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Essence of Antiquity MKM

Card

id55620
artistCaio Monteiro
artistIdsd5053eb6-af72-47a0-b6e8-023cc3b9aefb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank11233
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIn a city as old as Ravnica, history takes on a life of its own—even when you least expect it.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDisguise
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameEssence of Antiquity
number15
originalPrintings
originalReleaseDate
originalTextDisguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.
otherFaceIds
power1
printingsMKM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMKM
side
signature
sourceProducts{'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']}
subsets
subtypesGolem
supertypes
textDisguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When this creature is turned face up, creatures you control gain hexproof until end of turn. Untap them.
toughness10
typeArtifact Creature — Golem
typesArtifact, Creature
uuidab329b2d-9671-5af9-ab2a-af64623404ac
variations
watermark
setNameMurders at Karlov Manor

Identifiers

id55620
cardKingdomEtchedId
cardKingdomFoilId291012
cardKingdomId289966
cardsphereFoilId
cardsphereId115294
deckboxId87192
mcmId751842
mcmMetaId429716
mtgArenaId88935
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idafd21767-d8bc-5aa2-adcc-823402a713fd
mtgoFoilId
mtgoId121518
multiverseId646578
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaee2945d-bf6d-4328-a482-df24c2973b56
scryfallIllustrationId35d98a57-df8e-4d27-85d3-0818ad17990b
scryfallOracleId26a7f92d-6914-466d-b7c7-9ac121dd5118
tcgplayerEtchedProductId
tcgplayerProductId534122
uuidab329b2d-9671-5af9-ab2a-af64623404ac

Legalities

id55620
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidab329b2d-9671-5af9-ab2a-af64623404ac
vintageLegal

Purchase URLs

id55620
cardKingdomhttps://mtgjson.com/links/88f0efe23139c10d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6e68013cb2864437
cardmarkethttps://mtgjson.com/links/9332e044bef398f3
tcgplayerhttps://mtgjson.com/links/64883791c6a3f6e9
tcgplayerEtched
uuidab329b2d-9671-5af9-ab2a-af64623404ac

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified古迹菁华像拉尼卡这样年头悠久的城市,历史都能活出真我~甚至是在你最不希望看到的时候。神器生物 — 魔像伪装{2}{W}(你可以牌面朝下地施放此牌并支付{3},将其当成2/2、具守护{2}的生物。可随时支付其伪装费用使其翻回正面。)
当古迹菁华翻回正面时,由你操控的生物获得辟邪异能直到回合结束。将它们重置。
648475
FrenchEssence d'antiquitéDans une ville aussi ancienne que Ravnica, même l'Histoire prend vie, surtout quand on s'y attend le moins.Créature-artefact — golemDéguisement {2}{W} (Vous pouvez lancer cette carte face cachée pour {3} comme une créature 2/2 avec parade {2}. Retournez-la face visible à tout moment pour son coût de déguisement.)
Quand l'Essence d'antiquité est retournée face visible, les créatures que vous contrôlez acquièrent la défense talismanique jusqu'à la fin du tour. Dégagez-les.
647391
GermanEssenz der AntikeIn einer Stadt so alt wie Ravnica nimmt die Geschichte oft ein Eigenleben an.Artefaktkreatur — GolemVerkleidung {2}{W} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur mit Abwehr {2} wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Verkleidungskosten auf.)
Wenn die Essenz der Antike aufgedeckt wird, erhalten Kreaturen, die du kontrollierst, Fluchsicherheit bis zum Ende des Zuges. Enttappe sie.
646849
ItalianEssenza dell'AntichitàIn una città antica come Ravnica, la storia prende vita... anche quando meno te l'aspetti.Creatura Artefatto — GolemCamuffare {2}{W} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 con egida {2} pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di camuffare.)
Quando l'Essenza dell'Antichità viene girata a faccia in su, le creature che controlli hanno anti-malocchio fino alla fine del turno. STAPpale.
647662
Japanese古代の化身ラヴニカのような古い街では、歴史そのものがひとり歩きする――それが思いもよらない時であっても。アーティファクト・クリーチャー — ゴーレム変装{2}{W}(このカードを、{3}で護法{2}を持つ2/2のクリーチャーとして裏向きで唱えてもよい。変装コストで、いつでもこれを表向きにしてよい。)
古代の化身が表向きになったとき、ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは呪禁を得る。それらをアンタップする。
647933
Portuguese (Brazil)Essência da AntiguidadeNuma cidade antiga como Ravnica, a história ganha vida própria... mesmo quando menos se espera.Criatura Artefato — GolemDisfarce {2}{W} (Você pode conjurar este card com a face para baixo por {3} como uma criatura 2/2 com salvaguarda {2}. Volte sua face para cima a qualquer momento pagando seu custo de disfarce.)
Quando Essência da Antiguidade for voltada para cima, as criaturas que você controla ganham resistência a magia até o final do turno. Desvire-as.
648204
SpanishEsencia de la antigüedadEn una ciudad tan antigua como Rávnica, la historia acaba cobrando vida... Incluso cuando menos te lo esperas.Criatura artefacto — GólemDisfrazarse {2}{W}. (Puedes lanzar esta carta boca abajo por {3} como una criatura 2/2 con la habilidad de rebatir {2}. Ponla boca arriba en cualquier momento por su coste de disfrazarse.)
Cuando la Esencia de la antigüedad se ponga boca arriba, las criaturas que controlas ganan la habilidad de antimaleficio hasta el final del turno. Enderézalas.
647120

Rulings

datetext
2024-02-02A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-02-02If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-02-02The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
2024-02-02Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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