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Kumena's Awakening PRIX

Other printings of "Kumena's Awakening": PRIX #42s RIX #42

Card

id77306
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank10191
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameKumena's Awakening
number42s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPRIX, RIX
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRIX
side
signature
sourceProducts
subsets
subtypes
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
toughness
typeEnchantment
typesEnchantment
uuid93409b27-cb16-5bc8-8779-36c9de6f660b
variations
watermark
setNameRivals of Ixalan Promos

Identifiers

id77306
cardKingdomEtchedId
cardKingdomFoilId216511
cardKingdomId
cardsphereFoilId53381
cardsphereId
deckboxId38017
mcmId315587
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8837cd84-a3f0-5fd4-9356-8bc482ac1ef5
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId96f2b208-ea5e-42d2-ba7c-f7d41e9b0bc9
scryfallIllustrationId8ae4354d-57a6-4580-9535-d8193ce2d741
scryfallOracleIdf7a8066e-f8a4-4202-8825-0327d11e58c3
tcgplayerEtchedProductId
tcgplayerProductId155950
uuid93409b27-cb16-5bc8-8779-36c9de6f660b

Legalities

id77306
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid93409b27-cb16-5bc8-8779-36c9de6f660b
vintageLegal

Purchase URLs

id77306
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0ef2c4a54e2f10f5
cardmarket
tcgplayerhttps://mtgjson.com/links/4765fb6b3ada39f5
tcgplayerEtched
uuid93409b27-cb16-5bc8-8779-36c9de6f660b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2018-01-19Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
2018-01-19If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
2018-01-19If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2018-01-19Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
2018-01-19Some cards have triggered abilities that check if you have the city’s blessing, but don’t use an intervening “if” clause. These abilities trigger regardless of whether you have the city’s blessing and check whether you do only as they resolve.

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