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Courageous Resolve LTC

Other printings of "Courageous Resolve": LTC #506 LTC #550

Card

id47271
artistMatt Stewart
artistIds20871267-2d8a-41d5-b03a-be3d557c5734
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank9566
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFateful hour
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameCourageous Resolve
number550
originalPrintings
originalReleaseDate2023-11-03
originalText
otherFaceIds
power
printingsLTC
promoTypesboosterfun, surgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypes
supertypes
textUp to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
toughness
typeInstant
typesInstant
uuidf90f582d-4b92-520d-a89f-86787ea3251a
variationsefa92ad7-63d8-515e-8775-5df4ac4beccb
watermark
setNameTales of Middle-earth Commander

Identifiers

id47271
cardKingdomEtchedId
cardKingdomFoilId286497
cardKingdomId
cardsphereFoilId110814
cardsphereId
deckboxId85231
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0846d9f8-de07-5dc0-a173-e892595c1017
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd383185e-1b7b-49ae-a4db-2c51da25f1b7
scryfallIllustrationId454afdc1-acd4-4150-83d0-75401c559d36
scryfallOracleId3f7452aa-b075-47d9-b61f-061d61c7d1b4
tcgplayerEtchedProductId
tcgplayerProductId517897
uuidf90f582d-4b92-520d-a89f-86787ea3251a

Legalities

id47271
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf90f582d-4b92-520d-a89f-86787ea3251a
vintageLegal

Purchase URLs

id47271
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/828ffb86c4214a51
cardmarket
tcgplayerhttps://mtgjson.com/links/175454d22d492674
tcgplayerEtched
uuidf90f582d-4b92-520d-a89f-86787ea3251a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-03Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total won't change as a result.
2023-11-03Courageous Resolve checks your life total only at the time it resolves. If it's 5 or less at that time, even if you gain life later in the turn, you'll still be unable to lose life or lose the game that turn, and your opponents will still be unable to win the game that turn.
2023-11-03Courageous Resolve doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature with infect deals damage to you, you'll still receive that many poison counters.
2023-11-03Effects that replace an event with having you lose life (such as Tainted Remedy) will end up replacing the event with nothing.
2023-11-03If an effect says to set your life total to a certain number and that number is less than your current life total, that part of the effect won't do anything.
2023-11-03If an effect would cause you to exchange life totals with another player whose life total is lower than yours, the exchange won't happen. Neither player's life total changes.
2023-11-03If you cast Courageous Resolve and your life total is 5 or less when it resolves, for the rest of that turn, no game effect can cause you to lose the game or cause any opponent to win the game. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're at the end of your Nine Lives, your opponent is a Triskaidekaphile, and so on. You keep playing.
2023-11-03If you cast Courageous Resolve in a Two-Headed Giant game and your team's life total is 5 or less when it resolves, your team can't lose the game that turn and the opposing team can't win the game that turn.
2023-11-03In a Commander game, combat damage you're dealt by a commander is still tracked, even if you don't lose life as a result.
2023-11-03Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction.
2023-11-03Protection from your opponents means that the target creature has protection from each object controlled by those opponents. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.
2023-11-03Spells and abilities that would normally cause you to lose life still resolve, but the life-loss part simply has no effect.
2023-11-03You can choose not to target a creature just to draw a card and, if you have 5 or less life, to get the additional effects listed. However, if you do choose a target, and that target is illegal at the time Courageous Resolve tries to resolve, it won't resolve and none of its effects will happen. You won't draw a card, and the additional effects won't occur even if you have 5 or less life.
2023-11-03You can't pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won't result in your life total changing.

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