| id | 31716 |
|---|---|
| artist | Zoltan Boros & Gabor Szikszai |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f, 44c3877f-8771-43dc-9e40-f4c765f59d2e |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 27367 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{R} |
| manaValue | 4 |
| name | Rekindled Flame |
| number | 61 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Rekindled Flame deals 4 damage to target creature or player. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. |
| otherFaceIds | |
| power | |
| printings | EVE |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | EVE |
| side | |
| signature | |
| sourceProducts | {'foil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'bc72c7eb-30ae-584e-9ca3-42f446fdb5a6'], 'nonfoil': ['958923aa-aeb8-5fae-850d-944f32e00879', 'eeaa6c2d-986b-5522-a450-72d606470de8']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Rekindled Flame deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | de550665-a4f2-57bb-96ea-9a3f596225e7 |
| variations | |
| watermark | |
| setName | Eventide |
| id | 31716 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 125462 |
| cardKingdomId | 125256 |
| cardsphereFoilId | 17057 |
| cardsphereId | 17058 |
| deckboxId | 4510 |
| mcmId | 19523 |
| mcmMetaId | 9912 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | ca31e28d-8278-5377-9ced-821ef6cb84b3 |
| mtgoFoilId | 30243 |
| mtgoId | 30242 |
| multiverseId | 158108 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 131c6377-4ed4-4a76-a9cb-be7ad17d76fd |
| scryfallIllustrationId | bdbe72dc-33cd-40ac-8666-1edd38ae31b6 |
| scryfallOracleId | dd99061d-510d-4935-b44e-54721505515f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 27187 |
| uuid | de550665-a4f2-57bb-96ea-9a3f596225e7 |
| id | 31716 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | de550665-a4f2-57bb-96ea-9a3f596225e7 |
| vintage | Legal |
| id | 31716 |
|---|---|
| cardKingdom | https://mtgjson.com/links/30d34a00c2b12240 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f327441cac79f452 |
| cardmarket | https://mtgjson.com/links/fc27b69aa61fad72 |
| tcgplayer | https://mtgjson.com/links/f9d91b21055be9f3 |
| tcgplayerEtched | |
| uuid | de550665-a4f2-57bb-96ea-9a3f596225e7 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 重扬火焰 | 法术 | 重扬火焰对目标生物或牌手造成4点伤害。 在你的维持开始时,若任一对手没有手牌,则你可以将重扬火焰从你的坟墓场移回你手上。 | 180869 | ||
| French | Flamme attisée | Rituel | La Flamme attisée inflige 4 blessures à une cible, créature ou joueur. Au début de votre entretien, si un adversaire n'a pas de carte en main, vous pouvez renvoyer la Flamme attisée depuis votre cimetière dans votre main. | 181769 | ||
| German | Neuentzündete Flamme | Hexerei | Die Neuentzündete Flamme fügt einer Kreatur oder einem Spieler deiner Wahl 4 Schadenspunkte zu. Falls ein Gegner zu Beginn deines Versorgungssegments keine Karten auf der Hand hat, kannst du die Neuentzündete Flamme aus deinem Friedhof auf deine Hand zurückbringen. | 181589 | ||
| Italian | Riaccendere Fiamma | Stregoneria | Riaccendere Fiamma infligge 4 danni a una creatura o a un giocatore bersaglio. All'inizio del tuo mantenimento, se un avversario non ha carte in mano, puoi riprendere in mano Riaccendere Fiamma dal tuo cimitero. | 181409 | ||
| Japanese | 再燃の炎 | ソーサリー | クリーチャー1体かプレイヤー1人を対象とする。再燃の炎はそれに4点のダメージを与える。 あなたのアップキープの開始時に、いずれかの対戦相手の手札にカードが無い場合、あなたはあなたの墓地にある再燃の炎をあなたの手札に戻してもよい。 | 181049 | ||
| Portuguese (Brazil) | Reacender a Chama | Feitiço | Reacender a Chama causa 4 pontos de dano à criatura ou ao jogador alvo. No início de sua manutenção, se um oponente não tiver nenhum card na mão, você poderá devolver Reacender a Chama de seu cemitério para sua mão. | 181949 | ||
| Russian | Возрожденное Пламя | Волшебство | Возрожденное Пламя наносит 4 повреждения целевому существу или игроку. В начале вашего шага поддержки, если у оппонента в руке нет карт, вы можете вернуть Возрожденное Пламя из вашего кладбища в вашу руку. | 181229 | ||
| Spanish | Llama reavivada | Conjuro | La Llama reavivada hace 4 puntos de daño a la criatura o jugador objetivo. Al comienzo de tu mantenimiento, si un oponente no tiene cartas en su mano, puedes regresar la Llama reavivada de tu cementerio a tu mano. | 180689 |
| date | text |
|---|---|
| 2008-08-01 | Rekindled Flame's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless one of your opponents already has no cards in hand as your upkeep begins, and (2) the ability will do nothing if each of your opponents manages to get a card in hand by the time it resolves. |
| 2008-08-01 | You don't specify an opponent; the ability will check all of them to see if at least one meets the condition. The opponent that meets the condition when the ability triggers and the one who meets the condition when it resolves can be different players. |
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