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Mana Vortex DRK

Other printings of "Mana Vortex": DRK #31 ME3 #44

Card

id28318
artistDouglas Shuler
artistIdsa9ddb513-51c7-455c-ab8f-5b90aae9f75b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17997
edhrecSaltiness1.84
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}{U}
manaValue3
nameMana Vortex
number31
originalPrintings
originalReleaseDate
originalTextEach player who controls land sacrifices one land during his or her upkeep. If at any time there are no lands in play, Mana Vortex is destroyed. If you do not sacrifice a land when Mana Vortex is cast, Mana Vortex is countered.
otherFaceIds
power
printingsDRK, ME3
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDRK
side
signature
sourceProducts{'nonfoil': ['317bc3d6-0e48-5ed2-b072-98a807ca281b', 'f1c661cf-1274-5044-9c42-c31edfa1834f']}
subsets
subtypes
supertypes
textWhen you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land of their choice.
When there are no lands on the battlefield, sacrifice this enchantment.
toughness
typeEnchantment
typesEnchantment
uuidb51efe73-7d7a-5ac4-805a-adc84f63b8cb
variations
watermark
setNameThe Dark

Identifiers

id28318
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId29065
cardsphereFoilId
cardsphereId43483
deckboxId5657
mcmId7311
mcmMetaId3458
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id39d038d9-f3b5-55b6-ac25-04f95660fb3b
mtgoFoilId
mtgoId
multiverseId1757
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf857a00a-82e0-4227-86ee-1f9c7ca232ae
scryfallIllustrationIdec13dc41-b91d-4db6-8f22-d17215790d99
scryfallOracleId98b88734-09e2-4209-a787-9b5b345391f9
tcgplayerEtchedProductId
tcgplayerProductId3541
uuidb51efe73-7d7a-5ac4-805a-adc84f63b8cb

Legalities

id28318
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschoolLegal
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidb51efe73-7d7a-5ac4-805a-adc84f63b8cb
vintageLegal

Purchase URLs

id28318
cardKingdomhttps://mtgjson.com/links/59bad86093df8dca
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/b107223bc9814ec0
tcgplayerhttps://mtgjson.com/links/8fc49b409b542225
tcgplayerEtched
uuidb51efe73-7d7a-5ac4-805a-adc84f63b8cb

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
ItalianVortice di Mana

Rulings

datetext
2009-10-01Mana Vortex’s third ability is a “state trigger.” Once a state trigger triggers, it won’t trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.
2009-10-01When you cast Mana Vortex, its first ability triggers and goes on the stack on top of the Mana Vortex spell. The triggered ability resolves first. When it resolves, you either sacrifice a land or you counter Mana Vortex.

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