardsphereFoilId79873
cardsphereId79798
deckboxId59673
mcmId577361
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4b3b388a-fb4c-5cf0-85ba-ea45ae4c0c99
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId46a62dc3-b864-4e8e-bd6c-510ca054608e
scryfallIllustrationIde871d260-49b4-4508-b114-8afa0409d18d
scryfallOracleId30a0a6c2-1fbb-4784-ab96-22611d57e62c
tcgplayerEtchedProductId
tcgplayerProductId244216
uuidb28d0c21-2ad6-56ea-b0f7-fe6e1724e707

Legalities

id67157
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb28d0c21-2ad6-56ea-b0f7-fe6e1724e707
vintageLegal

Purchase URLs

id67157
cardKingdomhttps://mtgjson.com/links/9717831cd7adb441
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b14235f97283069a
cardmarket
tcgplayerhttps://mtgjson.com/links/a56db0de8b083fd1
tcgplayerEtched
uuidb28d0c21-2ad6-56ea-b0f7-fe6e1724e707

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-07-14Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
2017-07-14If X is 0, Torment of Hailfire resolves with no effect.
2017-07-14In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
2017-07-14In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
2017-07-14State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
2017-07-14While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.

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