| id | 43387 |
|---|---|
| artist | Joseph Meehan |
| artistIds | 6befd6d5-7f8d-4b7c-87e3-5511391a3359 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, R |
| colorIndicator | |
| colors | B, R |
| defense | |
| duelDeck | |
| edhrecRank | 16098 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | saga |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B}{R} |
| manaValue | 4 |
| name | Kardur's Vicious Return |
| number | 217 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. |
| otherFaceIds | |
| power | |
| printings | KHM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KHM |
| side | |
| signature | |
| sourceProducts | {'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', 'a01a5f33-7271-5608-a1de-c48c65d23822']} |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, this Saga deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 7b9d0f54-9e17-59c3-86f4-f9660e6468fb |
| variations | |
| watermark | |
| setName | Kaldheim |
| id | 43387 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 240966 |
| cardKingdomId | 240484 |
| cardsphereFoilId | 73685 |
| cardsphereId | 73218 |
| deckboxId | 54886 |
| mcmId | 530697 |
| mcmMetaId | 328822 |
| mtgArenaId | 75264 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 83458d95-65cf-579b-810c-6004ae95170b |
| mtgoFoilId | |
| mtgoId | 87777 |
| multiverseId | 503833 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 233e4774-e701-42d9-aa25-e7e06c14e43d |
| scryfallIllustrationId | 884db0fd-54f7-4d65-a234-6785db6a93af |
| scryfallOracleId | 6ca1d5ca-cc97-4783-9c0a-f47097f35ba8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 230193 |
| uuid | 7b9d0f54-9e17-59c3-86f4-f9660e6468fb |
| id | 43387 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 7b9d0f54-9e17-59c3-86f4-f9660e6468fb |
| vintage | Legal |
| id | 43387 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a0965537e3039622 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/6546c4c5489f073e |
| cardmarket | https://mtgjson.com/links/f9fa18a89fa18851 |
| tcgplayer | https://mtgjson.com/links/10c40d610950be33 |
| tcgplayerEtched | |
| uuid | 7b9d0f54-9e17-59c3-86f4-f9660e6468fb |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 卡尔杜恶毒复生 | 结界 — 传纪 | (于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。) I — 你可以牺牲一个生物。当你如此作时,卡尔杜恶毒复生对任意一个目标造成3点伤害。 II — 每位牌手各弃一张牌。 III — 将目标生物牌从你的坟墓场移回战场。在其上放置一个+1/+1指示物。它获得敏捷异能直到你的下一个回合。 | 506542 | ||
| Chinese Traditional | 卡爾杜惡毒復生 | 結界 — 傳紀 | (於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。) I — 你可以犧牲一個生物。當你如此作時,卡爾杜惡毒復生對任意一個目標造成3點傷害。 II — 每位玩家各棄一張牌。 III — 將目標生物牌從你的墳墓場移回戰場。在其上放置一個+1/+1指示物。它獲得敏捷異能直到你的下一個回合。 | 506843 | ||
| French | Retour vicieux de Kardur | Enchantement — saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.) I — Vous pouvez sacrifier une créature. Quand vous faites ainsi, le Retour vicieux de Kardur inflige 3 blessures à n'importe quelle cible. II — Chaque joueur se défausse d'une carte. III — Renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière. Mettez un marqueur +1/+1 sur elle. Elle acquiert la célérité jusqu'à votre prochain tour. | 504736 | ||
| German | Kardurs grausame Rückkehr | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I — Du kannst eine Kreatur opfern. Wenn du dies tust, fügt Kardurs grausame Rückkehr einem Ziel deiner Wahl 3 Schadenspunkte zu. II — Jeder Spieler wirft eine Karte ab. III — Bringe eine Kreaturenkarte deiner Wahl aus deinem Friedhof ins Spiel zurück. Lege eine +1/+1-Marke auf sie. Sie erhält Eile bis zu deinem nächsten Zug. | 504134 | ||
| Italian | Ritorno Feroce di Kardur | Incantesimo — Saga | (Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I — Puoi sacrificare una creatura. Quando lo fai, il Ritorno Feroce di Kardur infligge 3 danni a un qualsiasi bersaglio. II — Ogni giocatore scarta una carta. III — Rimetti sul campo di battaglia una carta creatura bersaglio dal tuo cimitero. Metti un segnalino +1/+1 su di essa. Ha rapidità fino al tuo prossimo turno. | 505037 | ||
| Japanese | カルダールの悪しき復活 | エンチャント — 英雄譚 | (この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。) I ― あなたはクリーチャー1体を生け贄に捧げてもよい。そうしたとき、クリーチャー1体かプレインズウォーカー1体かプレイヤー1人を対象とする。カルダールの悪しき復活はそれに3点のダメージを与える。 II ― 各プレイヤーはそれぞれカード1枚を捨てる。 III ― あなたの墓地からクリーチャー・カード1枚を対象とする。それを戦場に戻す。それの上に+1/+1カウンター1個を置く。あなたの次のターンまで、それは速攻を得る。 | 505338 | ||
| Korean | 카르두르의 악랄한 귀환 | 부여마법 — 서사시 | (이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.) I — 당신은 생물 한 개를 희생할 수 있다. 그렇게 할 때, 원하는 목표를 정한다. 카르두르의 악랄한 귀환은 그 목표에게 피해 3점을 입힌다. II — 각 플레이어는 카드 한 장을 버린다. III — 당신의 무덤에 있는 생물 카드를 목표로 정한다. 그 카드를 전장으로 되돌린다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다. 그 생물은 당신의 다음 턴까지 신속을 얻는다. | 505639 | ||
| Portuguese (Brazil) | Retorno Cruel de Kardur | Encantamento — Saga | (Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.) I — Você pode sacrificar uma criatura. Quando faz isso, Retorno Cruel de Kardur causa 3 pontos de dano a qualquer alvo. II — Cada jogador descarta um card. III — Devolva o card de criatura alvo de seu cemitério para o campo de batalha. Coloque um marcador +1/+1 nele. Ela ganha ímpeto até seu próximo turno. | 505940 | ||
| Russian | Жестокое Возвращение Кардура | Чары — Сага | (При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.) I — Вы можете пожертвовать существо. Когда вы это делаете, Жестокое Возвращение Кардура наносит 3 повреждения любой цели. II — Каждый игрок сбрасывает карту. III — Верните целевую карту существа из вашего кладбища на поле битвы. Положите на нее один жетон +1/+1. Она получает Ускорение до вашего следующего хода. | 506241 | ||
| Spanish | Regreso violento de Kárdur | Encantamiento — Saga | (En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.) I — Puedes sacrificar una criatura. Cuando lo hagas, el Regreso violento de Kárdur hace 3 puntos de daño a cualquier objetivo. II — Cada jugador descarta una carta. III — Regresa la carta de criatura objetivo de tu cementerio al campo de batalla. Pon un contador +1/+1 sobre ella. Gana la habilidad de prisa hasta tu próximo turno. | 504435 |
| date | text |
|---|---|
| 2021-02-05 | A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again. |
| 2021-02-05 | As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack. |
| 2021-02-05 | As the chapter II ability resolves, first the player whose turn it is chooses a card in hand and sets it aside without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time. |
| 2021-02-05 | Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to. |
| 2021-02-05 | If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. |
| 2021-02-05 | Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield. |
| 2021-02-05 | Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack. |
| 2021-02-05 | Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters. |
| 2021-02-05 | The chapter I ability goes on the stack without a target. While that ability is resolving, you may sacrifice a creature. When you do, the reflexive triggered ability triggers and you pick a target to be dealt damage. This is different than effects that say "If you do" in that players may take actions after you've sacrificed the creature but before damage is dealt. |
Tip: bookmark this page with your query parameters for quick access.