Other printings of "Master of the Wild Hunt": PLST #A25-181 A25 #181 M10 #191 J22 #688 SLD #1249
| id | 48326 |
|---|---|
| artist | Kev Walker |
| artistIds | f366a0ee-a0cd-466d-ba6a-90058c7a31a6 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 7506 |
| edhrecSaltiness | 0.33 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
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| hasFoil | 1 |
| hasNonFoil | 1 |
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| isFullArt | |
| isFunny | |
| isGameChanger | |
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| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G}{G} |
| manaValue | 4 |
| name | Master of the Wild Hunt |
| number | 191 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. |
| otherFaceIds | |
| power | 3 |
| printings | A25, J22, M10, PLST, SLD |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | M10 |
| side | |
| signature | |
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| subsets | |
| subtypes | Human, Shaman |
| supertypes | |
| text | At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. |
| toughness | 3 |
| type | Creature — Human Shaman |
| types | Creature |
| uuid | a3750421-8ea9-5369-b110-8550c5847dce |
| variations | |
| watermark | |
| setName | Magic 2010 |
| id | 48326 |
|---|---|
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| cardKingdomId | 127099 |
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| deckboxId | 16038 |
| mcmId | 21237 |
| mcmMetaId | 10654 |
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| id | 48326 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a3750421-8ea9-5369-b110-8550c5847dce |
| vintage | Legal |
| id | 48326 |
|---|---|
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| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 幽猎领袖 | 生物~人类/祭师 | 在你的维持开始时,将一个2/2绿色的狼衍生物放进战场。 {T}:横置所有由你操控且未横置的狼生物。 每个以此法横置的狼生物都对目标生物造成伤害,其数量等同于前者的力量。 该生物对任意数量的这些狼生物造成伤害,其总数量等同于该生物的力量,且其操控者可任意分配之。 | 200991 | ||
| French | Maître de la vénerie sauvage | Créature : humain et shamane | Au début de votre entretien, mettez sur le champ de bataille un jeton de créature 2/2 verte Loup. {T} : Engagez toutes les créatures Loup dégagées que vous contrôlez. Chaque loup engagé de cette manière inflige un nombre de blessures égal à sa force à la créature ciblée. Cette créature inflige un nombre de blessures égal à sa force, réparties de la manière que son contrôleur le choisit parmi un nombre quelconque de ces loups. | 199497 | ||
| German | Herr der Wilden Jagd | Kreatur — Mensch, Schamane | Bringe zu Beginn deines Versorgungssegments einen 2/2 grünen Wolf-Kreaturenspielstein ins Spiel. {T}: Tappe alle ungetappten Wolf-Kreaturen, die du kontrollierst. Jeder auf diese Weise getappte Wolf fügt einer Kreatur deiner Wahl Schadenspunkte in Höhe seiner Stärke zu. Diese Kreatur fügt Schadenspunkte in Höhe ihrer Stärke zu, aufgeteilt auf eine beliebige Anzahl dieser Wölfe, wobei ihr Beherrscher die Aufteilung bestimmt. | 199746 | ||
| Italian | Maestro della Caccia Selvaggia | Creatura — Sciamano Umano | All'inizio del tuo mantenimento, metti sul campo di battaglia una pedina creatura Lupo 2/2 verde. {T}: TAPpa tutte le creature Lupo STAPpate che controlli. Ogni Lupo TAPpato in questo modo infligge danno pari alla sua forza a una creatura bersaglio. Quella creatura infligge danno pari alla sua forza suddiviso a scelta del suo controllore tra un qualsiasi numero di quei Lupi. | 200493 | ||
| Japanese | 野生の狩りの達人 | クリーチャー — 人間・シャーマン | あなたのアップキープの開始時に、緑の2/2の狼・クリーチャー・トークンを1体戦場に出す。 {T}:クリーチャー1体を対象とする。あなたがコントロールするアンタップ状態の狼・クリーチャーをすべてタップする。 これによりタップされた狼は、それぞれそのクリーチャーに、自身のパワーに等しい点数のダメージを与える。 そのクリーチャーは、自身のパワーに等しい点数のダメージを、それのコントローラーの望むように、それらの狼に割り振って与える。 | 199995 | ||
| Portuguese (Brazil) | Mestre da Caçada Selvagem | Criatura — Humano Xamã | No início de sua manutenção, coloque no campo de batalha uma ficha de criatura verde 2/2 do tipo Lobo. {T}: Vire todas as criaturas do tipo Lobo desviradas que você controle. Cada Lobo virado dessa maneira causa uma quantidade de dano igual ao seu poder à criatura alvo. Aquela criatura causa uma quantidade de dano igual ao seu poder dividido conforme escolhido por seu controlador entre qualquer número desses Lobos. | 199248 | ||
| Russian | Хозяин Дикой Охоты | Существо — Человек Шаман | В начале вашего шага поддержки положите на поле битвы одну фишку существа 2/2 зеленый Волк. {T}: поверните всех неповернутых существ-Волков под вашим контролем. Каждый повернутый таким образом Волк наносит целевому существу повреждения, равные своей силе. То существо наносит повреждения, равные своей силе, распределенные по желанию контролирующего его игрока между любым количеством тех Волков. | 200244 | ||
| Spanish | Maestro de la caza salvaje | Criatura — Chamán humano | Al comienzo de tu mantenimiento, pon en el campo de batalla una ficha de criatura Lobo verde 2/2. {T}: Gira todas las criaturas Lobo enderezadas que controlas. {T}: Cada Lobo girado de esta manera hace daño igual a su fuerza a la criatura objetivo. Esa criatura hace daño igual a su fuerza dividido como elija su controlador entre cualquier cantidad de esos Lobos. | 200742 |
| date | text |
|---|---|
| 2018-03-16 | All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them. |
| 2018-03-16 | If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage. |
| 2018-03-16 | Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature. |
| 2018-03-16 | The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them). |
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