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Phantom Nishoba JUD

Other printings of "Phantom Nishoba": WC02 #bk140sb WC03 #pk190 JUD #140 C17 #188 DMR #193 DMR #361

Card

id42962
artistArnie Swekel
artistIdsaf10ecf2-eb82-4100-97b2-6c236b0fa644
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank12206
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}{W}
manaValue7
namePhantom Nishoba
number140
originalPrintings
originalReleaseDate
originalTextTrample
Phantom Nishoba comes into play with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
otherFaceIds
power0
printingsC17, DMR, JUD, WC02, WC03
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeJUD
side
signature
sourceProducts{'foil': ['1e5f5ef4-0c45-56a0-87ac-5bbedef8673f', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35'], 'nonfoil': ['8cba6c87-16ed-56da-910e-576b07d71c5d', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35']}
subsets
subtypesCat, Beast, Spirit
supertypes
textTrample
This creature enters with seven +1/+1 counters on it.
Whenever this creature deals damage, you gain that much life.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
toughness0
typeCreature — Cat Beast Spirit
typesCreature
uuid28d6205e-c666-5a14-8871-3cd175277bb1
variations
watermark
setNameJudgment

Identifiers

id42962
cardKingdomEtchedId
cardKingdomFoilId59139
cardKingdomId58139
cardsphereFoilId22606
cardsphereId22607
deckboxId10775
mcmId2266
mcmMetaId4168
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd3a054fc-6b53-505b-aa0c-c80a175668df
mtgoFoilId17623
mtgoId17622
multiverseId37113
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId56ebc372-aabd-4174-a943-c7bf59e5028d
scryfallIllustrationId2bdc53d2-1f4b-4f6d-b59d-985ff2a01268
scryfallOracleIde43e06fb-52b7-4f38-8fac-f31973b043f7
tcgplayerEtchedProductId
tcgplayerProductId10190
uuid28d6205e-c666-5a14-8871-3cd175277bb1

Legalities

id42962
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid28d6205e-c666-5a14-8871-3cd175277bb1
vintageLegal

Purchase URLs

id42962
cardKingdomhttps://mtgjson.com/links/cf51f0b2c29317f3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/effa2c677dcd5bc8
cardmarkethttps://mtgjson.com/links/9ef4dbaae409ce76
tcgplayerhttps://mtgjson.com/links/c5486205e5d09d69
tcgplayerEtched
uuid28d6205e-c666-5a14-8871-3cd175277bb1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchNishoba fantomatiqueCréature : bête et espritPiétinement
Le Nishoba fantomatique arrive en jeu avec sept marqueurs +1/+1 sur lui.
À chaque fois que le Nishoba fantomatique inflige des blessures, vous gagnez autant de points de vie.
Si des blessures devaient être infligées au Nishoba fantomatique, prévenez ces blessures. Retirez un marqueur +1/+1 du Nishoba fantomatique.
169346
GermanPhantom-NishobaKreatur — Bestie, GeistVerursacht Trampelschaden
Der Phantom-Nishoba kommt mit sieben +1/+1-Marken ins Spiel.
Immer wenn der Phantom-Nishoba Schaden zufügt, erhältst du ebenso viele Lebenspunkte dazu.
Falls dem Phantom-Nishoba Schaden zugefügt werden würde, verhindere diesen Schaden. Entferne eine +1/+1-Marke vom Phantom-Nishoba.
169203
ItalianNishoba FantasmaCreatura — Spirito BestiaTravolgere
Il Nishoba Fantasma entra in gioco con sette segnalini +1/+1 su di esso.
Ogniqualvolta il Nishoba Fantasma infligge danno, tu guadagni un pari ammontare di punti vita.
Se viene inflitto danno al Nishoba Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dal Nishoba Fantasma.
169489
Japanese幻影のニショーバ
Portuguese (Brazil)Nishoba FantasmaCriatura — Besta EspíritoAtropelar
Nishoba Fantasma entra em jogo com sete marcadores +1/+1 sobre ele.
Toda vez que Nishoba Fantasma causar dano, você ganha aquela quantidade de pontos de vida.
Se algum dano fosse causado a Nishoba Fantasma, previna aquele dano. Remova um marcador +1/+1 de Nishoba Fantasma.
169632
SpanishNishoba fantasmaCriatura — Espíritu bestiaArrolla.
El Nishoba fantasma entra en juego con siete contadores +1/+1 sobre él.Siempre que el Nishoba fantasma haga daño, ganas esa cantidad de vida.
Si se le fuera a hacer daño al Nishoba fantasma, prevén ese daño. Remueve un contador +1/+1 del Nishoba fantasma.
170751

Rulings

datetext
2022-12-08If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
2022-12-08If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
2022-12-08If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.

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