| id | 87620 |
|---|---|
| artist | Cyril Van Der Haegen |
| artistIds | 90edbd2e-9462-4394-b0b4-02885b4e56b3 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, U |
| colorIndicator | |
| colors | B, U |
| defense | |
| duelDeck | |
| edhrecRank | 28604 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U/B} |
| manaValue | 4 |
| name | Merrow Grimeblotter |
| number | 171 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) |
| otherFaceIds | |
| power | 2 |
| printings | SHM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | SHM |
| side | |
| signature | |
| sourceProducts | {'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812']} |
| subsets | |
| subtypes | Merfolk, Wizard |
| supertypes | |
| text | {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) |
| toughness | 2 |
| type | Creature — Merfolk Wizard |
| types | Creature |
| uuid | 68205de9-ca1c-5709-a25d-be8baaaef24a |
| variations | |
| watermark | |
| setName | Shadowmoor |
| id | 87620 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 124933 |
| cardKingdomId | 124647 |
| cardsphereFoilId | 41312 |
| cardsphereId | 41313 |
| deckboxId | 3481 |
| mcmId | 19185 |
| mcmMetaId | 9734 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | cb5312da-3cb4-5f6a-9874-6b0682067c4b |
| mtgoFoilId | 29316 |
| mtgoId | 29315 |
| multiverseId | 141937 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b839c9d0-ef08-4661-8009-3bcb256bf508 |
| scryfallIllustrationId | af6dc468-f437-4f38-8158-94c2484f8225 |
| scryfallOracleId | 4e9a63d2-b48b-4740-95ba-7966ada95baf |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 18706 |
| uuid | 68205de9-ca1c-5709-a25d-be8baaaef24a |
| id | 87620 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 68205de9-ca1c-5709-a25d-be8baaaef24a |
| vintage | Legal |
| id | 87620 |
|---|---|
| cardKingdom | https://mtgjson.com/links/313c1bc7a10b8d92 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/3cfc4a0cda90cdf1 |
| cardmarket | https://mtgjson.com/links/263c0fbbc3debe26 |
| tcgplayer | https://mtgjson.com/links/7dde7db2669ba9a0 |
| tcgplayerEtched | |
| uuid | 68205de9-ca1c-5709-a25d-be8baaaef24a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 美洛墨隐师 | 墨隐师花很多时间留在暗曲礁,让自己不论到何方都能随身带着该处的一小部分。 | 生物~人鱼/法术师 | {1}{U/B},{Q}:目标生物得-2/-0直到回合结束。 ({Q}是重置符号。) | 173143 | |
| French | Crachelimon suire | Les crachelimons passent tant de temps dans les Méandres obscurs qu'ils restent toujours avec eux où qu'ils aillent. | Créature : ondin et sorcier | {1}{U/B}, {Q} : La créature ciblée gagne -2/-0 jusqu'à la fin du tour. ({Q} est le symbole de dégagement.) | 173444 | |
| German | Merrow-Dreckschießer | Dreckschießer verbringen so viel Zeit in den Dunklen Mäandern, dass sie einen Teil davon immer mit sich mitschleppen. | Kreatur — Meervolk, Zauberer | {1}{U/B}, {Q}: Eine Kreatur deiner Wahl erhält -2/-0 bis zum Ende des Zuges. ({Q} ist das Enttappsymbol.) | 174648 | |
| Italian | Spruzzamelma Merrow | Gli spruzzamelma passano tanto di quel tempo nei Meandri Oscuri che sono in grado di portarne con sé ovunque decidano di andare. | Creatura — Mago Tritone | {1}{U/B}, {Q}: Una creatura bersaglio prende -2/-0 fino alla fine del turno. ({Q} è il simbolo di STAP.) | 173745 | |
| Japanese | メロウの垢吐き | 垢吐きは闇うねりの中に長く潜みすぎたせいで、その欠片を自分の行く先のどこでも持ち込むことができる。 | クリーチャー — マーフォーク・ウィザード | {1}{U/B}, {Q}:クリーチャー1体を対象とする。それはターン終了時まで-2/-0の修整を受ける。 ({Q}はアンタップ・シンボルである。) | 174046 | |
| Portuguese (Brazil) | Sirenídeo Espirra-Gosma | Os espirra-gosma passam tanto tempo nos Meandros Escuros que podem trazer uma parte consigo por onde quer que andem. | Criatura — Tritão Mago | {1}{U/B}, {Q}: A criatura alvo recebe -2/-0 até o final do turno. ({Q} é o símbolo de desvirar.) | 172240 | |
| Russian | Стреляющий Грязью Мерроу | Грязестрелы проводят в Темных Меандрах так много времени, что они могут взять с собой кусочек этой жуткой стихии, куда бы они не отправлялись. | Существо — Мерфолк Чародей | {1}{U/B}, {Q}: целевое существо получает -2/-0 до конца хода. ({Q} символ разворота карты.) | 172541 | |
| Spanish | Merrow arrojamugre | Los arrojamugre pasan tanto tiempo en los Meandros Oscuros que pueden llevar un poco donde quiera que vayan. | Criatura — Hechicero tritón | {1}{U/B}, {Q}: La criatura objetivo obtiene -2/-0 hasta el final del turno. ({Q} es el símbolo de enderezar.) | 172842 |
| date | text |
|---|---|
| 2008-05-01 | If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste. |
| 2008-05-01 | If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost. |
| 2008-05-01 | When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.) |
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