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Heroism FEM

Card

id33400
artistMark Poole
artistIdsbfdeaf09-f915-4058-8e8b-bcac3bc43c33
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank29633
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameHeroism
number6
originalPrintings
originalReleaseDate
originalText{0}: Sacrifice a white creature to have attacking red creatures deal no damage during combat this turn. The attacking player may pay {2}{R} for an attacking creature to have it deal damage as normal.
otherFaceIds
power
printingsFEM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeFEM
side
signature
sourceProducts{'nonfoil': ['cbbd7529-f4d9-53ac-bd3f-a55bd930c679']}
subsets
subtypes
supertypes
textSacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
toughness
typeEnchantment
typesEnchantment
uuid4d2600b4-74dc-52f4-867f-fefed1bb051a
variations
watermark
setNameFallen Empires

Identifiers

id33400
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId18040
cardsphereFoilId
cardsphereId17581
deckboxId7656
mcmId7543
mcmMetaId2674
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id25bccfab-0981-5515-91ee-d6e3a17bc3d9
mtgoFoilId
mtgoId
multiverseId1980
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId08ee87a0-a7eb-4472-9045-85d11e8a1501
scryfallIllustrationIdad875b74-dd18-4f44-98e1-55788a8ad3be
scryfallOracleId74716642-fc8c-4f62-a556-154ed0b4af0e
tcgplayerEtchedProductId
tcgplayerProductId3666
uuid4d2600b4-74dc-52f4-867f-fefed1bb051a

Legalities

id33400
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschoolLegal
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid4d2600b4-74dc-52f4-867f-fefed1bb051a
vintageLegal

Purchase URLs

id33400
cardKingdomhttps://mtgjson.com/links/66f1ae57a9887f68
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/1ae0b6cddac7ca8e
tcgplayerhttps://mtgjson.com/links/79816a872e78dc53
tcgplayerEtched
uuid4d2600b4-74dc-52f4-867f-fefed1bb051a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.
2004-10-04The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.

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