| id | 59892 |
|---|---|
| artist | Tuan Duong Chu |
| artistIds | d84246f9-a536-485f-a21d-a237302ed100 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 4205 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Channel, Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Roaring Earth |
| number | 204 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |
| otherFaceIds | |
| power | |
| printings | NEO |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | NEO |
| side | |
| signature | |
| sourceProducts | {'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '49fae8a2-c805-5e03-845d-f10f2bcf53d0', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '2fd065bf-485a-513b-8f53-9d0db6118cd2', '78627b78-2ffb-5113-bdba-e77428a1f1ac', '793cffee-a608-56fe-a2dc-feccb9af38c5']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 72f182d1-cbd0-5e34-9d3d-3bf604d0c50f |
| variations | |
| watermark | |
| setName | Kamigawa: Neon Dynasty |
| id | 59892 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 256875 |
| cardKingdomId | 256442 |
| cardsphereFoilId | 85090 |
| cardsphereId | 84860 |
| deckboxId | 62867 |
| mcmId | 608270 |
| mcmMetaId | 402219 |
| mtgArenaId | 79640 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8ef0e6c6-8ff7-5355-b8eb-dc64cad8df82 |
| mtgoFoilId | |
| mtgoId | 97350 |
| multiverseId | 548513 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8cbdd88e-c532-4fc0-a1fe-8aa0c26d1092 |
| scryfallIllustrationId | 284ea911-3ea2-437d-b273-b30f50585536 |
| scryfallOracleId | 43abfce5-b1dd-4784-bb91-d57b2c28f6a6 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 262633 |
| uuid | 72f182d1-cbd0-5e34-9d3d-3bf604d0c50f |
| id | 59892 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 72f182d1-cbd0-5e34-9d3d-3bf604d0c50f |
| vintage | Legal |
| id | 59892 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7254bba4b6729bbf |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/04ba4ab6679dc75c |
| cardmarket | https://mtgjson.com/links/9dea7c8b19faf656 |
| tcgplayer | https://mtgjson.com/links/b80e3e618be906af |
| tcgplayerEtched | |
| uuid | 72f182d1-cbd0-5e34-9d3d-3bf604d0c50f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 土石咆哮 | 结界 | 每当一个地在你的操控下进战场时,在目标由你操控的生物或载具上放置一个+1/+1指示物。 魂力~{X}{G}{G},弃掉土石咆哮:在目标由你操控的地上放置X个+1/+1指示物。它成为0/0绿色,具敏捷异能的精怪生物。它仍然是地。 | 551258 | ||
| Chinese Traditional | 土石咆哮 | 結界 | 每當一個地在你的操控下進戰場時,在目標由你操控的生物或載具上放置一個+1/+1指示物。 魂力~{X}{G}{G},棄掉土石咆哮:在目標由你操控的地上放置X個+1/+1指示物。它成為0/0綠色,具敏捷異能的精靈生物。它仍然是地。 | 551563 | ||
| French | Terre rugissante | Enchantement | À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, mettez un marqueur +1/+1 sur une cible, créature ou véhicule, que vous contrôlez. Transfert — {X}{G}{G} , défaussez-vous de la Terre rugissante : Mettez X marqueurs +1/+1 sur un terrain ciblé que vous contrôlez. Il devient une créature 0/0 verte Esprit avec la célérité. C'est toujours un terrain. | 549428 | ||
| German | Brüllende Erde | Verzauberung | Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf eine Kreatur oder ein Fahrzeug deiner Wahl, die bzw. das du kontrollierst. Blutzoll — {X}{G}{G}, wirf die Brüllende Erde ab: Lege X +1/+1-Marken auf ein Land deiner Wahl, das du kontrollierst. Es wird zu einer 0/0 grünen Geist-Kreatur mit Eile. Es ist immer noch ein Land. | 548818 | ||
| Italian | Terra Ruggente | Incantesimo | Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, metti un segnalino +1/+1 su una creatura o un Veicolo bersaglio che controlli. Incanalare — {X}{G}{G}, Scarta la Terra Ruggente: Metti X segnalini +1/+1 su una terra bersaglio che controlli. Diventa una creatura Spirito 0/0 verde con rapidità. È ancora una terra. | 549733 | ||
| Japanese | 咆哮する大地 | エンチャント | 土地1つがあなたのコントロール下で戦場に出るたび、あなたがコントロールしているクリーチャーや機体のうち1体を対象とする。それの上に+1/+1カウンター1個を置く。 魂力 — {X}{G}{G}, 咆哮する大地を捨てる:あなたがコントロールしている土地1つを対象とする。それの上に+1/+1カウンターX個を置く。それは速攻を持つ緑の0/0のスピリット・クリーチャーになる。それは土地でもある。 | 550038 | ||
| Korean | 포효하는 대지 | 부여마법 | 대지가 당신의 조종하에 전장에 들어올 때마다, 당신이 조종하는 생물 또는 탑승물을 목표로 정한다. 그 목표에 +1/+1 카운터 한 개를 올려놓는다. 영력 — {X}{G}{G}, 포효하는 대지를 버린다: 당신이 조종하는 대지를 목표로 정한다. 그 대지에 +1/+1 카운터 X개를 올려놓는다. 그 대지는 신속을 가진 0/0 녹색 신령 생물이 된다. 이 생물은 여전히 대지다. | 550343 | ||
| Portuguese (Brazil) | Terra Urrante | Encantamento | Toda vez que um terreno entrar no campo de batalha sob seu controle, coloque um marcador +1/+1 na criatura ou no Veículo alvo que você controla. Canalizar — {X}{G}{G}, descarte Terra Urrante: Coloque X marcadores +1/+1 no terreno alvo que você controla. Ele se torna uma criatura Espírito verde 0/0 com ímpeto. Ele ainda é um terreno. | 550648 | ||
| Russian | Ревущая Земля | Чары | Каждый раз, когда земля выходит на поле битвы под вашим контролем, положите один жетон +1/+1 на целевое существо или Машину под вашим контролем. Проводник — {X}{G}{G}, сбросьте Ревущую Землю: положите X жетонов +1/+1 на целевую землю под вашим контролем. Она становится существом 0/0 зеленый Дух с Ускорением. При этом она остается землей. | 550953 | ||
| Spanish | Tierra rugidora | Encantamiento | Siempre que una tierra entre al campo de batalla bajo tu control, pon un contador +1/+1 sobre la criatura o Vehículo objetivo que controlas. Canalizar — {X}{G}{G}, descartar la Tierra rugidora: Pon X contadores +1/+1 sobre la tierra objetivo que controlas. Se convierte en una criatura Espíritu verde 0/0 con la habilidad de prisa. Sigue siendo una tierra. | 549123 |
| date | text |
|---|---|
| 2022-02-18 | Discarding the card is part of the cost to activate a channel ability. |
| 2022-02-18 | If a channel ability requires a target, you may not activate it without a target just to discard the card. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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