Other printings of "Invasion of Shandalar // Leyline Surge": MOM #193 MOM #193 PMOM #193s PMOM #193s
| id | 57834 |
|---|---|
| artist | Adam Paquette |
| artistIds | 89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | G |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 6865 |
| edhrecSaltiness | 0.33 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Leyline Surge |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Shandalar's wild magic stripped away the unnatural Phyrexian carapaces, reclaiming the true forms hidden underneath. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 5 |
| name | Invasion of Shandalar // Leyline Surge |
| number | 193 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. |
| otherFaceIds | 0f8f82e4-f662-59ad-9cfb-fdf2c97c6519 |
| power | |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 06b6e4cc-e2f1-5147-bd20-d3305bf41e23 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57834 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275910 |
| cardKingdomId | 275299 |
| cardsphereFoilId | |
| cardsphereId | 101234 |
| deckboxId | 77287 |
| mcmId | 704049 |
| mcmMetaId | 418400 |
| mtgArenaId | 84483 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d134df05-26f1-5d58-8598-567a41650ece |
| mtgoFoilId | |
| mtgoId | 110266 |
| multiverseId | 607248 |
| scryfallCardBackId | |
| scryfallId | 5f80764e-8fa2-44e2-84c6-3b55f1c40ee7 |
| scryfallIllustrationId | c3951b57-03d0-4f31-be57-2ac24e4fe4cb |
| scryfallOracleId | b5fe62f0-d914-4789-afd3-3831dcdbed7b |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490565 |
| uuid | 06b6e4cc-e2f1-5147-bd20-d3305bf41e23 |
| id | 57834 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 06b6e4cc-e2f1-5147-bd20-d3305bf41e23 |
| vintage | Legal |
| id | 57834 |
|---|---|
| cardKingdom | https://mtgjson.com/links/9bc14f1be503bf6c |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/56f9d3299956d5d8 |
| cardmarket | https://mtgjson.com/links/531636cad7db8e7e |
| tcgplayer | https://mtgjson.com/links/383fc30ba800389d |
| tcgplayerEtched | |
| uuid | 06b6e4cc-e2f1-5147-bd20-d3305bf41e23 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军山德拉 // 地脉翻涌 | 地脉翻涌 | 结界 | 在你的维持开始时,你可以将一张永久物牌从你手上放进战场。 | 610280 | |
| French | Invasion de Shandalar // Déferlement de la ligne ley | Déferlement de la ligne ley | Enchantement | Au début de votre entretien, vous pouvez mettre sur le champ de bataille une carte de permanent de votre main. | 608258 | |
| German | Invasion von Shandalar // Aufwallen der Ley-Linien | Aufwallen der Ley-Linien | Verzauberung | Zu Beginn deines Versorgungssegments kannst du eine bleibende Karte aus deiner Hand ins Spiel bringen. | 607584 | |
| Italian | Invasione di Shandalar // Impulso della Leyline | Impulso della Leyline | Incantesimo | All'inizio del tuo mantenimento, puoi mettere sul campo di battaglia una carta permanente dalla tua mano. | 608595 | |
| Japanese | シャンダラーへの侵攻 // 力線のうねり | 力線のうねり | エンチャント | あなたのアップキープの開始時に、あなたはあなたの手札にあるパーマネント・カード1枚を戦場に出してもよい。 | 608932 | |
| Portuguese (Brazil) | Invasão de Shandalar // Surto da Linha de Força | Surto da Linha de Força | Encantamento | No início de sua manutenção, você pode colocar um card de permanente de sua mão no campo de batalha. | 609606 | |
| Spanish | Invasión de Shandalar // Irrupción de la línea mística | Irrupción de la línea mística | Encantamiento | Al comienzo de tu mantenimiento, puedes poner en el campo de batalla una carta de permanente de tu mano. | 607921 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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