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Guul Draz Assassin PROE

Other printings of "Guul Draz Assassin": PLST #ROE-112 PROE #112★ ROE #112 PRM #36875

Card

id80704
artistJason A. Engle
artistIds02e2b5de-4341-464c-8fdb-a1adbf873bc0
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank10902
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{B}
manaValue1
nameGuul Draz Assassin
number112★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsPLST, PRM, PROE, ROE
promoTypessetpromo, buyabox
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePROE
side
signature
sourceProducts
subsets
subtypesVampire, Assassin
supertypes
textLevel up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.
toughness1
typeCreature — Vampire Assassin
typesCreature
uuidbc83b5ff-1248-5723-b40b-02a22d077db0
variations
watermarkcolorpie
setNameRise of the Eldrazi Promos

Identifiers

id80704
cardKingdomEtchedId
cardKingdomFoilId131144
cardKingdomId
cardsphereFoilId7734
cardsphereId
deckboxId
mcmId22937
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide42320eb-d73a-584b-9baa-4570bd049e23
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdddcd7db0-11fc-4a92-b705-8cb70d7734df
scryfallIllustrationIdca38bca4-524f-45f2-bd5f-d8d316eec5d9
scryfallOracleIdc6fb6971-112b-4c82-a0a3-4acdde970b30
tcgplayerEtchedProductId
tcgplayerProductId38354
uuidbc83b5ff-1248-5723-b40b-02a22d077db0

Legalities

id80704
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidbc83b5ff-1248-5723-b40b-02a22d077db0
vintageLegal

Purchase URLs

id80704
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d71e016c0f64e2f7
cardmarket
tcgplayerhttps://mtgjson.com/links/6b0e42b5c28bc425
tcgplayerEtched
uuidbc83b5ff-1248-5723-b40b-02a22d077db0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

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