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Efreet Weaponmaster KTK

Card

id44375
artistRyan Alexander Lee
artistIdsf4d194b4-958a-4830-8d87-1a84e0b9ffbc
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, U, W
colorIndicator
colorsR, U, W
defense
duelDeck
edhrecRank28419
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Morph
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}{R}{W}
manaValue6
nameEfreet Weaponmaster
number175
originalPrintings
originalReleaseDate
originalTextFirst strike\r
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.\r
Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
otherFaceIds
power4
printingsKTK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKTK
side
signature
sourceProducts{'foil': ['28ca606d-914c-5ab9-9604-da797f5be2d4', '82ebffce-506f-50bd-880a-82439e47861c'], 'nonfoil': ['718f2f04-c4f7-51a8-ba84-cf870a605fce', '82ebffce-506f-50bd-880a-82439e47861c']}
subsets
subtypesEfreet, Monk
supertypes
textFirst strike
When this creature enters or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
toughness3
typeCreature — Efreet Monk
typesCreature
uuid26489b74-cbae-5621-93a4-cfcfbcde9588
variations
watermarkjeskai
setNameKhans of Tarkir

Identifiers

id44375
cardKingdomEtchedId
cardKingdomFoilId196402
cardKingdomId195997
cardsphereFoilId23449
cardsphereId23450
deckboxId26120
mcmId269361
mcmMetaId210276
mtgArenaId58287
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaa11d103-eba4-52e3-bbab-877650d3919f
mtgoFoilId54413
mtgoId54412
multiverseId386529
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8986cb2e-76e0-41f3-8810-3d11c39a527a
scryfallIllustrationId37b18bed-068f-459b-b59f-afc28829b492
scryfallOracleId882a9dc9-b1bb-4be8-850f-e28bad8f5840
tcgplayerEtchedProductId
tcgplayerProductId93023
uuid26489b74-cbae-5621-93a4-cfcfbcde9588

Legalities

id44375
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid26489b74-cbae-5621-93a4-cfcfbcde9588
vintageLegal

Purchase URLs

id44375
cardKingdomhttps://mtgjson.com/links/8000bb7254acebc6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7f6a220134460f62
cardmarkethttps://mtgjson.com/links/fe6bfed6a11c9ad9
tcgplayerhttps://mtgjson.com/links/7052bac60729a13b
tcgplayerEtched
uuid26489b74-cbae-5621-93a4-cfcfbcde9588

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified舞兵魔神生物~魔神/修行僧先攻
当舞兵魔神进战场或翻回正面时,另一个目标由你操控的生物得+3/+0直到回合结束。
变身{2}{U}{R}{W}(你可牌面朝下地施放此牌并支付{3},将其当成2/2生物。可随时支付其变身费用使其翻回正面。)
386798
Chinese Traditional舞兵魔神生物~魔神/修行僧先攻
當舞兵魔神進戰場或翻回正面時,另一個目標由你操控的生物得+3/+0直到回合結束。
變身{2}{U}{R}{W}(你可牌面朝下地施放此牌並支付{3},將其當成2/2生物。可隨時支付其變身費用使其翻回正面。)
387067
FrenchMaître d'armes éfritCréature : éfrit et moineInitiative
Quand le Maître d'armes éfrit arrive sur le champ de bataille ou qu'il est retourné face visible, une autre créature ciblée que vous contrôlez gagne +3/+0 jusqu'à la fin du tour.
Mue {2}{U}{R}{W} (Vous pouvez lancer cette carte face cachée comme une créature 2/2 pour {3}. Retournez-la à tout moment pour son coût de mue.)
387605
GermanIfrit-WaffenmeisterKreatur — Ifrit, MönchErstschlag
Wenn der Ifrit-Waffenmeister ins Spiel kommt oder aufgedeckt wird, erhält eine andere Kreatur deiner Wahl, die du kontrollierst, +3/+0 bis zum Ende des Zuges.
Morph {2}{U}{R}{W} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Morph-Kosten auf.)
387336
ItalianEfreet Maestro d'ArmiCreatura — Monaco EfreetAttacco improvviso
Quando l'Efreet Maestro d'Armi entra nel campo di battaglia o viene girato a faccia in su, un'altra creatura bersaglio che controlli prende +3/+0 fino alla fine del turno.
Metamorfosi {2}{U}{R}{W} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di metamorfosi.)
387874
Japaneseイフリートの武器熟練者クリーチャー — イフリート・モンク先制攻撃
イフリートの武器熟練者が戦場に出たか表向きになったとき、あなたがコントロールする他のクリーチャー1体を対象とする。ターン終了時まで、それは+3/+0の修整を受ける。
変異{2}{U}{R}{W}(あなたはこのカードを、{3}で2/2クリーチャーとして裏向きに唱えてもよい。これの変異コストで、これをいつでも表向きにしてよい。)
388143
Korean이프리트 무기달인생물 — 이프리트 승려선제공격
이프리트 무기달인이 전장에 들어오거나 앞면으로 뒤집히면, 당신이 조종하는 다른 생물을 목표로 정한다. 그 생물은 턴종료까지 +3/+0을 받는다.
변이 {2}{U}{R}{W} (당신은 {3}을 지불해서 이 카드를 뒷면 상태의 2/2 생물로 발동할 수 있다. 언제든지 변이 비용을 지불하고 앞면이 보이도록 뒤집을 수 있다.)
388412
Portuguese (Brazil)Efrite Mestre de ArmasCriatura — Efrite MongeIniciativa
Quando Efrite Mestre de Armas entra no campo de batalha ou é voltado para cima, outra criatura alvo que você controla recebe +3/+0 até o final do turno.
Metamorfose {2}{U}{R}{W} (Você pode conjurar este card com a face voltada para baixo como uma criatura 2/2 por {3}. Volte sua face para cima a qualquer momento pagando seu custo de metamorfose.)
388681
RussianИфрит, Мастер ОружияСущество — Ифрит МонахПервый удар
Когда Ифрит, Мастер Оружия выходит на поле битвы или переворачивается рубашкой вниз, другое целевое существо под вашим контролем получает +3/+0 до конца хода.
Оборотень {2}{U}{R}{W} (Вы можете разыграть эту карту рубашкой вверх как существо 2/2 за {3}. Переверните ее рубашкой вниз в любой момент за ее стоимость Оборотня.)
388950
SpanishMaestro de armas efritCriatura — Monje efritDaña primero.
Cuando el Maestro de armas efrit entre al campo de batalla o se ponga boca arriba, otra criatura objetivo que controlas obtiene +3/+0 hasta el final del turno.
Metamorfosis {2}{U}{R}{W}. (Puedes lanzar esta carta boca abajo como una criatura 2/2 pagando {3}. Ponla boca arriba en cualquier momento pagando su coste de metamorfosis.)
389219

Rulings

datetext
2014-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-09-20Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2014-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
2014-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-09-20If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-09-20Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
2014-09-20The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
2014-09-20When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
2014-09-20You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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