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King of the Oathbreakers LTR

Other printings of "King of the Oathbreakers": LTR #211 PLTR #211s LTR #369 LTR #662 LTR #780

Card

id47651
artistTatiana Veryayskaya
artistIds9dc3cb79-1f1d-4246-b56e-ce164022a8ae
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank11468
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{W}{B}
manaValue4
nameKing of the Oathbreakers
number369
originalPrintings
originalReleaseDate
originalTextFlying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out.
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
otherFaceIds
power3
printingsLTR, PLTR
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['396a45ae-490d-5dc7-ae59-d3e764d2556a'], 'nonfoil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '396a45ae-490d-5dc7-ae59-d3e764d2556a']}
subsets
subtypesSpirit, Noble
supertypesLegendary
textFlying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
toughness3
typeLegendary Creature — Spirit Noble
typesCreature
uuid1f540547-d016-580a-9876-60932ce7b8d3
variationsbb79e5e2-40e4-5e28-aad2-7ea6fc012b15, e4620ecf-958e-5855-a388-4061edd095fc, e425ee6a-a982-5c6d-8cc5-041580aefc85
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47651
cardKingdomEtchedId
cardKingdomFoilId279434
cardKingdomId278280
cardsphereFoilId
cardsphereId
deckboxId
mcmId717761
mcmMetaId420484
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2799a7c7-6150-52b2-9734-e4d2cec03414
mtgoFoilId
mtgoId111774
multiverseId619178
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdae4796aa-0aee-43c6-9c34-e4d66da776cc
scryfallIllustrationId51900b9e-3db3-4abc-853c-e76c8c8f0a2c
scryfallOracleId3ee451e7-2b2f-4ce7-af96-540bba555c60
tcgplayerEtchedProductId
tcgplayerProductId499268
uuid1f540547-d016-580a-9876-60932ce7b8d3

Legalities

id47651
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid1f540547-d016-580a-9876-60932ce7b8d3
vintageLegal

Purchase URLs

id47651
cardKingdomhttps://mtgjson.com/links/d9619ce8a0a0edfb
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4ed0664e878c240c
cardmarkethttps://mtgjson.com/links/cac0b96e5ce7de57
tcgplayerhttps://mtgjson.com/links/d63475cf4cc4b48f
tcgplayerEtched
uuid1f540547-d016-580a-9876-60932ce7b8d3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified背誓者之王传奇生物 ~精怪/贵族飞行
每当背誓者之王或另一个由你操控的精怪成为咒语的目标时,令它跃离。
每当背誓者之王或另一个由你操控的精怪跃回时,派出一个已横置的1/1白色,具飞行异能的精怪衍生生物。
619326
FrenchRoi des parjuresCréature légendaire : esprit et nobleVol
À chaque fois que le Roi des parjures ou un autre esprit que vous contrôlez devient la cible d'un sort, il passe hors phase.
À chaque fois que le Roi des parjures ou un autre esprit que vous contrôlez passe en phase, créez, engagé, un jeton de créature 1/1 blanche Esprit avec le vol.
619252
GermanKönig der EidbrecherLegendäre Kreatur — Geist, AdligerFliegend
Immer wenn der König der Eidbrecher oder ein anderer Geist, den du kontrollierst, das Ziel eines Zauberspruchs wird, destabilisiert er sich.
Immer wenn der König der Eidbrecher oder ein anderer Geist, den du kontrollierst, sich stabilisiert, erzeuge einen getappten 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.
619215
Japanese誓言破りし者の王伝説のクリーチャー — スピリット・貴族飛行
誓言破りし者の王や、あなたがコントロールしていてこれでないスピリット1体が呪文の対象になるたび、それはフェイズ・アウトする。
誓言破りし者の王や、あなたがコントロールしていてこれでないスピリット1体がフェイズ・インするたび、飛行を持つ白の1/1のスピリット・クリーチャー・トークン1体をタップ状態で生成する。
619289

Rulings

datetext
2023-06-16A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
2023-06-16An attacking or blocking creature that phases out is removed from combat.
2023-06-16Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2023-06-16As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2023-06-16Choices made for permanents as they entered the battlefield are remembered even after they phase in.
2023-06-16If King of the Oathbreakers phases in at the same time as one or more other Spirits you control, King of the Oathbreakers's last ability will trigger for each of them.
2023-06-16If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
2023-06-16Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2023-06-16Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2023-06-16Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

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