| id | 105327 |
|---|---|
| artist | John Avon |
| artistIds | 798f3932-30e0-4420-aa3f-db4d613f89ca |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 9589 |
| edhrecSaltiness | 1.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {6} |
| manaValue | 6 |
| name | Eternity Vessel |
| number | 200 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. |
| otherFaceIds | |
| power | |
| printings | ZEN |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ZEN |
| side | |
| signature | |
| sourceProducts | {'foil': ['303528b0-8f1d-5ee0-bae1-55147d9510da', 'a2630e5d-f1ae-53b8-b5e2-938d77123f73'], 'nonfoil': ['337ea5f6-8a3f-5259-ba21-76ac4104459a', '5cd87b3b-e80e-5d49-83ba-96435fe9df2e', 'a2630e5d-f1ae-53b8-b5e2-938d77123f73']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | fe4ae6e4-0c9a-5fba-a09e-5dcda5580293 |
| variations | |
| watermark | |
| setName | Zendikar |
| id | 105327 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 128081 |
| cardKingdomId | 127825 |
| cardsphereFoilId | 47714 |
| cardsphereId | 47715 |
| deckboxId | 16346 |
| mcmId | 21742 |
| mcmMetaId | 10739 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2afcf44b-2e0b-5f59-b640-688330de7bc0 |
| mtgoFoilId | 34569 |
| mtgoId | 34568 |
| multiverseId | 189006 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | a9222e18-41b3-423f-8715-305a0d8fd410 |
| scryfallIllustrationId | 893fa83d-9c76-46f1-aa96-a6d9857b9c35 |
| scryfallOracleId | c8fa1319-6623-4999-acb5-a5e15e6d868c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 33293 |
| uuid | fe4ae6e4-0c9a-5fba-a09e-5dcda5580293 |
| id | 105327 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | fe4ae6e4-0c9a-5fba-a09e-5dcda5580293 |
| vintage | Legal |
| id | 105327 |
|---|---|
| cardKingdom | https://mtgjson.com/links/a5663a00eabefb01 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/16ad03109e4770a0 |
| cardmarket | https://mtgjson.com/links/3a20d3bdb9f45d08 |
| tcgplayer | https://mtgjson.com/links/c30329fa33ba5691 |
| tcgplayerEtched | |
| uuid | fe4ae6e4-0c9a-5fba-a09e-5dcda5580293 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 永生皿 | 神器 | 永生皿进战场时上面有X个充电指示物,X为你的总生命。 地落~每当一个地在你的操控下进战场时,你可以令你的总生命成为永生皿上充电指示物之数量。 | 204818 | ||
| French | Urne d'éternité | Artefact | L'Urne d'éternité arrive sur le champ de bataille avec, sur elle, X marqueurs « charge », X étant votre total de points de vie. Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, vous pouvez faire que votre total de points de vie devienne le nombre de marqueurs « charge » sur l'Urne d'éternité. | 204549 | ||
| German | Ewigkeitsbewahrung | Artefakt | Die Ewigkeitsbewahrung kommt mit X Ladungsmarken ins Spiel, wobei X gleich deinem Lebenspunktestand ist. Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du deinen Lebenspunktestand so verändern, dass er gleich der Anzahl an Ladungsmarken auf der Ewigkeitsbewahrung ist. | 204280 | ||
| Italian | Vascello dell'Eternità | Artefatto | Il Vascello dell'Eternità entra nel campo di battaglia con X segnalini carica, dove X è pari ai tuoi punti vita. Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, puoi far diventare i tuoi punti vita pari al numero di segnalini carica sul Vascello dell'Eternità. | 203204 | ||
| Japanese | 永遠の器 | アーティファクト | 永遠の器は蓄積カウンターがX個置かれた状態で戦場に出る。Xはあなたのライフの総量に等しい。 上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、あなたは「あなたのライフの総量は、永遠の器の上に置かれている蓄積カウンターの数になる。」を選んでもよい。 | 204011 | ||
| Portuguese (Brazil) | Vaso da Eternidade | Artefato | Vaso da Eternidade entra no campo de batalha com X marcadores de carga, sendo X igual ao seu total de pontos de vida. Aterragem — Toda vez que um terreno entra no campo de batalha sob o seu controle, você pode fazer com que seu total de pontos de vida se torne o número de marcadores de carga em Vaso da Eternidade. | 203742 | ||
| Russian | Сосуд Вечности | Артефакт | Сосуд Вечности выходит на поле битвы с X жетонами заряда на нем, где X — количество ваших жизней. Землепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, вы можете сделать количество ваших жизней равным количеству жетонов заряда на Сосуде Вечности. | 203473 | ||
| Spanish | Vasija de eternidad | Artefacto | La Vasija de eternidad entra al campo de batalla con X contadores de carga sobre ella, donde X es tu total de vidas. Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, puedes hacer que tu total de vidas sea la cantidad de contadores de carga sobre la Vasija de eternidad. | 202935 |
| date | text |
|---|---|
| 2009-10-01 | Eternity Vessel's landfall ability cares only about how many charge counters are on it, not what its controller's life total was as it entered. The number of charge counters may be changed by other spells and abilities. |
| 2009-10-01 | For your life total to become the number of charge counters on Eternity Vessel, you actually gain or lose the necessary amount of life. For example, if your life total is 4 when Eternity Vessel's landfall ability resolves and Eternity Vessel has 12 charge counters on it, the ability will cause you to gain 8 life. Other cards that interact with life gain or life loss will interact with this effect accordingly. |
| 2010-06-15 | In a Two-Headed Giant game, your life total is the same as your team's life total, so Eternity Vessel enters with a number of charge counters on it equal to your team's life total. When its landfall ability resolves, it causes its controller to lose or gain the appropriate amount of life, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's life total is 11, which becomes 15, for a net gain of 4 life. The team's life total becomes 15. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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