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Protean Hydra M10

Other printings of "Protean Hydra": M11 #194 M10 #200

Card

id48335
artistJim Murray
artistIds1c906f9b-5bbe-4643-8f5c-90eb1c7f0c43
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5693
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{G}
manaValue1
nameProtean Hydra
number200
originalPrintings
originalReleaseDate
originalTextProtean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the end step.
otherFaceIds
power0
printingsM10, M11
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeM10
side
signature
sourceProducts{'foil': ['a948412d-a2f1-5dd6-ae6c-2238a42ad663', 'f52aeac6-933a-55e2-a973-36421c155ea1'], 'nonfoil': ['1a6607af-f789-5b4c-a17a-999f1184dcda', '2a5fa0ac-5190-5c8d-b5bf-b7840b2c41b6', 'f52aeac6-933a-55e2-a973-36421c155ea1']}
subsets
subtypesHydra
supertypes
textThis creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
toughness0
typeCreature — Hydra
typesCreature
uuid3586c7c3-be63-5917-b9ea-ef86fb746bc9
variations
watermark
setNameMagic 2010

Identifiers

id48335
cardKingdomEtchedId
cardKingdomFoilId127359
cardKingdomId127114
cardsphereFoilId26078
cardsphereId26079
deckboxId15946
mcmId21246
mcmMetaId10660
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id491c39cc-74dc-5e94-982b-f2eb6aed5f5f
mtgoFoilId32966
mtgoId32965
multiverseId193753
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8a530d1e-2aff-4684-8f21-743a73f285ff
scryfallIllustrationId6115a8da-a410-42e1-a66f-16301dd2fbac
scryfallOracleId6e32b958-70d3-4f3d-b10e-d6c8cb27dd93
tcgplayerEtchedProductId
tcgplayerProductId32700
uuid3586c7c3-be63-5917-b9ea-ef86fb746bc9

Legalities

id48335
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid3586c7c3-be63-5917-b9ea-ef86fb746bc9
vintageLegal

Purchase URLs

id48335
cardKingdomhttps://mtgjson.com/links/b560bb7b9ef9ee9f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e6de2ab80c6279a1
cardmarkethttps://mtgjson.com/links/99f2417ab23678ea
tcgplayerhttps://mtgjson.com/links/962a4b2b1657899a
tcgplayerEtched
uuid3586c7c3-be63-5917-b9ea-ef86fb746bc9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified变化多头龙生物~多头龙变化多头龙进战场时上面有X个+1/+1指示物。
如果变化多头龙将受到伤害,则防止该伤害且从其上移去等量的+1/+1指示物。
每当从变化多头龙上移去一个+1/+1指示物,在结束步骤开始时便在其上放置两个+1/+1指示物。
201000
FrenchHydre protéenneCréature : hydreL'Hydre protéenne arrive sur le champ de bataille avec X marqueurs +1/+1 sur elle.
Si des blessures devaient être infligées à l'Hydre protéenne, prévenez ces blessures et retirez-lui autant de marqueurs +1/+1.
À chaque fois qu'un marqueur +1/+1 est retiré à l'Hydre protéenne, mettez deux marqueurs +1/+1 sur elle au début de l'étape de fin.
199506
GermanVeränderliche HydraKreatur — HydraDie Veränderliche Hydra kommt mit X +1/+1-Marken ins Spiel.
Falls der Veränderlichen Hydra Schaden zugefügt würde, verhindere diesen Schaden und entferne so viele +1/+1-Marken von ihr.
Immer wenn eine +1/+1-Marke von der Veränderlichen Hydra entfernt wird, lege zu Beginn des Endsegments zwei +1/+1-Marken auf sie.
199755
ItalianIdra ProteiformeCreatura — IdraL'Idra Proteiforme entra nel campo di battaglia con X segnalini +1/+1.
Se sta per essere inflitto danno all'Idra Proteiforme, previeni quel danno e rimuovi da essa altrettanti segnalini +1/+1.
Ogniqualvolta viene rimosso un segnalino +1/+1 dall'Idra Proteiforme, metti su di essa due segnalini +1/+1 all'inizio della sottofase finale.
200502
Japanese変幻のハイドラクリーチャー — ハイドラ変幻のハイドラは、+1/+1カウンターがX個置かれた状態で戦場に出る。
変幻のハイドラにダメージが与えられる場合、そのダメージを軽減し、その点数に等しい個数の+1/+1カウンターをそれの上から取り除く。
変幻のハイドラから+1/+1カウンターが1個取り除かれるたび、終了ステップの開始時に、それの上に+1/+1カウンターを2個置く。
200004
Portuguese (Brazil)Hidra ProtéicaCriatura — HidraHidra Protéica entra no campo de batalha com X marcadores +1/+1 sobre ela.
Se algum dano seria causado a Hidra Protéica, previna aquele dano e remova dela uma quantidade igual de marcadores +1/+1.
Toda vez que um marcador +1/+1 for removido de Hidra Protéica, coloque dois marcadores +1/+1 sobre ela no início da etapa final.
199257
RussianМноголикая ГидраСущество — ГидраМноголикая Гидра выходит на поле битвы с Х жетонами +1/+1 на ней.
Если Многоликой Гидре должны быть нанесены повреждения, предотвратите эти повреждения и удалите с нее такое же количество жетонов +1/+1.
Каждый раз, когда с Многоликой Гидры удаляется жетон +1/+1, положите на нее два жетона +1/+1 в начале заключительного шага.
200253
SpanishHidra proteicaCriatura — HidraLa Hidra proteica entra al campo de batalla con X contadores +1/+1 sobre ella.
Si se le fuera a hacer daño a la Hidra proteica, prevén ese daño y remueve esa cantidad de contadores +1/+1 de ella.
Siempre que se remueva un contador +1/+1 de la Hidra proteica, pon dos contadores +1/+1 sobre ella al comienzo del paso final.
200751

Rulings

datetext
2009-10-01All damage that would be dealt to Protean Hydra is prevented, even if it doesn’t have that many +1/+1 counters on it. This is true even if Protean Hydra has no +1/+1 counters on it at all (and is able to remain on the battlefield because some other effect is boosting its toughness). If the amount of damage that would be dealt to Protean Hydra is greater than the number of +1/+1 counters on it, all the +1/+1 counters on Protean Hydra are removed from it.
2009-10-01If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.
2009-10-01If any +1/+1 counters are removed from Protean Hydra during the end step, its last ability will trigger and set up a delayed triggered ability that will trigger at the beginning of the next end step (which is near the end of the following turn).
2009-10-01If multiple +1/+1 counters are removed from Protean Hydra at once, its last ability will trigger that many times.
2009-10-01If unpreventable damage is dealt to Protean Hydra, the Hydra’s second ability will try to prevent it and fail (meaning that damage has its normal results), and it will also remove that many +1/+1 counters from Protean Hydra.
2009-10-01Protean Hydra’s last ability triggers whenever a +1/+1 counter is removed from it for any reason, not just when a +1/+1 counter is removed by its second ability.

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