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Galadriel, Light of Valinor LTC

Other printings of "Galadriel, Light of Valinor": LTC #498 LTC #542

Card

id47219
artistAlexander Mokhov
artistIds3a6a9d37-e62c-44bd-90f2-f5126324e3f0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityG, U, W
colorIndicator
colorsG, U, W
defense
duelDeck
edhrecRank3819
edhrecSaltiness0.48
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAlliance, Scry
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{W}{U}
manaValue5
nameGaladriel, Light of Valinor
number498
originalPrintings
originalReleaseDate2023-11-03
originalTextAlliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Add {G}{G}{G}.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
otherFaceIds
power3
printingsLTC
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'foil': ['205f8f27-3a61-5999-abbf-17ba5e8022ff'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesElf, Noble
supertypesLegendary
textAlliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Add {G}{G}{G}.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
toughness3
typeLegendary Creature — Elf Noble
typesCreature
uuid44de9b26-1536-5d19-9c6f-7350a6b7e8db
variations1343ba63-df7c-51eb-b5ac-2d4115844349
watermark
setNameTales of Middle-earth Commander

Identifiers

id47219
cardKingdomEtchedId
cardKingdomFoilId286463
cardKingdomId286421
cardsphereFoilId
cardsphereId110742
deckboxId85179
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida4d87de1-043b-50ea-8087-2bd6f733adbd
mtgoFoilId
mtgoId120086
multiverseId636342
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf485596f-3a23-4714-ad7e-4c493ab1b530
scryfallIllustrationId4a697c44-999a-4ae1-9ed4-bf1833c47d53
scryfallOracleIdfaf44683-339d-4fc0-8029-1e867c69de0e
tcgplayerEtchedProductId
tcgplayerProductId517243
uuid44de9b26-1536-5d19-9c6f-7350a6b7e8db

Legalities

id47219
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid44de9b26-1536-5d19-9c6f-7350a6b7e8db
vintageLegal

Purchase URLs

id47219
cardKingdomhttps://mtgjson.com/links/32fa056d73b8d855
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/635340d1739e42d7
cardmarket
tcgplayerhttps://mtgjson.com/links/a8561820924b814b
tcgplayerEtched
uuid44de9b26-1536-5d19-9c6f-7350a6b7e8db

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-03If all three modes have been chosen this turn, Galadriel, Light of Valinor's triggered ability is removed from the stack with no effect.
2023-11-03If multiple creatures enter the battlefield simultaneously, you must still choose different modes for each instance of the triggered ability that's put onto the stack. If more than three creatures enter the battlefield simultaneously, that choice is made only for the first three.
2023-11-03It doesn't matter who has chosen any particular mode. For example, say you control Galadriel, Light of Valinor and have chosen the first two modes this turn. If an opponent gains control of Galadriel, that player can choose only the third mode this turn.
2023-11-03The phrase "that hasn't been chosen this turn" refers only to that specific Galadriel, Light of Valinor. If Galadriel leaves the battlefield and then returns to the battlefield later in the turn, it will be a new object with no memory of the modes chosen when it was previously on the battlefield.

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