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Lunarch Veteran // Luminous Phantom MID

Other printings of "Lunarch Veteran // Luminous Phantom": DBL #27 DBL #27 MID #27 MID #27 INR #32 INR #32 INR #450 INR #450

Card

id54444
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicatorW
colorsW
defense
duelDeck
edhrecRank3477
edhrecSaltiness0.12
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameLuminous Phantom
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue1
nameLunarch Veteran // Luminous Phantom
number27
originalPrintings
originalReleaseDate
originalTextFlying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
otherFaceIds32ec1f14-eabe-544f-b58e-ffaa718462db
power1
printingsDBL, INR, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesSpirit, Cleric
supertypes
textFlying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
toughness1
typeCreature — Spirit Cleric
typesCreature
uuid1647f9b2-2f43-5b1e-badf-138b00360bc6
variations
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54444
cardKingdomEtchedId
cardKingdomFoilId250979
cardKingdomId250696
cardsphereFoilId80985
cardsphereId80932
deckboxId59926
mcmId575012
mcmMetaId345480
mtgArenaId78354
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd8dd8d11-fad0-5249-815a-1746d5f7454d
mtgoFoilId
mtgoId92980
multiverseId534784
scryfallCardBackId
scryfallIdd2704743-2e23-40b9-a367-c73d2db45afc
scryfallIllustrationId101ab572-41f6-4122-b3a7-40ca14c4b0eb
scryfallOracleId0761a0e7-d443-4bab-bb15-307c83d4a6a1
tcgplayerEtchedProductId
tcgplayerProductId248261
uuid1647f9b2-2f43-5b1e-badf-138b00360bc6

Legalities

id54444
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1647f9b2-2f43-5b1e-badf-138b00360bc6
vintageLegal

Purchase URLs

id54444
cardKingdomhttps://mtgjson.com/links/b3f644f683342746
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a8210af1abb5ceb4
cardmarkethttps://mtgjson.com/links/d19c005cb6b99528
tcgplayerhttps://mtgjson.com/links/6353a87610ba8783
tcgplayerEtched
uuid1647f9b2-2f43-5b1e-badf-138b00360bc6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified月主教长师 // 月辉幽魅月辉幽魅生物 — 精怪/僧侣飞行
每当另一个由你操控的生物离开战场时,你获得1点生命。
如果月辉幽魅将从任何区域进入坟墓场,则改为将它放逐。
537627
Chinese Traditional月主教長師 // 月輝幽魅月輝幽魅生物 — 精靈/僧侶飛行
每當另一個由你操控的生物離開戰場時,你獲得1點生命。
如果月輝幽魅將從任何區域進入墳墓場,則改為將它放逐。
537943
FrenchVétéran lunarque // Fantôme lumineuxFantôme lumineuxCréature — esprit et clercVol
À chaque fois qu'une autre créature que vous contrôlez quitte le champ de bataille, vous gagnez 1 point de vie.
Si le Fantôme lumineux devait être mis dans un cimetière d'où qu'il vienne, exilez-le à la place.
535731
GermanLunarchenveteran // Lumineszierendes PhantomLumineszierendes PhantomKreatur — Geist, KlerikerFliegend
Immer wenn eine andere Kreatur, die du kontrollierst, das Spiel verlässt, erhältst du 1 Lebenspunkt dazu.
Falls das Lumineszierende Phantom von irgendwoher auf einen Friedhof gelegt würde, schicke es stattdessen ins Exil.
535099
ItalianVeterano Lunarca // Fantasma LuminosoFantasma LuminosoCreatura — Chierico SpiritoVolare
Ogniqualvolta un'altra creatura che controlli lascia il campo di battaglia, guadagni 1 punto vita.
Se il Fantasma Luminoso sta per essere messo in un cimitero da qualsiasi zona, invece esilialo.
536047
Japanese月皇の古参兵 // 光明の幻影光明の幻影クリーチャー — スピリット・クレリック飛行
あなたがコントロールしていてこれでないクリーチャー1体が戦場を離れるたび、あなたは1点のライフを得る。
光明の幻影がいずこかから墓地に置かれるなら、代わりにこれを追放する。
536363
Korean달의 군주 숙련병 // 빛을 발하는 혼령빛을 발하는 혼령생물 — 신령 성직자비행
당신이 조종하는 다른 생물이 전장을 떠날 때마다, 당신은 생명 1점을 얻는다.
빛을 발하는 혼령이 어디에서든 무덤에 들어가려고 한다면, 대신 빛을 발하는 혼령을 추방한다.
536679
Portuguese (Brazil)Veterano Lunarca // Fantasma LuminosoFantasma LuminosoCriatura — Espírito ClérigoVoar
Toda vez que outra criatura que você controla deixa o campo de batalha, você ganha 1 ponto de vida.
Se Fantasma Luminoso seria colocado em um cemitério vindo de qualquer lugar, em vez disso, exile-o.
536995
RussianЛунарх-Ветеран // Сияющий ФантомСияющий ФантомСущество — Дух СвященникПолет
Каждый раз, когда другое существо под вашим контролем покидает поле битвы, вы получаете 1 жизнь.
Если Сияющий Фантом должен попасть откуда-либо на кладбище, изгоните его вместо этого.
537311
SpanishVeterano lunarca // Fantasma luminosoFantasma luminosoCriatura — Clérigo espírituVuela.
Siempre que otra criatura que controlas deje el campo de batalla, ganas 1 vida.
Si el Fantasma luminoso fuera a ir a un cementerio desde cualquier parte, en vez de eso, exílialo.
535415

Rulings

datetext
2021-09-24"Disturb [cost]" means "You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost."
2021-09-24A spell cast this way enters the battlefield with its back face up.
2021-09-24Disturb is found only on the front faces of some double-faced cards.
2021-09-24If you copy a permanent spell cast this way (perhaps with a card like Double Major), the copy becomes a token that's a copy of the card's back face, even though it isn't itself a double-faced card.
2021-09-24The back face of each card with disturb has an ability that instructs its controller to exile if it would be put into a graveyard from anywhere. This includes going to the graveyard from the stack, so if the spell is countered after you cast it using the disturb ability, it will be put into exile.
2021-09-24To determine the total cost of a spell, start with the mana cost or alternative cost (such as a disturb cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using disturb is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was. (This is a special rule that applies only to transforming double faced-cards, including ones with disturb.)
2021-09-24When you cast a spell using a card's disturb ability, the card is put onto the stack with its back face up. The resulting spell has all the characteristics of that face.

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