| id | 100952 |
|---|---|
| artist | Jason Felix |
| artistIds | af42a44c-8ec3-47a7-9047-5d29ddad186d |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 14588 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Beneath each gleaming mineral shell rots a once-proud warrior of Amonkhet. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Amass, First strike |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {R} |
| manaValue | 1 |
| name | Grim Initiate |
| number | 130 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | First strike When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
| otherFaceIds | |
| power | 1 |
| printings | WAR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WAR |
| side | |
| signature | |
| sourceProducts | {'foil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '40463e51-2394-59e1-8a2b-4bcefc7a802b', '822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['3020fb4c-6968-514c-81da-09f7f6a907ec', '378dd83c-121e-5b5a-b303-2bd7ad263313', '5987a43b-1497-5004-ba30-b6b3d4b3afee', '766071ad-6578-526a-8b34-1777b588be07', '822c97c7-59f1-572d-8650-3d5b1a81380e']} |
| subsets | |
| subtypes | Zombie, Warrior |
| supertypes | |
| text | First strike When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
| toughness | 1 |
| type | Creature — Zombie Warrior |
| types | Creature |
| uuid | c062dba2-9085-5a97-803d-5529a4b11a49 |
| variations | |
| watermark | |
| setName | War of the Spark |
| id | 100952 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 224404 |
| cardKingdomId | 224091 |
| cardsphereFoilId | 59254 |
| cardsphereId | 59255 |
| deckboxId | 44138 |
| mcmId | 371885 |
| mcmMetaId | 269319 |
| mtgArenaId | 69581 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 19aedc26-7be0-56f2-a72c-e6ecae3d1797 |
| mtgoFoilId | |
| mtgoId | 71866 |
| multiverseId | 461057 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 29b6ec9d-3861-48bf-a198-dc7efba5d89c |
| scryfallIllustrationId | 83831a0f-92a7-4ec6-bf99-bdaca540637a |
| scryfallOracleId | 96264dde-c0b6-4912-afc4-18757f938a4d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 187232 |
| uuid | c062dba2-9085-5a97-803d-5529a4b11a49 |
| id | 100952 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | c062dba2-9085-5a97-803d-5529a4b11a49 |
| vintage | Legal |
| id | 100952 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a1bebd11374bd236 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/c34c8e64a9977efe |
| cardmarket | https://mtgjson.com/links/d92c8d2435408331 |
| tcgplayer | https://mtgjson.com/links/3a3f16154c67cb1a |
| tcgplayerEtched | |
| uuid | c062dba2-9085-5a97-803d-5529a4b11a49 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 残酷祀徒 | 在每尊闪亮的矿石外壳底下,都是一具阿芒凯勇士的腐尸。 | 生物 ~灵俑/战士 | 先攻 当残酷祀徒进死去时,囤兵1。(在一个由你操控的军队上放置一个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。) | 463433 | |
| Chinese Traditional | 殘酷祀徒 | 在每尊閃亮的礦石外殼底下,都是一具阿芒凱勇士的腐屍。 | 生物 ~殭屍/戰士 | 先攻 當殘酷祀徒死去時,囤兵1。(在一個由你操控的軍隊上放置一個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。) | 463697 | |
| French | Adepte sinistre | Sous chaque carapace minérale étincelante pourrit ce qui avait été jadis un fier guerrier du plan d'Amonkhet. | Créature : zombie et guerrier | Initiative Quand l'Adepte sinistre meurt, amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.) | 461849 | |
| German | Grimmiger Eingeweihter | Unter jeder glänzenden Hülle verrottet ein einst stolzer Krieger von Amonkhet. | Kreatur — Zombie, Krieger | Erstschlag Wenn der Grimmige Eingeweihte stirbt, wende Aufmarsch 1 an. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.) | 461321 | |
| Italian | Iniziato Macabro | Sotto ogni corazza di minerale scintillante marciscono i resti di un fiero guerriero di Amonkhet. | Creatura — Guerriero Zombie | Attacco improvviso Quando l'Iniziato Macabro muore, recluta 1. (Metti un segnalino +1/+1 su un Esercito che controlli. Se non ne controlli uno, crea prima una pedina creatura Esercito Zombie 0/0 nera.) | 462113 | |
| Japanese | 不気味な修練者 | 輝く鉱物の鎧の下では、かつては誇り高かったアモンケットの戦士が腐臭を放っている。 | クリーチャー — ゾンビ・戦士 | 先制攻撃 不気味な修練者が死亡したとき、動員1を行う。(あなたがコントロールしている軍団1体の上に+1/+1カウンターを1個置く。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のゾンビ・軍団・クリーチャー・トークンを1体生成する。) | 462377 | |
| Korean | 음산한 입회자 | 빛나는 광석 껍데기 아래에는 한때 영광을 누린 아몬케트의 전사가 있다. | 생물 — 좀비 전사 | 선제공격 음산한 입회자가 죽을 때, 축적 1을 한다. (당신이 조종하는 군대 한 개에 +1/+1 카운터 한 개를 올려놓는다. 당신이 군대를 조종하고 있지 않다면, 먼저 0/0 흑색 좀비 군대 생물 토큰 한 개를 만든다.) | 462641 | |
| Portuguese (Brazil) | Iniciado Sinistro | Sob cada reluzente carapaça mineral apodrece um outrora brioso guerreiro de Amonkhet. | Criatura — Zumbi Guerreiro | Iniciativa Quando Iniciado Sinistro morrer, arregimente 1. (Coloque um marcador +1/+1 em um Exército que você controla. Se você não controlar um, crie antes uma ficha de criatura preta 0/0 do tipo Zumbi Exército.) | 462905 | |
| Russian | Мрачный Послушник | Под каждой сверкающей минеральной оболочкой гниет некогда гордый воин из Амонхета. | Существо — Зомби Воин | Первый удар Когда Мрачный Послушник умирает, используйте Скопище 1. (Положите один жетон +1/+1 на Армию под вашим контролем. Если под вашим контролем нет Армии, то сначала создайте одну фишку существа 0/0 черная Армия Зомби.) | 463169 | |
| Spanish | Iniciado siniestro | Bajo cada coraza de mineral reluciente se pudre un guerrero de Amonkhet que vivió con orgullo. | Criatura — Guerrero zombie | Daña primero. Cuando el Iniciado siniestro muera, enrola 1. (Pon un contador +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.) | 461585 |
| date | text |
|---|---|
| 2023-06-16 | Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army. |
| 2023-06-16 | Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N." |
| 2023-06-16 | If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. |
| 2023-06-16 | In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types. |
| 2023-06-16 | Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason. |
| 2023-06-16 | To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types. |
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