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Invasion of Ikoria // Zilortha, Apex of Ikoria MOM

Other printings of "Invasion of Ikoria // Zilortha, Apex of Ikoria": MOM #190 MOM #190 PMOM #190s PMOM #190s

Card

id57828
artistAntonio José Manzanedo
artistIds74986d28-0001-4a78-827c-e490b325d0e3
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank950
edhrecSaltiness0.51
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameZilortha, Apex of Ikoria
finishesnonfoil, foil
flavorName
flavorTextPhyrexia's largest goliaths stormed Ikoria, ready to challenge the world's great monsters. Zilortha was unimpressed.
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsReach
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameInvasion of Ikoria // Zilortha, Apex of Ikoria
number190
originalPrintings
originalReleaseDate
originalTextReach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
otherFaceIds73bc51de-a0ad-5cde-a229-3ed3893c4764
power8
printingsMOM, PMOM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMOM
sideb
signature
sourceProducts
subsets
subtypesDinosaur
supertypesLegendary
textReach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.
toughness8
typeLegendary Creature — Dinosaur
typesCreature
uuid1f8a8202-28ff-5337-ba0c-c06acec25162
variations
watermark
setNameMarch of the Machine

Identifiers

id57828
cardKingdomEtchedId
cardKingdomFoilId275873
cardKingdomId275202
cardsphereFoilId
cardsphereId101049
deckboxId77284
mcmId704045
mcmMetaId418398
mtgArenaId84477
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf29003e2-ee79-5c99-925a-c3ff38898e7d
mtgoFoilId
mtgoId110254
multiverseId607242
scryfallCardBackId
scryfallId5d59c8f2-f6af-40a6-8dfe-8cc45bf231ce
scryfallIllustrationIdc5e54496-d13e-47be-a71c-68b6ea3f107a
scryfallOracleId21d90735-5e04-4a8c-a546-ff26d4d5998d
tcgplayerEtchedProductId
tcgplayerProductId490335
uuid1f8a8202-28ff-5337-ba0c-c06acec25162

Legalities

id57828
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1f8a8202-28ff-5337-ba0c-c06acec25162
vintageLegal

Purchase URLs

id57828
cardKingdomhttps://mtgjson.com/links/99c0bba44787a2ed
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ed3b3b623ae22b1f
cardmarkethttps://mtgjson.com/links/795579a766ac81e7
tcgplayerhttps://mtgjson.com/links/d3d5fb013b7347a2
tcgplayerEtched
uuid1f8a8202-28ff-5337-ba0c-c06acec25162

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军依克黎 // 依克黎霸兽兹罗塔依克黎霸兽兹罗塔传奇生物 — 恐龙延势
对每个由你操控的非人类生物而言,你可以使该生物视同未受阻挡地分配战斗伤害。
610274
FrenchInvasion d'Ikoria // Zilortha, zénith d'IkoriaZilortha, zénith d'IkoriaCréature légendaire — dinosaurePortée
Pour chaque créature non-Humain que vous contrôlez, vous pouvez faire que cette créature attribue ses blessures de combat comme si elle n'était pas bloquée.
608252
GermanInvasion von Ikoria // Zilortha, Ikorias ApexprädatorZilortha, Ikorias ApexprädatorLegendäre Kreatur — DinosaurierReichweite
Du kannst jede Nicht-Mensch-Kreatur, die du kontrollierst, ihren Kampfschaden zuweisen lassen, als ob sie nicht geblockt worden wäre.
607578
ItalianInvasione di Ikoria // Zilortha, Alfa di IkoriaZilortha, Alfa di IkoriaCreatura Leggendaria — DinosauroRaggiungere
Per ogni creatura non Umano che controlli, puoi far assegnare a quella creatura il suo danno da combattimento come se non fosse bloccata.
608589
Japaneseイコリアへの侵攻 // イコリアの頂点、ジローサイコリアの頂点、ジローサ伝説のクリーチャー — 恐竜到達
あなたがコントロールしていて人間でない各クリーチャーにつきそれぞれ、そのクリーチャーの戦闘ダメージをそれがブロックされなかったかのように割り振ってもよい。
608926
Portuguese (Brazil)Invasão de Ikoria // Zilortha, Suprema de IkoriaZilortha, Suprema de IkoriaCriatura Lendária — DinossauroAlcance
Para cada criatura não Humano que você controla, você pode fazer com que aquela criatura atribua o próprio dano de combate como se não tivesse sido bloqueada.
609600
SpanishInvasión de Ikoria // Zilortha, Alfa de IkoriaZilortha, Alfa de IkoriaCriatura legendaria — DinosaurioAlcance.
Por cada criatura que no sea Humano que controlas, puedes hacer que esa criatura asigne su daño de combate como si no hubiera sido bloqueada.
607915

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Assigning a creature’s damage as though it weren’t blocked is all or nothing. You can’t use this effect to assign some of the creature’s damage to a blocking creature and the rest to the player, planeswalker, or battle it’s attacking.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14Even if a creature assigns damage as though it were not blocked, it will still receive damage from creatures that are blocking it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14You decide whether to assign a non-Human creature’s combat damage as though it weren’t blocked just before it assigns that damage. You may make a different choice for each non-Human creature you control—that is, you may have none, some, or all of those creatures assign combat damage as though they weren’t blocked.

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