| id | 105581 |
|---|---|
| artist | Matt Stewart |
| artistIds | 20871267-2d8a-41d5-b03a-be3d557c5734 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 20686 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The gifts of the past must find their way into deserving hands." |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying, Vigilance |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Emeria Captain |
| number | 11 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
| otherFaceIds | |
| power | 1 |
| printings | ZNR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ZNR |
| side | |
| signature | |
| sourceProducts | {'foil': ['2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '51bdebf1-8e33-53c0-b9c7-1d6293ac8258', 'a23f1a83-e1de-5b30-8276-745cffbbaba3', 'f3736d50-8967-5f09-89be-3b7a4eddb948'], 'nonfoil': ['0332a109-d6ad-59f3-80fb-432a103bfb25', '2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '9773d5c8-4b11-5276-9582-da4f32c44bdc', 'a952eb83-c1a0-5356-9eb4-d2b93c5aad12', 'f3736d50-8967-5f09-89be-3b7a4eddb948']} |
| subsets | |
| subtypes | Angel, Warrior |
| supertypes | |
| text | Flying, vigilance When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
| toughness | 1 |
| type | Creature — Angel Warrior |
| types | Creature |
| uuid | 8c89d234-8842-5627-9433-4bd110339eea |
| variations | |
| watermark | |
| setName | Zendikar Rising |
| id | 105581 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237634 |
| cardKingdomId | 236962 |
| cardsphereFoilId | 70610 |
| cardsphereId | 70262 |
| deckboxId | 52599 |
| mcmId | 495019 |
| mcmMetaId | 316129 |
| mtgArenaId | 73193 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 74e3d230-b8d6-5f6e-b1ba-7e640321dc6c |
| mtgoFoilId | |
| mtgoId | 82957 |
| multiverseId | 491632 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6490370e-fff5-4f17-b715-74ff8df5bc7c |
| scryfallIllustrationId | bfdf30c4-dfbd-4d41-91b3-c40127ea143f |
| scryfallOracleId | 151cafcb-a589-4681-a914-7313246a7626 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 221879 |
| uuid | 8c89d234-8842-5627-9433-4bd110339eea |
| id | 105581 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 8c89d234-8842-5627-9433-4bd110339eea |
| vintage | Legal |
| id | 105581 |
|---|---|
| cardKingdom | https://mtgjson.com/links/8c6246908235c716 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f452ac6f445f37d6 |
| cardmarket | https://mtgjson.com/links/8772c137fe436747 |
| tcgplayer | https://mtgjson.com/links/f0c4e9f76dbf12b3 |
| tcgplayerEtched | |
| uuid | 8c89d234-8842-5627-9433-4bd110339eea |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 伊美黎队长 | 「历史的赠礼,必须平安送抵应授之人手中。」 | 生物 ~天使/战士 | 飞行,警戒 当伊美黎队长进战场时,你冒险团中每有一个生物,便在前者上放置一个+1/+1指示物。(冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。) | 494476 | |
| Chinese Traditional | 伊美黎隊長 | 「歷史的贈禮,必須平安送抵應授之人手中。」 | 生物 ~天使/戰士 | 飛行,警戒 當伊美黎隊長進戰場時,你冒險團中每有一個生物,便在前者上放置一個+1/+1指示物。(冒險團由僧侶、浪客、戰士和魔法師組成,每種類別至多只計入一個。) | 494792 | |
| French | Capitaine d'Éméria | « Les cadeaux du passé doivent trouver le moyen de finir entre de bonnes mains. » | Créature : ange et guerrier | Vol, vigilance Quand la Capitaine d'Éméria arrive sur le champ de bataille, mettez un marqueur +1/+1 sur elle pour chaque créature dans votre groupe. (Votre groupe est composé de jusqu'à un clerc, un gredin, un guerrier et un sorcier.) | 492580 | |
| German | Emerias Kapitänin | „Die Gaben der Vergangenheit müssen in würdige Hände gelangen." | Kreatur — Engel, Krieger | Fliegend, Wachsamkeit Wenn Emerias Kapitänin ins Spiel kommt, lege für jede Kreatur in deiner Abenteurergruppe eine +1/+1-Marke auf sie. (Deine Abenteurergruppe besteht aus bis zu je einem Kleriker, Krieger, Räuber und Zauberer) | 491948 | |
| Italian | Capitana di Emeria | "I doni del passato devono essere affidati a chi ne è degno." | Creatura — Guerriero Angelo | Volare, cautela Quando la Capitana di Emeria entra nel campo di battaglia, metti un segnalino +1/+1 su di essa per ogni creatura nella tua compagnia. (La tua compagnia può includere fino a un Chierico, un Farabutto, un Guerriero e un Mago.) | 492896 | |
| Japanese | エメリアの隊長 | 「過去からの贈り物は相応しい受け手へと届けられるべきよ。」 | クリーチャー — 天使・戦士 | 飛行、警戒 エメリアの隊長が戦場に出たとき、これの上に+1/+1カウンターを、あなたのパーティーを構成しているクリーチャー1体につき1個置く。(あなたのパーティーは、ウィザードとクレリックと戦士とならず者それぞれ最大1体から構成される。) | 493212 | |
| Korean | 에메리아 대장 | "과거가 주는 선물이 그들에게 합당한 길을 알려주리라." | 생물 — 천사 전사 | 비행, 경계 에메리아 대장이 전장에 들어올 때, 당신의 파티에 있는 각 생물 한 개당 에메리아 대장에 +1/+1 카운터 한 개를 올려놓는다. (당신의 파티에는 성직자, 도적, 전사, 마법사가 각각 최대 한 개씩 포함된다.) | 493528 | |
| Portuguese (Brazil) | Capitã de Emeria | "As dádivas do passado precisam chegar a mãos que as mereçam." | Criatura — Anjo Guerreiro | Voar, vigilância Quando Capitã de Emeria entrar no campo de batalha, coloque um marcador +1/+1 nela para cada criatura em seu grupo. (Seu grupo consiste em até um membro de cada um dos seguintes tipos: Clérigo, Ladino, Guerreiro e Mago.) | 493844 | |
| Russian | Капитан Эмерии | «Дары прошлого должны попасть в достойные руки». | Существо — Ангел Воин | Полет, Бдительность Когда Капитан Эмерии выходит на поле битвы, положите на него один жетон +1/+1 за каждое существо в вашем отряде. (В вашем отряде может быть не более одного Бродяги, Воина, Священника и Чародея.) | 494160 | |
| Spanish | Capitana de Emeria | "Los obsequios del pasado deben recaer en las manos de quienes los merezcan". | Criatura — Guerrero ángel | Vuela, vigilancia. Cuando la Capitana de Emeria entre al campo de batalla, pon un contador +1/+1 sobre ella por cada criatura en tu grupo. (Tu grupo consiste en hasta un Clérigo, un Bribón, un Guerrero y un Hechicero.) | 492264 |
| date | text |
|---|---|
| 2020-09-25 | An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number. |
| 2020-09-25 | Because Emeria Captain receives its +1/+1 counters from a triggered ability rather than a replacement effect, players may take actions while that triggered ability is on the stack and Emeria Captain’s toughness is just 1. |
| 2020-09-25 | If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric. |
| 2020-09-25 | If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate. |
| 2020-09-25 | To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. |
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