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Lighthouse Chronologist ROE

Card

id85662
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank11771
edhrecSaltiness0.8
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameLighthouse Chronologist
number75
originalPrintings
originalReleaseDate
originalTextLevel up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4

LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
otherFaceIds
power1
printingsROE
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeROE
side
signature
sourceProducts{'foil': ['c675ae28-5f7f-5362-ba99-5ad074ea2807', 'd03c3462-db02-5c9b-8a01-257949299f45'], 'nonfoil': ['62350b09-29e0-520c-910d-7e63a2cfc2e4', 'c3d6d28e-2c3e-52ae-acd2-1ebf4d6b1ce0', 'c675ae28-5f7f-5362-ba99-5ad074ea2807']}
subsets
subtypesHuman, Wizard
supertypes
textLevel up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
toughness3
typeCreature — Human Wizard
typesCreature
uuidd54a7f1c-9bd9-51fa-ba81-bc947048c4bd
variations
watermark
setNameRise of the Eldrazi

Identifiers

id85662
cardKingdomEtchedId
cardKingdomFoilId130908
cardKingdomId130656
cardsphereFoilId39614
cardsphereId39615
deckboxId16993
mcmId22360
mcmMetaId11114
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida5f543e1-4db3-50fc-9c9b-477131178722
mtgoFoilId36575
mtgoId36574
multiverseId193590
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3087f7e7-9163-45b5-907d-7667c1075a74
scryfallIllustrationId90b736cd-b613-4329-8653-df2af3833ef2
scryfallOracleIdb19ff0dd-2041-461f-aa62-6dc273e4bbe5
tcgplayerEtchedProductId
tcgplayerProductId34769
uuidd54a7f1c-9bd9-51fa-ba81-bc947048c4bd

Legalities

id85662
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidd54a7f1c-9bd9-51fa-ba81-bc947048c4bd
vintageLegal

Purchase URLs

id85662
cardKingdomhttps://mtgjson.com/links/321a1a3096646b82
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d9682251fc0015a5
cardmarkethttps://mtgjson.com/links/db35bf0400f4b512
tcgplayerhttps://mtgjson.com/links/b2569d308afcdaee
tcgplayerEtched
uuidd54a7f1c-9bd9-51fa-ba81-bc947048c4bd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified灯塔时代学者生物~人类/法术师升级{U} ({U}:在其上放置一个等级指示物。 升级的时机视同法术。)
等级4-6
2/4
等级7+
3/5
在每个结束步骤开始时,若目前不是你的回合,则在本回合后进行额外的一个回合。
216174
FrenchChronologue du phareCréature : humain et sorcierMontée de niveau {U} ({U} : Mettez un marqueur « niveau » sur cette créature. Ne montez de niveau que lorsque vous pourriez lancer un rituel.)
NIVEAU 4-6
2/4
NIVEAU 7+
3/5
Au début de chaque étape de fin, si ce n'est pas votre tour, jouez un tour supplémentaire après celui-ci.
215678
GermanLeuchtturm-ChronologeKreatur — Mensch, ZaubererStufe aufsteigen {U} ({U}: Lege eine Stufenmarke auf diese Karte. Spiele Stufe aufsteigen wie eine Hexerei.)
STUFE 4-6
2/4
STUFE 7+
3/5
Du erhältst zu Beginn jedes Endsegments einen zusätzlichen Zug nach dem derzeitigen Zug, falls es nicht dein Zug ist.
217414
ItalianCronologista del FaroCreatura — Mago UmanoAumentare di livello {U} ({U}: Metti un segnalino livello su questa creatura. Aumenta di livello solo quando potresti lanciare una stregoneria.)
LIVELLO 4-6
2/4
LIVELLO 7+
3/5
All'inizio di ogni sottofase finale, se non è il tuo turno, gioca un altro turno dopo questo.
216422
Japanese灯台の年代学者クリーチャー — 人間・ウィザードLvアップ {U} ({U}:この上にLvカウンターを1個置く。 Lvアップはソーサリーとしてのみ行う。)
Lv 4-6
2/4
Lv 7+
3/5
各終了ステップの開始時に、それがあなたのターンでない場合、あなたはこのターンに続いて追加の1ターンを行う。
216670
Portuguese (Brazil)Cronologista do FarolCriatura — Humano MagoSubir de nível {U} ({U}: Coloque um marcador de nível nesta criatura. Suba de nível somente quando puder jogar um feitiço.)
NÍVEL 4-6
2/4
NÍVEL 7+
3/5
No início de cada etapa final, se não for o seu turno, jogue outro turno após este.
216918
RussianХронолог МаякаСущество — Человек ЧародейПовышение уровня {U} ({U}: положите один жетон уровня на это существо. Повышайте уровень только как волшебство.)
УРОВЕНЬ 4-6
2/4
УРОВЕНЬ 7+
3/5
В конце каждого заключительного шага, если это не ваш ход, сделайте дополнительный ход вслед за этим.
215926
SpanishCronólogo del FaroCriatura — Hechicero humanoSubir de nivel {U}. ({U}: Pon un contador de nivel sobre esto. Sube de nivel sólo como un conjuro.)
NIVEL 4-6
2/4
NIVEL 7+
3/5
Al comienzo de cada paso final, si no es tu turno, toma un turno adicional después de éste.
217166

Rulings

datetext
2010-06-15A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15In a four-player game, if you have a level 7 Lighthouse Chronologist and there are no other extra-turn effects, the game will proceed like this (with extra turns in brackets): your turn, opponent A’s turn, [your turn], opponent B’s turn, [your turn], opponent C’s turn, [your turn], your turn, opponent A’s turn, and so on. The same principle applies to a multiplayer game with a different number of players.
2010-06-15In a multiplayer game, if multiple players each control a level 7 Lighthouse Chronologist, extra turns may sometimes be created faster than they can be taken. Keep track of them carefully. If multiple Chronologist’s abilities trigger during the same turn, the player whose turn would show up sooner in the natural turn order will get the first extra turn. For example, say Players B and C each control a level 7 Lighthouse Chronologist. Player A takes a turn. The game will proceed like this (with extra turns in brackets): Player A’s current turn, [Player B’s turn], [Player C’s turn], [Player B’s turn], [Player C’s turn], and so on. Because Players B and C will each add another extra turn after the other player’s extra turn, Player A will not take another turn as long as both level 7 Lighthouse Chronologists remain on the battlefield.
2010-06-15In a two-player game, if you and your opponent each control a level 7 Lighthouse Chronologist, they’ll essentially cancel each other out and you’ll alternate turns. Since all the turns you’d be taking are extra turns created by these abilities, make sure you know whose normal turn is supposed to be next in case one or both of the Lighthouse Chronologists leaves the battlefield.
2010-06-15In a two-player game, if you have a level 7 Lighthouse Chronologist and there are no other extra-turn effects, the game will proceed like this (with extra turns in brackets): your turn, your opponent’s turn, [your turn], your turn, your opponent’s turn, [your turn], your turn, your opponent’s turn, and so on.
2010-06-15The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
2010-06-15The effects of multiple level 7 Lighthouse Chronologists are cumulative. If you control two of them in a two-player game, you’ll take three turns for each turn your opponent takes.

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