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Harald Unites the Elves PKHM

Other printings of "Harald Unites the Elves": KHM #213 PKHM #213p PKHM #213s

Card

id69116
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, G
colorIndicator
colorsB, G
defense
duelDeck
edhrecRank12806
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{B}{G}
manaValue4
nameHarald Unites the Elves
number213p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsKHM, PKHM
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePKHM
side
signature
sourceProducts
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
toughness
typeEnchantment — Saga
typesEnchantment
uuid0bea4217-f82f-509c-bd73-97496482010b
variations93a9a62c-90f8-57ae-a006-0de3d5e5e70d
watermark
setNameKaldheim Promos

Identifiers

id69116
cardKingdomEtchedId
cardKingdomFoilId241446
cardKingdomId241370
cardsphereFoilId74412
cardsphereId74415
deckboxId57040
mcmId536287
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id76dd473a-c436-57e2-8d44-ef347a46a1c1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbfe533c5-19c4-4d7a-8d8c-be7fa5b4e6bc
scryfallIllustrationId0b0cfb08-9f86-4504-8235-8fd1ca1d472a
scryfallOracleIdd0cc7e79-69dc-4f9d-9eed-1848f8ddb1be
tcgplayerEtchedProductId
tcgplayerProductId231853
uuid0bea4217-f82f-509c-bd73-97496482010b

Legalities

id69116
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0bea4217-f82f-509c-bd73-97496482010b
vintageLegal

Purchase URLs

id69116
cardKingdomhttps://mtgjson.com/links/44ffec20b9b62ce7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/348af9993360173a
cardmarket
tcgplayerhttps://mtgjson.com/links/192fa128e753a79f
tcgplayerEtched
uuid0bea4217-f82f-509c-bd73-97496482010b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05Conversely, the triggered ability created by the chapter III ability will trigger whenever any Elf you control attacks that turn, even if you didn’t control that Elf as the chapter III ability resolved.
2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05For the chapter I ability, the Elf or Tyvar card you put onto the battlefield can be one of the cards you just milled, or it may be one that was already in your graveyard.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05Only Elves you control as the chapter II ability resolves will get a +1/+1 counter. Elves that come under your control later in the turn will not.
2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05The triggered ability created by the chapter III ability resolves before blockers are declared. It may remove opposing creatures before they have the chance to block.

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