Other printings of "Heckling Fiends": DKA #92 CNS #145
| id | 26399 |
|---|---|
| artist | Clint Cearley |
| artistIds | 03b75350-d5a0-4e3a-b3b4-8d4a5554385b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 24913 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R} |
| manaValue | 3 |
| name | Heckling Fiends |
| number | 92 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {2}{R}: Target creature attacks this turn if able. |
| otherFaceIds | |
| power | 2 |
| printings | CNS, DKA |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DKA |
| side | |
| signature | |
| sourceProducts | {'foil': ['7993b0cc-c656-5b06-ab94-204f222576ab', 'e52ef13e-32e0-5b18-853d-4c36283f4743'], 'nonfoil': ['7d0298e3-db45-5fc5-a903-1d7418c03102', '9ca579a3-658a-56d7-af4f-8ea90dd06a1b', 'e52ef13e-32e0-5b18-853d-4c36283f4743']} |
| subsets | |
| subtypes | Devil |
| supertypes | |
| text | {2}{R}: Target creature attacks this turn if able. |
| toughness | 2 |
| type | Creature — Devil |
| types | Creature |
| uuid | a6bd1f34-29f9-5f3b-a89d-d3d4eecf93fa |
| variations | |
| watermark | |
| setName | Dark Ascension |
| id | 26399 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 186558 |
| cardKingdomId | 186385 |
| cardsphereFoilId | 12318 |
| cardsphereId | 12319 |
| deckboxId | 19380 |
| mcmId | 252597 |
| mcmMetaId | 204861 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 40f14e54-97dc-5053-ae24-cbfd82b56152 |
| mtgoFoilId | 43376 |
| mtgoId | 43375 |
| multiverseId | 262704 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e9fd8895-9282-44d3-969f-b0529eb3bc07 |
| scryfallIllustrationId | d92c6d60-ea1f-4885-a0e8-85af6e5ece46 |
| scryfallOracleId | 4b8fb8dc-f1c5-4994-8a58-4849e7e85539 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 57829 |
| uuid | a6bd1f34-29f9-5f3b-a89d-d3d4eecf93fa |
| id | 26399 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a6bd1f34-29f9-5f3b-a89d-d3d4eecf93fa |
| vintage | Legal |
| id | 26399 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a4fe1a63f954aaf3 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/25861d95180178f2 |
| cardmarket | https://mtgjson.com/links/6faf8b95582fd665 |
| tcgplayer | https://mtgjson.com/links/4897000655913f51 |
| tcgplayerEtched | |
| uuid | a6bd1f34-29f9-5f3b-a89d-d3d4eecf93fa |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 诘难邪鬼 | 他们的语言虽只是吱叫鼻息与疯狂吼叫的不和谐音组合,但传达的讯息可鲜明无比。 | 生物~恶魔 | {2}{R}:目标生物本回合若能攻击,则必须攻击。 | 336021 | |
| Chinese Traditional | 詰難邪鬼 | 他們的語言雖只是吱叫鼻息與瘋狂吼叫的不和諧音組合,但傳達的訊息可鮮明無比。 | 生物~魔鬼 | {2}{R}:目標生物本回合若能攻擊,則必須攻擊。 | 336363 | |
| French | Fielleux perturbateurs | Leur langage se limite peut-être à une cacophonie de piaillements et d'aboiements déments, mais leur message reste on ne peut plus clair. | Créature : diable | {2}{R} : La créature ciblée attaque ce tour-ci si possible. | 336705 | |
| German | Störende Unholde | Ihre Sprache mag nur eine misstönende Aneinanderreihung von Schnatterlauten sein, aber ihre Botschaft ist unmissverständlich. | Kreatur — Teufel | {2}{R}: Eine Kreatur deiner Wahl greift in diesem Zug an, falls möglich. | 337047 | |
| Italian | Immondi Disturbatori | Il loro linguaggio può anche essere un agglomerato cacofonico di sbuffi cinguettanti e abbaiare folle, ma il messaggio che trasmettono è fin troppo chiaro. | Creatura — Diavolo | {2}{R}: Una creatura bersaglio attacca in questo turno, se può farlo. | 337389 | |
| Japanese | やじる悪鬼 | 奴らの言語は断続的な鼻息と狂ったような叫びの耳障りな塊だが、その言わんとすることは極めて明確だ。 | クリーチャー — デビル | {2}{R}:クリーチャー1体を対象とする。このターン、それは可能なら攻撃する。 | 337560 | |
| Korean | 조롱하는 악령들 | 콧방귀와 짖는 소리뿐이지만, 그들이 무엇을 말하려는 지는 분명하다. | 생물 — 악령 | {2}{R}: 생물 한 개를 목표로 정한다. 그 생물은 가능하면 이 턴에 공격한다. | 336192 | |
| Portuguese (Brazil) | Demônios Importunos | A língua deles pode ser um aglomerado cacofônico de urros e grunhidos insanos, mas a mensagem é muito clara. | Criatura — Diabo | {2}{R}: A criatura alvo ataca neste turno se estiver apta. | 336534 | |
| Russian | Говорливые Демоны | Хотя из их уст вырывается какофонический поток щелчков, фырканья и безумного лая, то, что они хотят сказать, предельно ясно. | Существо — Дьявол | {2}{R}: целевое существо атакует в этом ходу, если может. | 336876 | |
| Spanish | Demonios abucheadores | Su lenguaje puede ser una aglomeración cacofónica de gorjeos y ladridos, pero el mensaje que envían es muy claro. | Criatura — Diablo | {2}{R}: La criatura objetivo ataca este turno si puede. | 337218 |
| date | text |
|---|---|
| 2011-01-22 | If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either. |
| 2011-01-22 | The creature’s controller still decides which player or planeswalker the creature attacks. |
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