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Secret Summoning CNS

Card

id22540
artistLucas Graciano
artistIdsce98f39c-7cdd-47e6-a520-6c50443bb4c2
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHidden agenda
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSecret Summoning
number9
originalPrintings
originalReleaseDate
originalTextHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)\r
Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.
otherFaceIds
power
printingsCNS
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCNS
side
signature
sourceProducts{'foil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c'], 'nonfoil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c']}
subsets
subtypes
supertypes
textHidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name enters, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
toughness
typeConspiracy
typesConspiracy
uuidd7b7122c-bebe-5d53-94e1-55be9cb53073
variations
watermarkconspiracy
setNameConspiracy

Identifiers

id22540
cardKingdomEtchedId
cardKingdomFoilId194704
cardKingdomId194470
cardsphereFoilId11582
cardsphereId11583
deckboxId24649
mcmId267158
mcmMetaId209834
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5a452e3a-f7c1-540d-838d-82c5fa476f39
mtgoFoilId
mtgoId
multiverseId382355
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7867db8a-5adc-4fe9-aabd-aa55935e3227
scryfallIllustrationId85819765-f6dc-4132-8f20-cd5b5340bfa1
scryfallOracleId1342ee23-c3a0-4578-833a-e30a9fc9141c
tcgplayerEtchedProductId
tcgplayerProductId82908
uuidd7b7122c-bebe-5d53-94e1-55be9cb53073

Legalities

id22540
alchemy
brawl
commanderBanned
duelBanned
future
gladiator
historic
legacyBanned
modern
oathbreakerBanned
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd7b7122c-bebe-5d53-94e1-55be9cb53073
vintageBanned

Purchase URLs

id22540
cardKingdomhttps://mtgjson.com/links/015995503f61f77a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6f5dceff947d4a30
cardmarkethttps://mtgjson.com/links/be0ed14141a1c67a
tcgplayerhttps://mtgjson.com/links/5c8e2b921e3a15ea
tcgplayerEtched
uuidd7b7122c-bebe-5d53-94e1-55be9cb53073

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified隐秘召唤诡局秘案(开始游戏时此诡局牌面朝下地置于统帅区,并私下决定一个牌名。你随时可以将此诡局翻回正面并公布该名称。)
每当一个具有该名称的生物在你操控下进战场时,你可以从你的牌库中搜寻任意数量具有该名称的牌,展示这些牌,将它们置于你手上,然后将你的牌库洗牌。
382565
Japanese秘密の召喚策略秘策(この策略を統率領域に裏向きで置いた状態でゲームを始め、秘密裏にカード名を1つ指定する。あなたはいつでもこの策略を表向きにして、指定したカードの名前を公表してもよい。)
あなたが指定した名前を持つクリーチャーが1体あなたのコントロール下で戦場に出るたび、あなたのライブラリーからその名前を持つカードを望む枚数探してもよい。そうしたなら、それらを公開してあなたの手札に加え、その後、あなたのライブラリーを切り直す。
382775

Rulings

datetext
2016-08-23A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
2016-08-23A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect.
2016-08-23A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.
2016-08-23As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game.
2016-08-23At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players.
2016-08-23At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts.
2016-08-23Conspiracies are colorless, have no mana cost, and can't be cast as spells.
2016-08-23Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
2016-08-23Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.
2016-08-23If you play multiple games after the draft, you can name a different card in each new game.
2016-08-23There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.
2016-08-23You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.
2016-08-23You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.
2016-08-23You must name a Magic card. Notably, you can't name a token.
2016-08-23You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.

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