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Nazgûl LTR

Other printings of "Nazgûl": LTR #100 LTR #332 LTR #333 LTR #334 LTR #335 LTR #336 LTR #337 LTR #338 LTR #339 LTR #551 LTR #723 LTR #724 LTR #725 LTR #726 LTR #727 LTR #728 LTR #729 LTR #730

Card

id48012
artistLorenzo Mastroianni
artistIds70213e7d-47e0-4543-a1ae-451009053e2d
asciiNameNazgul
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2719
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit1
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameNazgûl
number730
originalPrintings
originalReleaseDate2023-11-03
originalTextDeathtouch
When Nazgûl enters the battlefield, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
otherFaceIds
power1
printingsLTR
promoTypesboosterfun, silverfoil, scroll
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399'], 'nonfoil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesWraith, Knight
supertypes
textDeathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
toughness2
typeCreature — Wraith Knight
typesCreature
uuid192da871-8b95-589c-827a-b9587c4cf2ff
variations14b5deae-0d5a-5050-9b42-8bb5bdd1abf8, 236de2ae-b43c-51a2-bba1-b5ec76335b0c, efbc5975-04b1-5c32-a07f-0f3757e2985b, b7176c76-1079-5d73-8137-d2211affa5a9, 20b42ebf-64dd-56e4-9b65-f22c3f513b2a, 77692ee1-fa24-5db8-8651-97c29fa2146f, 73b1bcfe-e9a9-5b75-920e-42472e8b3047, 8f93542f-670f-5707-8432-3d31f0defe5f, 354190b4-0cd5-5093-8134-c2ef297eb1d0, d8fca660-f080-5072-bfd1-bead19583489, b88d7ee2-7c92-5077-a54e-54190cff33f5, fc515030-754b-5e87-b33a-8458c16beba5, 6b193b04-ca18-5b08-ad0f-fc5c08e3a65f, 6f225baf-761b-54fe-a289-6a4b3db2ee04, 175cb971-2f51-5da1-acc1-c61a67d58680, 14925189-3910-52b6-bdf9-6989379ff1a0, 7bdca2b3-21d1-5cec-834c-3f838fe5fa69
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id48012
cardKingdomEtchedId
cardKingdomFoilId286373
cardKingdomId285944
cardsphereFoilId111283
cardsphereId
deckboxId85590
mcmId738298
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id37e9b7c8-d61a-5963-aba2-88ab5771d368
mtgoFoilId
mtgoId119830
multiverseId636043
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb9b6ec63-7df4-450e-b849-920121fe245c
scryfallIllustrationIda64bd6e6-2ed5-4979-8c8f-9158c723ddc7
scryfallOracleId48a62778-7c11-486f-a0e1-020c283a7ef9
tcgplayerEtchedProductId
tcgplayerProductId518020
uuid192da871-8b95-589c-827a-b9587c4cf2ff

Legalities

id48012
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid192da871-8b95-589c-827a-b9587c4cf2ff
vintageLegal

Purchase URLs

id48012
cardKingdomhttps://mtgjson.com/links/f213f67a4016d117
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5e774fd132ba50a0
cardmarket
tcgplayerhttps://mtgjson.com/links/79b8ec9d51dcd186
tcgplayerEtched
uuid192da871-8b95-589c-827a-b9587c4cf2ff

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
2023-06-16Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
2023-06-16Each time the Ring tempts you, you must choose a creature if you control one.
2023-06-16If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
2023-06-16If you're fortunate enough to open or draft ten or more Nazgûl during a Limited event, you can include only nine of them in your deck. The rest remain in your sideboard.
2023-06-16Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
2023-06-16The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
2023-06-16The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
2023-06-16The last ability of Nazgûl also lets you ignore the "singleton" rule in formats like Commander.
2023-06-16The last ability of Nazgûl lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a The Lord of the Rings: Tales of Middle-earth™ Limited event, you can't add Nazgûl from your personal collection, no matter how much Sauron might want you to.

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