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Flayer Husk MM2

Other printings of "Flayer Husk": PLST #PCA-110 MBS #107 PC2 #110 PCA #110 MM2 #214 2XM #256

Card

id56276
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank10948
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Living weapon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameFlayer Husk
number214
originalPrintings
originalReleaseDate
originalTextLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)\r
Equipped creature gets +1/+1.\r
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printings2XM, MBS, MM2, PC2, PCA, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMM2
side
signature
sourceProducts{'foil': ['b18725a9-45df-5674-907e-37543cc7e884'], 'nonfoil': ['b18725a9-45df-5674-907e-37543cc7e884']}
subsets
subtypesEquipment
supertypes
textLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2}
toughness
typeArtifact — Equipment
typesArtifact
uuidc37305a1-8c82-50f4-a8de-e8d0d20b0d48
variations
watermark
setNameModern Masters 2015

Identifiers

id56276
cardKingdomEtchedId
cardKingdomFoilId201439
cardKingdomId201155
cardsphereFoilId32056
cardsphereId32057
deckboxId27975
mcmId283029
mcmMetaId202352
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3f1ef5f3-be74-52f6-8727-2a2db58c16cb
mtgoFoilId57297
mtgoId57296
multiverseId397826
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4a51797a-8a37-4364-86a0-de087348bc82
scryfallIllustrationId962a0d4e-af70-426a-90fb-d2fc5aa2e314
scryfallOracleId5cfdfcac-57fb-4507-a97a-cccbac2d1327
tcgplayerEtchedProductId
tcgplayerProductId98890
uuidc37305a1-8c82-50f4-a8de-e8d0d20b0d48

Legalities

id56276
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidc37305a1-8c82-50f4-a8de-e8d0d20b0d48
vintageLegal

Purchase URLs

id56276
cardKingdomhttps://mtgjson.com/links/b2bc4d9aaf6e2633
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/022be79cf1465f88
cardmarkethttps://mtgjson.com/links/71f89d697fb80b39
tcgplayerhttps://mtgjson.com/links/5def49d8dee31a1a
tcgplayerEtched
uuidc37305a1-8c82-50f4-a8de-e8d0d20b0d48

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified劫掠空壳神器~武具活化武器(当此武具进战场时,将一个0/0黑色病菌衍生生物放进战场,然后将它装备上去。)
佩带此武具的生物得+1/+1。
佩带{2}({2}:装备在目标由你操控的生物上。佩带的时机视同法术。)
398075
Japanese皮剥ぎの鞘アーティファクト — 装備品生体武器(この装備品が戦場に出たとき、黒の0/0の細菌・クリーチャー・トークンを1体戦場に出し、その後これをそれにつける。)
装備しているクリーチャーは+1/+1の修整を受ける。
装備{2}({2}:あなたがコントロールするクリーチャー1体を対象とし、これをそれにつける。装備はソーサリーとしてのみ行う。)
398324

Rulings

datetext
2020-08-07If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2020-08-07If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

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