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Fight or Flight INV

Card

id39371
artistRandy Gallegos
artistIdsa5048cc7-438a-4378-98e4-da99b78e1db0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank14448
edhrecSaltiness0.61
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameFight or Flight
number16
originalPrintings
originalReleaseDate
originalTextAt the beginning of each opponent's combat phase, separate all creatures that player controls into two face-up piles. Only creatures in the pile of his or her choice may attack this turn.
otherFaceIds
power
printingsINV
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeINV
side
signature
sourceProducts{'foil': ['61b01e8e-f458-52b1-8df5-347b0da6066e', 'e634446e-4111-5781-ba46-1161cb3abb5a'], 'nonfoil': ['1971eacc-6305-5c8c-914d-663ae422c379', '2ddcf37e-b144-5a39-851e-edceb19ff129', 'e634446e-4111-5781-ba46-1161cb3abb5a']}
subsets
subtypes
supertypes
textAt the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
toughness
typeEnchantment
typesEnchantment
uuidb6c6b278-f759-5134-8edb-d0cd077781f0
variations
watermark
setNameInvasion

Identifiers

id39371
cardKingdomEtchedId
cardKingdomFoilId46092
cardKingdomId45092
cardsphereFoilId21432
cardsphereId21433
deckboxId8405
mcmId3493
mcmMetaId2026
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idad99e72f-ad35-52ed-abc4-306e90015ec8
mtgoFoilId14424
mtgoId14423
multiverseId22970
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId46bde162-3737-4b93-a27a-63b909a4183d
scryfallIllustrationId44baa6a6-8a0d-41b2-9d6f-ac82137b378b
scryfallOracleId2fc42640-983a-49ca-9020-7756135077b4
tcgplayerEtchedProductId
tcgplayerProductId7497
uuidb6c6b278-f759-5134-8edb-d0cd077781f0

Legalities

id39371
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidb6c6b278-f759-5134-8edb-d0cd077781f0
vintageLegal

Purchase URLs

id39371
cardKingdomhttps://mtgjson.com/links/4b7e1b809ce30900
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fe01180c49137f0f
cardmarkethttps://mtgjson.com/links/a258dc98898ffee5
tcgplayerhttps://mtgjson.com/links/dae9de9b3352f983
tcgplayerEtched
uuidb6c6b278-f759-5134-8edb-d0cd077781f0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchFuir ou combattreEnchantementAu début de la phase de combat de chacun de vos adversaires, séparez toutes les créatures que ce joueur contrôle en deux tas faces visibles. Seules les créatures dans le tas de son choix peuvent attaquer ce tour-ci.185308
GermanKampf oder FluchtVerzauberungTeile zu Beginn jeder Kampfphase Deines Gegners alle Kreaturen, die er kontrolliert, auf zwei offene Stapel auf. Nur Kreaturen in dem Stapel, den Dein Gegner bestimmt, können in diesem Zug angreifen.183434
ItalianCombatti o Scappa
Japanese闘争か逃亡か
Portuguese (Brazil)Lutar ou Fugir
SpanishPelear o Huir

Rulings

datetext
2008-08-01Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.
2008-08-01If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.
2008-08-01The effect is best understood if you read it as "creatures not in the chosen pile can't attack."

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