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Needle Spires MKC

Other printings of "Needle Spires": EOS #30 EOS #75 EOS #120 ZNC #137 EOS #165 OGW #175 POGW #175s PIO #270 MKC #278

Card

id55524
artistJonas De Ro
artistIds561ebf9e-8d93-4b57-8156-8826d0c19601
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colors
defense
duelDeck
edhrecRank4673
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameNeedle Spires
number278
originalPrintings
originalReleaseDate
originalTextNeedle Spires enters the battlefield tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
otherFaceIds
power
printingsEOS, MKC, OGW, PIO, POGW, ZNC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKC
side
signature
sourceProducts{'nonfoil': ['c16803d0-6f98-579d-9f38-c5e11e78f104']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
toughness
typeLand
typesLand
uuidfbd52644-ff9c-5c46-a280-9dfc0a10a02c
variations
watermark
setNameMurders at Karlov Manor Commander

Identifiers

id55524
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290744
cardsphereFoilId
cardsphereId116507
deckboxId87910
mcmId753458
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id645a2c76-7232-533f-8fa2-91d99bff9c3e
mtgoFoilId
mtgoId122704
multiverseId650372
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4a58a287-e4ca-4c6b-8096-142660cee299
scryfallIllustrationId45ac0243-b833-444e-b01b-a5e6b3920f14
scryfallOracleIde7bb8160-0a4b-4e46-b196-7a19fb388d8e
tcgplayerEtchedProductId
tcgplayerProductId535616
uuidfbd52644-ff9c-5c46-a280-9dfc0a10a02c

Legalities

id55524
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidfbd52644-ff9c-5c46-a280-9dfc0a10a02c
vintageLegal

Purchase URLs

id55524
cardKingdomhttps://mtgjson.com/links/36c4b6c26c99ce3a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/6a3deb80add4f3ab
tcgplayerEtched
uuidfbd52644-ff9c-5c46-a280-9dfc0a10a02c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCimes aiguillesTerrainLes Cimes aiguilles arrivent sur le champ de bataille engagées.
{T} : Ajoutez {R} ou {W}.
{2}{R}{W} : Les Cimes aiguilles deviennent une créature 2/1 rouge et blanche Élémental avec la double initiative jusqu'à la fin du tour. C'est toujours un terrain.
650890
GermanNadelfels-PlateauLandDas Nadelfels-Plateau kommt getappt ins Spiel.
{T}: Erzeuge {R} oder {W}.
{2}{R}{W}: Das Nadelfels-Plateau wird bis zum Ende des Zuges zu einer 2/1 roten und weißen Elementarwesen-Kreatur mit Doppelschlag. Es ist immer noch ein Land.
650631
ItalianGuglie a SpilloTerraLe Guglie a Spillo entrano nel campo di battaglia TAPpate.
{T}: Aggiungi {R} o {W}.
{2}{R}{W}: Le Guglie a Spillo diventano una creatura Elementale 2/1 rossa e bianca con doppio attacco fino alla fine del turno. Sono ancora una terra.
651149
Japanese鋭い突端土地鋭い突端はタップ状態で戦場に出る。
{T}:{R}か{W}を加える。
{2}{R}{W}:ターン終了時まで、鋭い突端は二段攻撃を持る赤白の2/1のエレメンタル・クリーチャーになる。これは土地でもある。
651408

Rulings

datetext
2016-01-22A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
2016-01-22An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Needle Spires has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/4 creature that's still a land.
2016-01-22This land is colorless until the last ability gives it colors.
2016-01-22When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

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