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Fealty to the Realm LTC

Other printings of "Fealty to the Realm": LTC #21 LTC #104 LTC #423

Card

id46791
artistLorenzo Mastroianni
artistIds70213e7d-47e0-4543-a1ae-451009053e2d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank9183
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameFealty to the Realm
number104
originalPrintings
originalReleaseDate
originalTextEnchant creature
When Fealty to the Realm enters the battlefield, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
otherFaceIds
power
printingsLTC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'nonfoil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '396a45ae-490d-5dc7-ae59-d3e764d2556a']}
subsets
subtypesAura
supertypes
textEnchant creature
When this Aura enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
toughness
typeEnchantment — Aura
typesEnchantment
uuid5321fe58-ff2c-56fc-b90a-038c25e70110
variationsf46d8265-70e8-5af2-aef5-46477ab82b70, f76e4b9b-88cc-530a-a30c-7707872d862f
watermark
setNameTales of Middle-earth Commander

Identifiers

id46791
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId278450
cardsphereFoilId
cardsphereId103724
deckboxId79623
mcmId717807
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddaf4a3de-c8cf-5efa-84af-67c4f7907248
mtgoFoilId
mtgoId112506
multiverseId620302
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId62c6f930-15e7-4ea2-8c0c-7a1b4b1aad26
scryfallIllustrationId776407d1-998b-4594-a989-2af1bf7a2cc2
scryfallOracleIdc0128941-240a-4ca1-9816-b32f47523fdb
tcgplayerEtchedProductId
tcgplayerProductId500028
uuid5321fe58-ff2c-56fc-b90a-038c25e70110

Legalities

id46791
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5321fe58-ff2c-56fc-b90a-038c25e70110
vintageLegal

Purchase URLs

id46791
cardKingdomhttps://mtgjson.com/links/d85c64fbe0a21520
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b1249d93dc3cc600
tcgplayerEtched
uuid5321fe58-ff2c-56fc-b90a-038c25e70110

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified忠于王土结界 ~灵气结附于生物
当忠于王土进战场时,你成为君主。
所结附的生物由君主操控。
所结附的生物每次战斗若能攻击,则必须攻击,且它不能攻击你。
620574
FrenchAllégeance au royaumeEnchantement : auraEnchanter : créature
Quand l'Allégeance au royaume arrive sur le champ de bataille, vous devenez le monarque.
Le monarque contrôle la créature enchantée.
La créature enchantée attaque à chaque combat si possible et ne peut pas vous attaquer.
620438
GermanTreue dem KönigreichVerzauberung — AuraVerzaubert eine Kreatur
Wenn Treue dem Königreich ins Spiel kommt, wirst du zum Monarchen.
Der Monarch kontrolliert die verzauberte Kreatur.
Die verzauberte Kreatur greift in jedem Kampf an, falls möglich, und kann dich nicht angreifen.
620370
Japanese王国への忠誠エンチャント — オーラエンチャント(クリーチャー)
王国への忠誠が戦場に出たとき、あなたが統治者になる。
統治者はエンチャントしているクリーチャーをコントロールする。
各戦闘で、エンチャントしているクリーチャーは可能なら攻撃し、あなたを攻撃できない。
620506

Rulings

datetext
2023-06-16If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2023-06-16If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2023-06-16If the monarch leaves the game, and that player is not the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch and thus gains control of the enchanted creature.
2023-06-16If the monarch leaves the game, and that player is the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch. That player gains control of the enchanted creature for a very brief moment. At the same time, Fealty to the Realm leaves the game, and control of the enchanted creature reverts to its owner (unless another control-changing effect applies.)
2023-06-16If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2023-06-16In the case where Fealty to the Realm is enchanting a creature but there is no monarch, the second ability will create a control-changing effect with the timestamp mentioned above, but that effect won't do anything until a player becomes the monarch.
2023-06-16The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2023-06-16The timestamp of Fealty to the Realm's control-changing effect is the time at which it entered the battlefield and won't change when another player becomes the monarch. This means that, if another player gains control of the creature enchanted with Fealty to the Realm, they won't lose control of it when another player becomes the monarch. When (or if) that control-changing effect ends, the enchanted creature will then be controlled by the current monarch, which might be a different player than it was when that control-changing effect began.
2023-06-16There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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