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Breeches, Brazen Plunderer SPG

Other printings of "Breeches, Brazen Plunderer": SPG #6 CMR #165 LCC #217 CMR #571 PRM #86290

Card

id91675
artistFilip Burburan
artistIds66082c3b-a623-4d34-be51-2475214b85d3
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank3544
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace, Partner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{R}
manaValue4
nameBreeches, Brazen Plunderer
number6
originalPrintings
originalReleaseDate
originalTextMenace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner
otherFaceIds
power3
printingsCMR, LCC, PRM, SPG
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSPG
side
signature
sourceProducts{'nonfoil': ['2eed0d45-cdbe-567f-a44a-045f17ecd55a']}
subsets
subtypesGoblin, Pirate
supertypesLegendary
textMenace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)
toughness3
typeLegendary Creature — Goblin Pirate
typesCreature
uuid61048fb8-c2d2-5f9e-9f43-68fc0ed1d445
variations
watermark
setNameSpecial Guests

Identifiers

id91675
cardKingdomEtchedId
cardKingdomFoilId287858
cardKingdomId287379
cardsphereFoilId112985
cardsphereId111712
deckboxId85739
mcmId744182
mcmMetaId322140
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf3a1e5ee-cec9-584c-bb04-a3f07379b3ba
mtgoFoilId
mtgoId117378
multiverseId642845
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9e4fefce-bb3c-4eca-a182-a9d62f21d249
scryfallIllustrationId81c96044-db95-4f42-ad64-9525c9022fc8
scryfallOracleIdeb77f7dc-e9e4-44ef-8616-9f4e737e8ca5
tcgplayerEtchedProductId
tcgplayerProductId525627
uuid61048fb8-c2d2-5f9e-9f43-68fc0ed1d445

Legalities

id91675
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid61048fb8-c2d2-5f9e-9f43-68fc0ed1d445
vintageLegal

Purchase URLs

id91675
cardKingdomhttps://mtgjson.com/links/55906f7519861790
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5b5d42b5b00dad6a
cardmarkethttps://mtgjson.com/links/71e68d083516c89d
tcgplayerhttps://mtgjson.com/links/e99a95a694c4c170
tcgplayerEtched
uuid61048fb8-c2d2-5f9e-9f43-68fc0ed1d445

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If you don't play one of the exiled cards, it remains exiled. It won't be available to be played on future turns.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Breeches's brazen thievery are exiled.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
2020-11-10You must follow the normal timing permissions and restrictions for each exiled card. If one is a land, you can't play it unless you have land plays available.
2020-11-10You'll exile a card from each opponent who was dealt damage, not from all of your opponents.
2020-11-10You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.

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