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Fiend Hunter A25

Other printings of "Fiend Hunter": PLST #CMA-10 SIS #8 CMA #10 C13 #11 DDK #11 DDQ #11 A25 #14 ISD #15 UMA #17 INR #22 LTC #168 INR #340

Card

id7168
artistWayne Reynolds
artistIdsafc47cec-3ccc-404e-a8c6-4d83dd504271
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank3163
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameFiend Hunter
number14
originalPrintings
originalReleaseDate
originalTextWhen Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
otherFaceIds
power1
printingsA25, C13, CMA, DDK, DDQ, INR, ISD, LTC, PLST, SIS, UMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeA25
side
signature
sourceProducts{'foil': ['16798827-9c40-5e4d-b1a0-c0345a851262'], 'nonfoil': ['16798827-9c40-5e4d-b1a0-c0345a851262']}
subsets
subtypesHuman, Cleric
supertypes
textWhen this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
toughness3
typeCreature — Human Cleric
typesCreature
uuid2158ed93-1afc-55b9-bde1-f1c7b3288bec
variations
watermarkset (ISD)
setNameMasters 25

Identifiers

id7168
cardKingdomEtchedId
cardKingdomFoilId217465
cardKingdomId217216
cardsphereFoilId53740
cardsphereId53739
deckboxId38197
mcmId319447
mcmMetaId203976
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2fbbc722-44f2-50cb-be3b-01263fb090ee
mtgoFoilId66943
mtgoId66942
multiverseId442003
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddf99e7b7-f6ef-488d-ba85-a97c594cd664
scryfallIllustrationId9fdceffa-9ac1-48e0-979c-20d0e56b90e5
scryfallOracleIdcb9d557a-fc06-428c-8be6-7d28add33028
tcgplayerEtchedProductId
tcgplayerProductId161875
uuid2158ed93-1afc-55b9-bde1-f1c7b3288bec

Legalities

id7168
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid2158ed93-1afc-55b9-bde1-f1c7b3288bec
vintageLegal

Purchase URLs

id7168
cardKingdomhttps://mtgjson.com/links/773cf66833c3b107
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0f6f3361bfb4459a
cardmarkethttps://mtgjson.com/links/16e9be7b3979f22a
tcgplayerhttps://mtgjson.com/links/f5cacec4e2694321
tcgplayerEtched
uuid2158ed93-1afc-55b9-bde1-f1c7b3288bec

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified邪鬼猎人生物 ~人类/僧侣当邪鬼猎人进战场时,你可以放逐另一个目标生物。
当邪鬼猎人离开战场时,将所放逐的牌在其拥有者的操控下移回战场。
442501
Japanese悪鬼の狩人クリーチャー — 人間・クレリック悪鬼の狩人が戦場に出たとき、他のクリーチャー1体を対象とする。あなたはそれを追放してもよい。
悪鬼の狩人が戦場を離れたとき、その追放されたカードをオーナーのコントロール下で戦場に戻す。
442252

Rulings

datetext
2018-12-07If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.
2018-12-07If a token is exiled this way, it won't return to the battlefield.
2018-12-07In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.
2018-12-07Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

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