Other printings of "Remorseless Punishment": PLST #OGW-89 OGW #89 POGW #89s
| id | 76582 |
|---|---|
| artist | Ryan Barger |
| artistIds | a4e0102e-bbeb-497c-babc-1c0741fea914 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 19923 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | "I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain." —Ob Nixilis |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | 1 |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B}{B} |
| manaValue | 5 |
| name | Remorseless Punishment |
| number | 89s |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | |
| printings | OGW, PLST, POGW |
| promoTypes | setpromo, prerelease, datestamped |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | POGW |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker of their choice. Repeat this process once. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 7ad63b83-4814-550c-a8f9-4acd0fe6be13 |
| variations | |
| watermark | |
| setName | Oath of the Gatewatch Promos |
| id | 76582 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 206440 |
| cardKingdomId | |
| cardsphereFoilId | 37418 |
| cardsphereId | |
| deckboxId | 30762 |
| mcmId | 287604 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | c39f314c-098f-5542-801a-222a5297917f |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 0f9d5c33-6036-43e2-8260-bdf506dd2806 |
| scryfallIllustrationId | a82a6a06-37ca-4fa4-9071-663ac0b135cb |
| scryfallOracleId | 42e07167-b490-46ad-9b5c-b483a4bb64e3 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 111264 |
| uuid | 7ad63b83-4814-550c-a8f9-4acd0fe6be13 |
| id | 76582 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 7ad63b83-4814-550c-a8f9-4acd0fe6be13 |
| vintage | Legal |
| id | 76582 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/a14b427e361c120e |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/def95e52a33c33ea |
| tcgplayerEtched | |
| uuid | 7ad63b83-4814-550c-a8f9-4acd0fe6be13 |
No foreign data.
| date | text |
|---|---|
| 2016-01-22 | Any abilities that trigger while Remorseless Punishment is resolving will be put on the stack after it has completely resolved. |
| 2016-01-22 | No player may take any actions between the two times the player goes through the process. |
| 2016-01-22 | The player can’t choose to discard two cards unless they have at least two cards in hand. Similarly, that player can’t choose to sacrifice a creature or planeswalker unless they control one. This means that if the target opponent doesn’t have two cards in hand and doesn’t control a creature or planeswalker, that player will lose 5 life and then lose 5 life again. |
| 2016-04-08 | The same player chooses both times. In a multiplayer game, you can’t choose a different opponent to repeat the process. |
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