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Perplexing Chimera BNG

Card

id12564
artistTyler Jacobson
artistIds522af130-8db4-4b4b-950c-6e2b246339cf
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4536
edhrecSaltiness1.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsenchantment
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
namePerplexing Chimera
number48
originalPrintings
originalReleaseDate
originalTextWhenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
otherFaceIds
power3
printingsBNG
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeBNG
side
signature
sourceProducts{'foil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'f1c32ced-7138-5bea-925c-17af5c3ac284'], 'nonfoil': ['16e12027-2acd-5bfa-81e8-ed3bc5381334', 'afb893c9-3880-59af-89ec-c41f7aa9fdea']}
subsets
subtypesChimera
supertypes
textWhenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
toughness3
typeEnchantment Creature — Chimera
typesEnchantment, Creature
uuid0eb32ad2-4528-5ea3-ad77-76407333c37e
variations
watermark
setNameBorn of the Gods

Identifiers

id12564
cardKingdomEtchedId
cardKingdomFoilId193664
cardKingdomId193443
cardsphereFoilId7606
cardsphereId7607
deckboxId22361
mcmId265872
mcmMetaId209334
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb3121f7d-5f12-58f4-b910-3d653a973328
mtgoFoilId51796
mtgoId51795
multiverseId378420
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf9cff40b-9cae-47d0-8df4-c287a17a33e4
scryfallIllustrationId39699d47-c3fe-47f9-b679-a95c7bbbbe8a
scryfallOracleId7d075b8a-a606-4590-b52b-b4ef3a9e342f
tcgplayerEtchedProductId
tcgplayerProductId79115
uuid0eb32ad2-4528-5ea3-ad77-76407333c37e

Legalities

id12564
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid0eb32ad2-4528-5ea3-ad77-76407333c37e
vintageLegal

Purchase URLs

id12564
cardKingdomhttps://mtgjson.com/links/e82389dbb8b4dcb9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2d4361f118205a06
cardmarkethttps://mtgjson.com/links/de4dfacb3c964d1b
tcgplayerhttps://mtgjson.com/links/5c2365f306c812ae
tcgplayerEtched
uuid0eb32ad2-4528-5ea3-ad77-76407333c37e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified扰志盖美拉结界生物~盖美拉每当任一对手施放咒语时,你可以交换扰志盖美拉与该咒语的操控权。若你如此作,你可以为该咒语选择新的目标。(如果该咒语成为永久物,则你操控该永久物。)378585
Chinese Traditional擾志蓋美拉結界生物~蓋美拉每當任一對手施放咒語時,你可以交換擾志蓋美拉與該咒語的操控權。若你如此作,你可以為該咒語選擇新的目標。(如果該咒語成為永久物,則你操控該永久物。)378750
FrenchChimère inconcevableCréature-enchantement : chimèreÀ chaque fois qu'un adversaire lance un sort, vous pouvez échanger le contrôle de la Chimère inconcevable contre celui de ce sort. Si vous faites ainsi, vous pouvez choisir de nouvelles cibles pour le sort. (Si le sort devient un permanent, vous contrôlez ce permanent.)379080
GermanVerwirrende ChimäreVerzauberungskreatur — ChimäreImmer wenn ein Gegner einen Zauberspruch wirkt, kannst du die Kontrolle über die Verwirrende Chimäre und diesen Zauberspruch tauschen. Falls du dies tust, kannst du neue Ziele für den Zauberspruch bestimmen. (Falls der Zauberspruch zu einer bleibenden Karte wird, kontrollierst du diese bleibende Karte.)378915
ItalianChimera SconcertanteCreatura Incantesimo — ChimeraOgniqualvolta un avversario lancia una magia, puoi scambiare il controllo della Chimera Sconcertante e di quella magia. Se lo fai, puoi scegliere nuovi bersagli per la magia. (Se la magia diventa un permanente, controlli quel permanente.)379245
Japanese厄介なキマイラクリーチャー・エンチャント — キマイラ対戦相手1人が呪文を1つ唱えるたび、あなたは厄介なキマイラとその呪文とのコントロールを交換してもよい。そうしたなら、あなたはその呪文の新しい対象を選んでもよい。(その呪文がパーマネントとなったなら、あなたがそのパーマネントをコントロールする。)379410
Korean기묘한 키메라부여마법 생물 — 키메라상대가 주문을 발동할 때마다, 당신은 기묘한 키메라와 그 주문의 조종권을 교환할 수 있다. 그렇게 한다면, 당신은 그 주문의 목표를 새로 정할 수 있다. (주문이 지속물이 된다면, 당신은 그 지속물을 조종한다.)379575
Portuguese (Brazil)Quimera DesconcertanteCriatura Encantamento — QuimeraToda vez que um oponente conjura uma mágica, você pode permutar o controle de Quimera Desconcertante e daquela mágica. Se fizer isso, você poderá escolher novos alvos para a mágica. (Se a mágica se tornar uma permanente, você controlará aquela permanente.)379740
RussianОзадачивающая ХимераЧары Существо — ХимераКаждый раз, когда оппонент разыгрывает заклинание, вы можете поменяться контролем над Озадачивающей Химерой и тем заклинанием. Если вы это делаете, вы можете выбрать новые цели для того заклинания. (Если заклинание становится перманентом, вы контролируете тот перманент.)379905
SpanishQuimera desconcertanteCriatura encantamiento — QuimeraSiempre que un oponente lance un hechizo, puedes intercambiar el control de la Quimera desconcertante y ese hechizo. Si lo haces, puedes elegir nuevos objetivos para el hechizo. (Si el hechizo se convierte en un permanente, tú controlas ese permanente.)380070

Rulings

datetext
2014-02-01After the ability resolves, you control the spell. Any instance of “you” in that spell’s text now refers to you, “an opponent” refers to one of your opponents, and so on. The change of control happens before new targets are chosen, so any targeting restrictions such as “target opponent” or “target creature you control” are now made in reference to you, not the spell’s original controller. You may change those targets to be legal in reference to you, or, if those are the spell’s only targets, the spell will doesn’t resolve for having illegal targets. When the spell resolves, any illegal targets are unaffected by it and you make all decisions the spell’s effect calls for.
2014-02-01Gaining control of a spell and changing its targets won’t cause any heroic abilities of the new targets to trigger.
2014-02-01If Perplexing Chimera leaves the battlefield or the spell leaves the stack before the triggered ability resolves, you can’t make the exchange.
2014-02-01If you gain control of an instant or sorcery spell, it will be put into its owner’s graveyard as it resolves, fails to resolve, or is countered.
2014-02-01In some unusual cases, you may not control Perplexing Chimera when its triggered ability resolves (perhaps because the triggered ability triggered again and resolved while the original ability was on the stack). In these cases, you can exchange control of Perplexing Chimera and the spell that causes the ability to trigger, even if you control neither of them. If you do, you’ll be able to change targets of the spell, not the spell’s new controller.
2014-02-01Neither Perplexing Chimera nor the spell changes zones. Only control of them is exchanged.
2014-02-01You make the decision whether to exchange control of Perplexing Chimera and the spell as the triggered ability resolves.
2014-02-01You may change any of the spell’s targets. If you change a target, you must choose a legal target for the spell. If you can’t, you must leave the target the same (even if that target is now illegal).
2014-02-01You may exchange control of Perplexing Chimera and any spell cast by an opponent, not just one with targets.

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