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Gwyllion Hedge-Mage PLST

Other printings of "Gwyllion Hedge-Mage": PLST #CMA-201 EVE #89 CMA #201 CMD #202

Card

id73100
artistTodd Lockwood
artistIdsd0b9f3cc-13fb-42b6-bc43-b034728e5c7b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank25485
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W/B}
manaValue3
nameGwyllion Hedge-Mage
numberCMA-201
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power2
printingsCMA, CMD, EVE, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesHag, Wizard
supertypes
textWhen this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
toughness2
typeCreature — Hag Wizard
typesCreature
uuid3c70d4da-9d91-50d3-bc1a-2982c141a088
variations
watermark
setNameThe List

Identifiers

id73100
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId229237
cardsphereFoilId
cardsphereId63941
deckboxId48403
mcmId423341
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb8403453-5817-5ecb-bdc1-e269fce56785
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId51cb97b9-ff1d-4d37-bee7-873cc7a1d8cf
scryfallIllustrationId5bbd454e-473e-4d6c-afc6-31d661e2e7af
scryfallOracleIdb89b285d-62d3-4013-b881-23f0f236337d
tcgplayerEtchedProductId
tcgplayerProductId204616
uuid3c70d4da-9d91-50d3-bc1a-2982c141a088

Legalities

id73100
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid3c70d4da-9d91-50d3-bc1a-2982c141a088
vintageLegal

Purchase URLs

id73100
cardKingdomhttps://mtgjson.com/links/d198301268106aa5
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/304bbe8d838fce30
tcgplayerEtched
uuid3c70d4da-9d91-50d3-bc1a-2982c141a088

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-08-01Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.
2008-08-01Both abilities trigger at the same time. You can put them on the stack in any order.
2008-08-01Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
2008-08-01Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.

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