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Orcish Bowmasters LTR

Other printings of "Orcish Bowmasters": LTR #103 PLTR #103s LTR #433 LTR #554

Card

id47836
artistMaxim Kostin
artistIds7bc0675b-0960-44b6-a746-bdd2113e3ffb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank228
edhrecSaltiness2.28
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger1
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameOrcish Bowmasters
number554
originalPrintings
originalReleaseDate2023-11-03
originalTextFlash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
otherFaceIds
power1
printingsLTR, PLTR
promoTypessilverfoil, scroll, boosterfun
rarityrare
rebalancedPrintingsc435d78d-71b6-5d5b-aec2-62bf3c639843
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesOrc, Archer
supertypes
textFlash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
toughness1
typeCreature — Orc Archer
typesCreature
uuid39361166-0b0b-523c-963e-c517d71dcc61
variationsa99e8451-669e-5dcb-93de-1ceb4d4fefd4, f07b5dd5-e0ab-56a2-b95d-05235b092331
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47836
cardKingdomEtchedId
cardKingdomFoilId286207
cardKingdomId285777
cardsphereFoilId111386
cardsphereId
deckboxId85415
mcmId737844
mcmMetaId420048
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcb458b93-87a4-5616-8f26-4ea1ee4be1cb
mtgoFoilId
mtgoId119498
multiverseId636151
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7cb981e3-2db7-48c8-83fb-f36ac43689e1
scryfallIllustrationId5d612592-36c8-4e1b-8808-554a8f9b9f0f
scryfallOracleIdea5103f5-27e0-4eb1-902c-7f34652d6bf3
tcgplayerEtchedProductId
tcgplayerProductId518043
uuid39361166-0b0b-523c-963e-c517d71dcc61

Legalities

id47836
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid39361166-0b0b-523c-963e-c517d71dcc61
vintageLegal

Purchase URLs

id47836
cardKingdomhttps://mtgjson.com/links/56cb4b8d6831f2d2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2c470c3c4211de14
cardmarkethttps://mtgjson.com/links/85c4f1ca9dcf2a1b
tcgplayerhttps://mtgjson.com/links/38830d10c6d6ad94
tcgplayerEtched
uuid39361166-0b0b-523c-963e-c517d71dcc61

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
2023-06-16If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
2023-06-16To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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