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Grim Initiate WAR

Card

id100952
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank14588
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextBeneath each gleaming mineral shell rots a once-proud warrior of Amonkhet.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass, First strike
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameGrim Initiate
number130
originalPrintings
originalReleaseDate
originalTextFirst strike
When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
otherFaceIds
power1
printingsWAR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWAR
side
signature
sourceProducts{'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '378dd83c-121e-5b5a-b303-2bd7ad263313', '5987a43b-1497-5004-ba30-b6b3d4b3afee', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e']}
subsets
subtypesZombie, Warrior
supertypes
textFirst strike
When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
toughness1
typeCreature — Zombie Warrior
typesCreature
uuidc062dba2-9085-5a97-803d-5529a4b11a49
variations
watermark
setNameWar of the Spark

Identifiers

id100952
cardKingdomEtchedId
cardKingdomFoilId224404
cardKingdomId224091
cardsphereFoilId59254
cardsphereId59255
deckboxId44138
mcmId371885
mcmMetaId269319
mtgArenaId69581
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id19aedc26-7be0-56f2-a72c-e6ecae3d1797
mtgoFoilId
mtgoId71866
multiverseId461057
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId29b6ec9d-3861-48bf-a198-dc7efba5d89c
scryfallIllustrationId83831a0f-92a7-4ec6-bf99-bdaca540637a
scryfallOracleId96264dde-c0b6-4912-afc4-18757f938a4d
tcgplayerEtchedProductId
tcgplayerProductId187232
uuidc062dba2-9085-5a97-803d-5529a4b11a49

Legalities

id100952
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc062dba2-9085-5a97-803d-5529a4b11a49
vintageLegal

Purchase URLs

id100952
cardKingdomhttps://mtgjson.com/links/a1bebd11374bd236
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c34c8e64a9977efe
cardmarkethttps://mtgjson.com/links/d92c8d2435408331
tcgplayerhttps://mtgjson.com/links/3a3f16154c67cb1a
tcgplayerEtched
uuidc062dba2-9085-5a97-803d-5529a4b11a49

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified残酷祀徒在每尊闪亮的矿石外壳底下,都是一具阿芒凯勇士的腐尸。生物 ~灵俑/战士先攻
当残酷祀徒进死去时,囤兵1。(在一个由你操控的军队上放置一个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。)
463433
Chinese Traditional殘酷祀徒在每尊閃亮的礦石外殼底下,都是一具阿芒凱勇士的腐屍。生物 ~殭屍/戰士先攻
當殘酷祀徒死去時,囤兵1。(在一個由你操控的軍隊上放置一個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。)
463697
FrenchAdepte sinistreSous chaque carapace minérale étincelante pourrit ce qui avait été jadis un fier guerrier du plan d'Amonkhet.Créature : zombie et guerrierInitiative
Quand l'Adepte sinistre meurt, amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)
461849
GermanGrimmiger EingeweihterUnter jeder glänzenden Hülle verrottet ein einst stolzer Krieger von Amonkhet.Kreatur — Zombie, KriegerErstschlag
Wenn der Grimmige Eingeweihte stirbt, wende Aufmarsch 1 an. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
461321
ItalianIniziato MacabroSotto ogni corazza di minerale scintillante marciscono i resti di un fiero guerriero di Amonkhet.Creatura — Guerriero ZombieAttacco improvviso
Quando l'Iniziato Macabro muore, recluta 1. (Metti un segnalino +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.)
462113
Japanese不気味な修練者輝く鉱物の鎧の下では、かつては誇り高かったアモンケットの戦士が腐臭を放っている。クリーチャー — ゾンビ・戦士先制攻撃
不気味な修練者が死亡したとき、動員1を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを1個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。)
462377
Korean음산한 입회자빛나는 광석 껍데기 아래에는 한때 영광을 누린 아몬케트의 전사가 있다.생물 — 좀비 전사선제공격
음산한 입회자가 죽을 때, 축적 1을 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 한 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.)
462641
Portuguese (Brazil)Iniciado SinistroSob cada reluzente carapaça mineral apodrece um outrora brioso guerreiro de Amonkhet.Criatura — Zumbi GuerreiroIniciativa
Quando Iniciado Sinistro morrer, arregimente 1. (Coloque um marcador +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.)
462905
RussianМрачный ПослушникПод каждой сверкающей минеральной оболочкой гниет некогда гордый воин из Амонхета.Существо — Зомби ВоинПервый удар
Когда Мрачный Послушник умирает, используйте Скопище 1. (Положите один жетон +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.)
463169
SpanishIniciado siniestroBajo cada coraza de mineral reluciente se pudre un guerrero de Amonkhet que vivió con orgullo.Criatura — Guerrero zombieDaña primero.
Cuando el Iniciado siniestro muera, enrola 1. (Pon un contador +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.)
461585

Rulings

datetext
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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