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Paladin of Atonement RIX

Other printings of "Paladin of Atonement": PRIX #16s RIX #16

Card

id85108
artistLius Lasahido
artistIds0a0e9093-ce44-4a69-93a7-09b63e7c330d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank16123
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextFor every wound there is a blessing; for every death, a reckoning.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
namePaladin of Atonement
number16
originalPrintings
originalReleaseDate
originalTextAt the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
otherFaceIds
power1
printingsPRIX, RIX
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeRIX
side
signature
sourceProducts{'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd', 'b146e6c1-eea1-571c-8d51-b18aa4efd1dc']}
subsets
subtypesVampire, Knight
supertypes
textAt the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
toughness1
typeCreature — Vampire Knight
typesCreature
uuidb88257cf-72b5-55c4-a7ba-8db3e55be5a9
variations
watermark
setNameRivals of Ixalan

Identifiers

id85108
cardKingdomEtchedId
cardKingdomFoilId216317
cardKingdomId216036
cardsphereFoilId53181
cardsphereId53182
deckboxId37892
mcmId315298
mcmMetaId236103
mtgArenaId66649
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id58364a48-18b0-5192-aa2f-e909b0a0c9ce
mtgoFoilId
mtgoId66485
multiverseId439673
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd0ad263e-7ff0-459b-b04b-1d03b09c48aa
scryfallIllustrationId96ccf9c4-199d-41e4-9582-4d6f4133062a
scryfallOracleIdf44dc71d-d08a-45ed-ac7c-f6d1ef811d96
tcgplayerEtchedProductId
tcgplayerProductId155639
uuidb88257cf-72b5-55c4-a7ba-8db3e55be5a9

Legalities

id85108
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb88257cf-72b5-55c4-a7ba-8db3e55be5a9
vintageLegal

Purchase URLs

id85108
cardKingdomhttps://mtgjson.com/links/13b8ccfa1fb6ffda
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/69e9d006983bcd31
cardmarkethttps://mtgjson.com/links/842afe8180ce8979
tcgplayerhttps://mtgjson.com/links/a66a3ffb1ad84775
tcgplayerEtched
uuidb88257cf-72b5-55c4-a7ba-8db3e55be5a9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified赎罪神圣武士每处伤口皆有祝福;每次死亡皆有报应。生物 ~吸血鬼/骑士在每个维持开始时,若你上回合曾失去生命,则在赎罪神圣武士上放置一个+1/+1指示物。
当赎罪神圣武士死去时,你获得等同于其防御力的生命。
441500
Chinese Traditional贖罪神聖武士每處傷口皆有祝福;每次死亡皆有報應。生物 ~吸血鬼/騎士在每個維持開始時,若你上回合曾失去生命,則在贖罪神聖武士上放置一個+1/+1指示物。
當贖罪神聖武士死去時,你獲得等同於其防禦力的生命。
441703
FrenchPaladin de l'expiationChaque blessure a sa bénédiction ; chaque mort, son jugement.Créature : vampire et chevalierAu début de chaque entretien, si vous avez perdu des points de vie au dernier tour, mettez un marqueur +1/+1 sur le Paladin de l'expiation.
Quand le Paladin de l'expiation meurt, vous gagnez un nombre de points de vie égal à son endurance.
440282
GermanPaladin der SühneJeder Wunde folgt ein Segen und jedem Tod folgt ein Akt der Rache.Kreatur — Vampir, RitterZu Beginn jedes Versorgungssegments und falls du im letzten Zug Lebenspunkte verloren hast, lege eine +1/+1-Marke auf den Paladin der Sühne.
Wenn der Paladin der Sühne stirbt, erhältst du Lebenspunkte in Höhe seiner Widerstandskraft dazu.
439876
ItalianPaladino dell'EspiazionePer ogni ferita, una benedizione; per ogni morte, una punizione.Creatura — Cavaliere VampiroAll'inizio di ogni mantenimento, se hai perso punti vita nell'ultimo turno, metti un segnalino +1/+1 sul Paladino dell'Espiazione.
Quando il Paladino dell'Espiazione muore, guadagni punti vita pari alla sua costituzione.
440485
Japanese贖罪の聖騎士負傷には祝福があり、死には評価がある。クリーチャー — 吸血鬼・騎士各アップキープの開始時に、直前のターンにあなたがライフを失っていた場合、贖罪の聖騎士の上に+1/+1カウンターを1個置く。
贖罪の聖騎士が死亡したとき、あなたはこれのタフネスに等しい点数のライフを得る。
440688
Korean속죄하는 성기사상처에는 축복을, 죽음에는 심판을.생물 — 흡혈귀 기사각 유지단 시작에, 당신이 지난 턴에 생명점을 잃었다면, 속죄하는 성기사에 +1/+1 카운터 한 개를 올려놓는다.
속죄하는 성기사가 죽을 때, 당신은 속죄하는 성기사의 방어력만큼 생명점을 얻는다.
440891
Portuguese (Brazil)Paladino da ExpiaçãoPara cada ferida, há uma bênção; para cada morte, um ajuste de contas.Criatura — Vampiro CavaleiroNo início de cada manutenção, se você perdeu pontos de vida no último turno, coloque um marcador +1/+1 em Paladino da Expiação.
Quando Paladino da Expiação morre, você ganha uma quantidade de pontos de vida igual a sua resistência.
441094
RussianПаладин ИскупленияЗа каждую рану — благословение, за каждую смерть — расплата.Существо — Вампир РыцарьВ начале каждого шага поддержки, если вы потеряли жизни в прошлом ходу, положите один жетон +1/+1 на Паладина Искупления.
Когда Паладин Искупления умирает, вы получаете количество жизней, равное его выносливости.
441297
SpanishPaladín de la expiaciónPor cada herida hay una bendición; por cada asesinato, una venganza.Criatura — Caballero vampiroAl comienzo de cada mantenimiento, si perdiste vidas el turno anterior, pon un contador +1/+1 sobre el Paladín de la expiación.
Cuando el Paladín de la expiación muera, ganas una cantidad de vidas igual a su resistencia.
440079

Rulings

datetext
2018-01-19Paladin of Atonement’s first ability cares only whether you lost life last turn, even if Paladin of Atonement wasn’t on the battlefield when that happened. It doesn’t care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
2018-01-19To determine how much life you gain for the last ability, use Paladin of Atonement’s toughness as it last existed on the battlefield. If its toughness was less than 0, you won’t gain life. (You also won’t lose life.).

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