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Malevolent Hermit // Benevolent Geist MID

Other printings of "Malevolent Hermit // Benevolent Geist": DBL #61 DBL #61 MID #61 MID #61 PMID #61s PMID #61s MID #336 MID #336 PRM #93950 PRM #93950

Card

id54487
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicatorU
colorsU
defense
duelDeck
edhrecRank3505
edhrecSaltiness0.25
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameBenevolent Geist
finishesnonfoil, foil
flavorName
flavorTextAll his old grudges suddenly seemed laughably petty. So he laughed.
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameMalevolent Hermit // Benevolent Geist
number61
originalPrintings
originalReleaseDate
originalTextFlying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
otherFaceIds92b79f11-5b30-5de3-b27a-c062d6731386
power2
printingsDBL, MID, PMID, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesSpirit, Wizard
supertypes
textFlying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
toughness2
typeCreature — Spirit Wizard
typesCreature
uuid34d3d6f8-b162-5b00-80c8-a316234837af
variations867aa5e8-b9ee-5cbc-ae7e-8a22e26da2f9
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54487
cardKingdomEtchedId
cardKingdomFoilId250968
cardKingdomId250661
cardsphereFoilId80986
cardsphereId80898
deckboxId59960
mcmId575025
mcmMetaId345491
mtgArenaId78394
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbdaf9596-4534-5e8f-a6c1-5089da060107
mtgoFoilId
mtgoId93060
multiverseId534824
scryfallCardBackId
scryfallIde79269af-63eb-43d2-afee-c38fa14a0c5b
scryfallIllustrationId7ea2cc3d-ae55-423d-856b-761e89dc7d8a
scryfallOracleId51233ade-70cd-4539-9f41-5ffab761da54
tcgplayerEtchedProductId
tcgplayerProductId248289
uuid34d3d6f8-b162-5b00-80c8-a316234837af

Legalities

id54487
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid34d3d6f8-b162-5b00-80c8-a316234837af
vintageLegal

Purchase URLs

id54487
cardKingdomhttps://mtgjson.com/links/c64cfcbe67e6de6b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3abc735923e46e11
cardmarkethttps://mtgjson.com/links/bcc2394075c3b96a
tcgplayerhttps://mtgjson.com/links/8c692e1635a040e5
tcgplayerEtched
uuid34d3d6f8-b162-5b00-80c8-a316234837af

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified歹心隐者 // 善心游魂善心游魂生物 — 精怪/法术师飞行
由你操控的非生物咒语不能被反击。
如果善心游魂将从任何区域进入坟墓场,则改为将它放逐。
537667
Chinese Traditional歹心隱者 // 善心遊魂善心遊魂生物 — 精靈/魔法師飛行
由你操控的非生物咒語不能被反擊。
如果善心遊魂將從任何區域進入墳墓場,則改為將它放逐。
537983
FrenchErmite maléfique // Geist bienveillantGeist bienveillantCréature — esprit et sorcierVol
Les sorts non-créature que vous contrôlez ne peuvent pas être contrecarrés.
Si le Geist bienveillant devait être mis dans un cimetière d'où qu'il vienne, exilez-le à la place.
535771
GermanBösartiger Einsiedler // Gutartiger GeistGutartiger GeistKreatur — Geist, ZaubererFliegend
Nichtkreatur-Zaubersprüche, die du kontrollierst, können nicht neutralisiert werden.
Falls der Gutartige Geist von irgendwoher auf einen Friedhof gelegt würde, schicke ihn stattdessen ins Exil.
535139
ItalianEremita Malevolo // Geist BenevoloGeist BenevoloCreatura — Mago SpiritoVolare
Le magie non creatura che controlli non possono essere neutralizzate.
Se il Geist Benevolo sta per essere messo in un cimitero da qualsiasi zona, invece esilialo.
536087
Japanese心悪しき隠遁者 // 心優しき霊心優しき霊クリーチャー — スピリット・ウィザード飛行
あなたがコントロールしていてクリーチャーでないすべての呪文は打ち消されない。
心優しき霊がいずこかから墓地に置かれるなら、代わりにこれを追放する。
536403
Korean악의에 찬 은둔자 // 자애로운 심령자애로운 심령생물 — 신령 마법사비행
당신이 조종하는 생물이 아닌 주문들은 무효화될 수 없다.
자애로운 심령이 어디에서든 무덤에 들어가려고 한다면, 대신 자애로운 심령을 추방한다.
536719
Portuguese (Brazil)Eremita Malevolente // Geist BenevolenteGeist BenevolenteCriatura — Espírito MagoVoar
As mágicas não de criatura que você controla não podem ser anuladas.
Se Geist Benevolente seria colocado em um cemitério vindo de qualquer lugar, em vez disso, exile-o.
537035
RussianЗлобный Отшельник // Добродушное ПривидениеДобродушное ПривидениеСущество — Дух ЧародейПолет
Не являющиеся существами заклинания под вашим контролем не могут быть отменены.
Если Добродушное Привидение должно попасть откуда-либо на кладбище, изгоните его вместо этого.
537351
SpanishErmitaño malévolo // Geist benévoloGeist benévoloCriatura — Hechicero espírituVuela.
Los hechizos que no sean de criatura que controlas no pueden ser contrarrestados.
Si el Geist benévolo fuera a ir a un cementerio desde cualquier parte, en vez de eso, exílialo.
535455

Rulings

datetext
2021-09-24"Disturb [cost]" means "You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost."
2021-09-24A spell cast this way enters the battlefield with its back face up.
2021-09-24Disturb is found only on the front faces of some double-faced cards.
2021-09-24If you copy a permanent spell cast this way (perhaps with a card like Double Major), the copy becomes a token that's a copy of the card's back face, even though it isn't itself a double-faced card.
2021-09-24The back face of each card with disturb has an ability that instructs its controller to exile if it would be put into a graveyard from anywhere. This includes going to the graveyard from the stack, so if the spell is countered after you cast it using the disturb ability, it will be put into exile.
2021-09-24To determine the total cost of a spell, start with the mana cost or alternative cost (such as a disturb cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using disturb is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was. (This is a special rule that applies only to transforming double faced-cards, including ones with disturb.)
2021-09-24When you cast a spell using a card's disturb ability, the card is put onto the stack with its back face up. The resulting spell has all the characteristics of that face.

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