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Elusive Krasis J21

Other printings of "Elusive Krasis": GK2 #116 GTC #160 J21 #688

Card

id40475
artistWesley Burt
artistIdsb98c9d94-8bdb-49af-871d-7bac92274535
asciiName
attractionLights
availabilityarena
boosterTypesdefault
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank14691
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{U}
manaValue3
nameElusive Krasis
number688
originalPrintings
originalReleaseDate
originalTextElusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
otherFaceIds
power0
printingsGK2, GTC, J21
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJ21
side
signature
sourceProducts
subsets
subtypesFish, Mutant
supertypes
textThis creature can't be blocked.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
toughness4
typeCreature — Fish Mutant
typesCreature
uuid5cf3fb7d-3df5-5d72-9464-792e09817701
variations
watermark
setNameJumpstart: Historic Horizons

Identifiers

id40475
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId79349
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id18b9956f-da60-54aa-9680-dfecb5ba1171
mtgoFoilId
mtgoId
multiverseId534723
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9f300e6d-0d77-4b91-b3c6-adf41fcf77d9
scryfallIllustrationId70cb2fa9-d083-47fa-8f93-aa0d1bca00d3
scryfallOracleIdb876101b-7b18-48d7-9c8c-aaa6b1b5c199
tcgplayerEtchedProductId
tcgplayerProductId
uuid5cf3fb7d-3df5-5d72-9464-792e09817701

Legalities

id40475
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5cf3fb7d-3df5-5d72-9464-792e09817701
vintageLegal

Purchase URLs

id40475
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid5cf3fb7d-3df5-5d72-9464-792e09817701

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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