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Fleetwheel Cruiser KLD

Other printings of "Fleetwheel Cruiser": KLD #214 PKLD #214s

Card

id43823
artistSung Choi
artistIds4b149402-618d-4f54-9db8-788e4a5bce70
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank11367
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Haste, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameFleetwheel Cruiser
number214
originalPrintings
originalReleaseDate
originalTextTrample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power5
printingsKLD, PKLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['559b6d6c-fe2f-5a4b-8f39-b0a70f279148', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesVehicle
supertypes
textTrample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness3
typeArtifact — Vehicle
typesArtifact
uuid866614dc-c787-5205-bc85-15572825a2a1
variations
watermark
setNameKaladesh

Identifiers

id43823
cardKingdomEtchedId
cardKingdomFoilId209130
cardKingdomId208760
cardsphereFoilId22902
cardsphereId22903
deckboxId33675
mcmId292479
mcmMetaId223631
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida5b136e3-3afe-58e2-a875-d721b8ab08ee
mtgoFoilId62072
mtgoId62071
multiverseId417787
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5fdaca1e-5741-456e-ae98-e2c45fd1731b
scryfallIllustrationId8c01d7f6-6119-456d-bf27-6bb01da41d01
scryfallOracleId7b6b9c5a-d2ba-48b9-8efc-a3003c610130
tcgplayerEtchedProductId
tcgplayerProductId122654
uuid866614dc-c787-5205-bc85-15572825a2a1

Legalities

id43823
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid866614dc-c787-5205-bc85-15572825a2a1
vintageLegal

Purchase URLs

id43823
cardKingdomhttps://mtgjson.com/links/c62ddff01ed36f5b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8ded3f8f86fcdfc1
cardmarkethttps://mtgjson.com/links/b3eb2f6b5b2869b8
tcgplayerhttps://mtgjson.com/links/1ecd9878aef65963
tcgplayerEtched
uuid866614dc-c787-5205-bc85-15572825a2a1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified迅轮飞车神器~载具践踏,敏捷
当迅轮飞车进战场时,它成为神器生物直到回合结束。
搭载2(横置任意数量由你操控且力量总和等于或大于2的生物:此载具成为神器生物直到回合结束。)
418051
Chinese Traditional迅輪飛車神器~載具踐踏,敏捷
當迅輪飛車進戰場時,它成為神器生物直到回合結束。
搭載2(橫置任意數量由你操控且力量總和等於或大於2的生物:此載具成為神器生物直到回合結束。)
418315
FrenchCroiseur roulevifArtefact : véhiculePiétinement, célérité
Quand le Croiseur roulevif arrive sur le champ de bataille, il devient une créature-artefact jusqu'à la fin du tour.
Pilotage 2 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 2 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
418843
GermanTurbo-StraßenkreuzerArtefakt — FahrzeugVerursacht Trampelschaden, Eile
Wenn der Turbo-Straßenkreuzer ins Spiel kommt, wird er bis zum Ende des Zuges zu einer Artefaktkreatur.
Bemannen 2 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 2 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
418579
ItalianNavetta RuotacelereArtefatto — VeicoloTravolgere, rapidità
Quando la Navetta Ruotacelere entra nel campo di battaglia, diventa una creatura artefatto fino alla fine del turno.
Manovrare 2 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 2: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
419107
Japanese高速警備車アーティファクト — 機体トランプル、速攻
高速警備車が戦場に出たとき、ターン終了時まで、これはアーティファクト・クリーチャーになる。
搭乗2(あなたがコントロールする望む数のクリーチャーを、パワーの合計が2以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
419371
Korean쾌속 순찰차마법물체 — 탑승물돌진, 신속
쾌속 순찰차가 전장에 들어올 때, 쾌속 순찰차는 턴종료까지 마법물체 생물이 된다.
탑승 2 (당신이 조종하는 생물을 공격력 총합이 2 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
419635
Portuguese (Brazil)Esportivo RodalépidaArtefato — VeículoAtropelar, ímpeto
Quando Esportivo Rodalépida entra no campo de batalha, ele se torna uma criatura artefato até o final do turno.
Tripular 2 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 2: Este Veículo se torna uma criatura artefato até o final do turno.)
419899
RussianСтремительный БолидАртефакт — МашинаПробивной удар, Ускорение
Когда Стремительный Болид выходит на поле битвы, он становится артефактом существом до конца хода.
Экипаж 2 (Поверните любое количество существ под вашим контролем с суммарной силой 2 или более: эта Машина становится артефактом существом до конца хода.)
420163
SpanishAutomotor ruedavelozArtefacto — VehículoArrolla, prisa.
Cuando el Automotor ruedaveloz entre al campo de batalla, se convierte en una criatura artefacto hasta el final del turno.
Tripular 2. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 2 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
420427

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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