← Back Card Profile (by Name)

Live Fast KLD

Other printings of "Live Fast": KLD #87 KLR #95

Card

id43694
artistRyan Yee
artistIds8955dca7-3e37-42b4-83a9-167c78a2178f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank17685
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"When you have the chance, take it. Laugh, sing, dance. Don't allow the night to end."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameLive Fast
number87
originalPrintings
originalReleaseDate
originalTextYou draw two cards, lose 2 life, and get {EE} (two energy counters).
otherFaceIds
power
printingsKLD, KLR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypes
supertypes
textYou draw two cards, lose 2 life, and get {E}{E} (two energy counters).
toughness
typeSorcery
typesSorcery
uuidf7d85f15-6da9-52b7-889c-47b7fbea6da3
variations
watermark
setNameKaladesh

Identifiers

id43694
cardKingdomEtchedId
cardKingdomFoilId209120
cardKingdomId208750
cardsphereFoilId23000
cardsphereId23001
deckboxId33679
mcmId292482
mcmMetaId223634
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idec62c56e-6d7e-547f-833c-4ff3d406e4bf
mtgoFoilId61678
mtgoId61677
multiverseId417660
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdad0bb8da-ad05-43d9-aba3-d917744168fe
scryfallIllustrationIdbf254c41-992d-4514-bae7-8644bc2340a7
scryfallOracleId04d02394-e17f-43cd-932f-f58e8cc56629
tcgplayerEtchedProductId
tcgplayerProductId122661
uuidf7d85f15-6da9-52b7-889c-47b7fbea6da3

Legalities

id43694
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf7d85f15-6da9-52b7-889c-47b7fbea6da3
vintageLegal

Purchase URLs

id43694
cardKingdomhttps://mtgjson.com/links/e11ba1ac80b937b4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5e91c3a89d6ddeb8
cardmarkethttps://mtgjson.com/links/1cf671b5a457f077
tcgplayerhttps://mtgjson.com/links/b2909d696c064a27
tcgplayerEtched
uuidf7d85f15-6da9-52b7-889c-47b7fbea6da3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified快意生活「抓住一切机会,欢笑,欢唱,欢舞。切勿虚度夜晚好时光。」法术你抓两张牌,失去2点生命,并得到{E}{E}(两个能量指示物)。417924
Chinese Traditional快意生活「抓住一切機會,歡笑,歡唱,歡舞。切勿虛度夜晚好時光。」巫術你抽兩張牌,失去2點生命,並得到{E}{E}(兩個能量指示物)。418188
FrenchVivre dangereusement« Quand la chance vous sourit, saisissez-la. Riez, chantez, dansez. Ne laissez pas la nuit se terminer. »RituelVous piochez deux cartes, perdez 2 points de vie et gagnez {E}{E} (deux marqueurs « énergie »).418716
GermanLebe schnell„Ergreif die Gelegenheit beim Schopf. Lache, singe, tanze. Die Nacht soll niemals enden."HexereiDu ziehst zwei Karten, verlierst 2 Lebenspunkte und erhältst {E}{E} (zwei Energiemarken).418452
ItalianVita Spericolata"Quando si presenta l'opportunità, coglila. Ridi, canta, danza. Non lasciare che la notte finisca."StregoneriaPesca due carte, perdi 2 punti vita e ottieni {E}{E} (due segnalini energia).418980
Japanese放埒「チャンスがあるならモノにしな。笑って、歌って、踊るんだ。夜が明けるにまかせずに。」ソーサリーあなたはカードを2枚引き、2点のライフを失い、{E}{E}(エネルギー・カウンター2個)を得る。419244
Korean방탕한 삶"기회가 왔을 때 즐기는 거야. 이 밤이 끝나지 않게 웃고 노래하고 춤추자구."집중마법당신은 카드 두 장을 뽑고, 생명 2점을 잃고, {E}{E}(에너지 카운터 두 개)를 얻는다.419508
Portuguese (Brazil)Viver à Toda"Quando tiver a chance, aproveite. Ria, cante, dance. Não deixe a noite terminar."FeitiçoVocê compra dois cards, perde 2 pontos de vida e recebe {E}{E} (dois marcadores de energia).419772
RussianЖиви Быстро«Когда тебе выпадает шанс, воспользуйся им. Смейся, пой, танцуй. Не позволяй ночи кончаться».ВолшебствоВы берете две карты, теряете 2 жизни и получаете {E}{E} (два жетона энергии).420036
SpanishCarpe diem"Cuando se te presente la oportunidad, tómala. Ríe, canta, baila. No dejes que termine la noche".ConjuroRobas dos cartas, pierdes 2 vidas y obtienes {E}{E} (dos contadores de energía).420300

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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