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Umezawa's Jitte BOK

Other printings of "Umezawa's Jitte": PLST #BOK-163 TD0 #B30 V16 #14 BOK #163 SLD #1288 SLD #1865 PGPX #2010 PRM #36210

Card

id12849
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2993
edhrecSaltiness0.55
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameUmezawa's Jitte
number163
originalPrintings
originalReleaseDate
originalTextWhenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip {2}
otherFaceIds
power
printingsBOK, PGPX, PLST, PRM, SLD, TD0, V16
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeBOK
side
signature
sourceProducts{'foil': ['56c36191-ecd4-50ce-811d-85f1402d45c1', 'c0017ba0-8d10-5ec5-bd5d-94708883e5fe'], 'nonfoil': ['56c36191-ecd4-50ce-811d-85f1402d45c1', '685965af-c9ea-5fb4-be02-787d12c0ac8a', '731ff263-aa9d-582f-a001-22a9a788f934']}
subsets
subtypesEquipment
supertypesLegendary
textWhenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}
toughness
typeLegendary Artifact — Equipment
typesArtifact
uuidb9eb9778-51c7-5c12-8524-4aaaf14c68c3
variations
watermark
setNameBetrayers of Kamigawa

Identifiers

id12849
cardKingdomEtchedId
cardKingdomFoilId113962
cardKingdomId113797
cardsphereFoilId7347
cardsphereId7348
deckboxId14329
mcmId12941
mcmMetaId7525
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4f685b7d-adde-5a28-b5dd-cd955aa76975
mtgoFoilId21604
mtgoId21603
multiverseId81979
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3b6e5956-f795-451b-bb24-56462d1ced27
scryfallIllustrationId01a99fdf-ba6e-4c43-875f-12c1b9c569c8
scryfallOracleId1da10d5c-36a8-473f-a5d4-782ad61d8057
tcgplayerEtchedProductId
tcgplayerProductId12383
uuidb9eb9778-51c7-5c12-8524-4aaaf14c68c3

Legalities

id12849
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidb9eb9778-51c7-5c12-8524-4aaaf14c68c3
vintageLegal

Purchase URLs

id12849
cardKingdomhttps://mtgjson.com/links/497eac75e300abd8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c0d79db6741a07eb
cardmarkethttps://mtgjson.com/links/04bddaa18c04b6da
tcgplayerhttps://mtgjson.com/links/90837a356aa938fa
tcgplayerEtched
uuidb9eb9778-51c7-5c12-8524-4aaaf14c68c3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified梅泽的十手传奇神器~武具每当佩带此武具的生物造成战斗伤害时,在梅泽的十手上放置两个充电指示物。
从梅泽的十手上移去一个充电指示物:选择一项~佩带此武具的生物得+2/+2直到回合结束;或目标生物得-1/-1直到回合结束;或你获得2点生命。
佩带{2}
93561
FrenchJitte d'UmezawaArtefact légendaire : équipementÀ chaque fois que la créature équipée inflige des blessures de combat, mettez deux marqueurs « charge » sur le Jitte d'Umezawa.
Retirez un marqueur « charge » du Jitte d'Umezawa : Choisissez l'un — La créature équipée gagne +2/+2 jusqu'à la fin du tour ; ou la créature ciblée gagne -1/-1 jusqu'à la fin du tour ; ou vous gagnez 2 points de vie.
Équipement {2}
93726
GermanUmezawas JitteLegendäres Artefakt - AusrüstungImmer wenn die ausgerüstete Kreatur Kampfschaden zufügt, lege zwei Ladungsmarken auf Umezawas Jitte.
Entferne eine Ladungsmarke von Umezawas Jitte: Bestimme eines Die ausgerüstete Kreatur erhält +2/+2 bis zum Ende des Zuges; oder eine Kreatur deiner Wahl erhält -1/-1 bis zum Ende des Zuges; oder du erhältst 2 Lebenspunkte dazu.
Ausrüsten {2}
93891
ItalianJitte di UmezawaArtefatto Leggendario - EquipaggiamentoOgniqualvolta la creatura equipaggiata infligge danno da combattimento, metti due segnalini carica sullo Jitte di Umezawa.
Rimuovi un segnalino carica dallo Jitte di Umezawa: Scegli una delle opzioni seguenti La creatura equipaggiata prende +2/+2 fino alla fine del turno; oppure la creatura bersaglio prende -1/-1 fino alla fine del turno; oppure tu guadagni 2 punti vita.
Equipaggiare {2}
94086
Japanese梅澤の十手伝説のアーティファクト - 装備品装備しているクリーチャーが戦闘ダメージを与えるたび、梅澤の十手の上に蓄積カウンターを2個置く。
梅澤の十手の上から蓄積カウンターを1個取り除く:以下の3つから一つを選ぶ。「装備しているクリーチャーは、ターン終了時まで+2/+2の修整を受ける。」「クリーチャー1体を対象とする。それはターン終了時まで-1/-1の修整を受ける。」「あなたは2点のライフを得る。」
装備 {2}
94251
Portuguese (Brazil)Jitte de UmezawaArtefato Lendário - EquipamentoToda vez que a criatura equipada causar dano de combate, coloque dois marcadores de carga em Jitte de Umezawa .
Remova um marcador de carga de Jitte de Umezawza: Escolha um A criatura equipada recebe +2/+2 até o final do turno; ou a criatura alvo recebe -1/-1 até o final do turno; ou você ganha 2 pontos de vida.
Equipar {2}
94416
SpanishJitte de UmezawaArtefacto legendario - EquipoSiempre que la criatura equipada haga daño de combate, pon dos contadores de carga sobre el Jitte de Umezawa.
Remover un contador de carga del Jitte de Umezawa: Elige uno: La criatura equipada obtiene +2/+2 hasta el final del turno; o la criatura objetivo obtiene -1/-1 hasta el final del turno; o ganas 2 vidas.
Equipar {2}.
94581

Rulings

datetext
2005-02-01If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
2005-02-01If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
2005-02-01If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
2005-02-01The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
2005-02-01Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.

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