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Sakashima of a Thousand Faces CMR

Other printings of "Sakashima of a Thousand Faces": CMR #89 CMR #561 PRM #86236

Card

id22152
artistJason A. Engle
artistIds02e2b5de-4341-464c-8fdb-a1adbf873bc0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1111
edhrecSaltiness0.96
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectsinverted, etched, legendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}
manaValue4
nameSakashima of a Thousand Faces
number561
originalPrintings
originalReleaseDate
originalTextYou may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
otherFaceIds
power3
printingsCMR, PRM, SLD
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'etched': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypesHuman, Rogue
supertypesLegendary
textYou may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
toughness1
typeLegendary Creature — Human Rogue
typesCreature
uuid7009c686-a8bb-50b1-9aa8-078b1b632695
variations009e6685-ebc6-5091-8c91-9fb33307ed1b
watermark
setNameCommander Legends

Identifiers

id22152
cardKingdomEtchedId239160
cardKingdomFoilId
cardKingdomId
cardsphereFoilId72888
cardsphereId
deckboxId54239
mcmId512885
mcmMetaId322610
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id24a18214-661b-5a71-a724-f9951309e973
mtgoFoilId
mtgoId
multiverseId502711
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId69639b23-9975-4356-ab7d-0aa3387e02c7
scryfallIllustrationId633543d7-60b3-4bc6-ba5d-e6ef062a340b
scryfallOracleId8ecdaf4b-4442-42da-9714-4257a83faf50
tcgplayerEtchedProductId227011
tcgplayerProductId
uuid7009c686-a8bb-50b1-9aa8-078b1b632695

Legalities

id22152
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7009c686-a8bb-50b1-9aa8-078b1b632695
vintageLegal

Purchase URLs

id22152
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/eac8130850adacd2
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/baa8f297f0c3e56d
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/83373d7611f347fd
uuid7009c686-a8bb-50b1-9aa8-078b1b632695

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified千面客逆岛传奇生物 ~人类/浪客你可以使千面客逆岛当成另一个由你操控之生物的复制品来进入战场,但它具有千面客逆岛的其他异能。
「传奇规则」不对由你操控的永久物生效。
拍档(你可将两个具有拍档异能的生物共同用作指挥官。)
503194
Chinese Traditional千面客逆島傳奇生物 ~人類/浪客你可以使千面客逆島當成另一個由你操控之生物的複製品來進入戰場,但它具有千面客逆島的其他異能。
「傳奇規則」不對由你操控的永久物生效。
拍檔(你可將兩個具有拍檔異能的生物共同用作指揮官。)
503263
FrenchSakashima aux mille visagesCréature légendaire : humain et gredinVous pouvez faire que Sakashima aux mille visages arrive sur le champ de bataille comme une copie d'une autre créature que vous contrôlez, excepté qu'elle a les autres capacités de Sakashima aux mille visages.
La « règle de légende » ne s'applique pas aux permanents que vous contrôlez.
Partenariat (Vous pouvez avoir deux commandants si les deux ont le partenariat.)
502918
GermanSakashima der TausendgesichtigeLegendäre Kreatur — Mensch, RäuberDu kannst Sakashima den Tausendgesichtigen als Kopie einer anderen Kreatur, die du kontrollierst, ins Spiel kommen lassen, außer dass sie die anderen Fähigkeiten von Sakashima dem Tausendgesichtigen hat.
Die „Legendenregel" gilt nicht für bleibende Karten, die du kontrollierst.
Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.)
502780
ItalianSakashima dei Mille VoltiCreatura Leggendaria — Farabutto UmanoPuoi far entrare Sakashima dei Mille Volti nel campo di battaglia come una copia di un'altra creatura che controlli, tranne che ha le altre abilità di Sakashima dei Mille Volti.
La "regola delle leggende" non si applica ai permanenti che controlli.
Partner (Puoi avere due comandanti se entrambi hanno partner.)
502987
Japanese千の顔の逆嶋伝説のクリーチャー — 人間・ならず者あなたは千の顔の逆嶋を、これが千の顔の逆嶋が持つ他の能力を持つことを除き、他の、あなたがコントロールしているクリーチャーのコピーとして戦場に出してもよい。
あなたがコントロールしているパーマネントには「レジェンド・ルール」は適用されない。
共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。)
503056
Portuguese (Brazil)Sakashima das Mil FacesCriatura Lendária — Humano LadinoVocê pode fazer com que Sakashima das Mil Faces entre no campo de batalha como cópia de outra criatura que você controla, com a exceção de ter as outras habilidades de Sakashima das Mil Faces.
A "regra das lendas" não se aplica a permanentes que você controla.
Parceiro (Você pode ter dois comandantes se ambos tiverem parceiro.)
503125
SpanishSakashima de las mil carasCriatura legendaria — Bribón humanoPuedes hacer que Sakashima de las mil caras entre al campo de batalla como una copia de otra criatura que controlas, excepto que tiene las otras habilidades de Sakashima de las mil caras.
La "regla de leyendas" no se aplica a los permanentes que controlas.
Camarada. (Puedes tener dos comandantes si ambos tienen camarada.)
502849

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Any enters-the-battlefield abilities of the copied creature will trigger when Sakashima enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If Sakashima is your commander, it remains your commander even if it's copying another creature. If Sakashima is not your commander, it remains not your commander even if it's copying your commander.
2020-11-10If Sakashima somehow enters the battlefield at the same time as another creature, it can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
2020-11-10If another creature becomes a copy of Sakashima, that creature also has Sakashima's other abilities.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If the chosen creature has {X} in its mana cost, X is considered to be 0.
2020-11-10If the chosen creature is a token, Sakashima copies the original characteristics of that token as stated by the effect that put that token onto the battlefield. Sakashima doesn't become a token in this case.
2020-11-10If the chosen creature is copying something else, then Sakashima enters the battlefield as whatever the chosen creature copied.
2020-11-10If you control more than one legendary permanent with the same name and the "legend rule" begins applying again (perhaps because Sakashima of a Thousand Faces leaves the battlefield), you'll immediately have to comply with the rule and put all but one of those permanents into the graveyard.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10Sakashima of a Thousand Faces copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below), except that it also has Sakashima's other abilities. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on. Most notably, if it copies a creature that's not normally a creature, it won't be a creature.
2020-11-10The "legend rule" is the rule that states that if a player controls two or more legendary permanents with the same name, that player chooses one of them, and the rest are put into their owners' graveyards. (704.5j at the time of this document's creation for those of you scoring at home.)
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10While the "legend rule" doesn't apply to permanents you control, you can control any number of legendary permanents with the same name and none of them will be put into the graveyard.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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