| id | 55805 |
|---|---|
| artist | Diego Gisbert |
| artistIds | 3f4e975d-092c-40e4-b850-2d582bf4b5cb |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, W |
| colorIndicator | |
| colors | G, W |
| defense | |
| duelDeck | |
| edhrecRank | 19720 |
| edhrecSaltiness | 0.15 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Disguise |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G}{W} |
| manaValue | 5 |
| name | Crowd-Control Warden |
| number | 193 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{(}g/w){(}g/w)} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
| otherFaceIds | |
| power | 4 |
| printings | MKM |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MKM |
| side | |
| signature | |
| sourceProducts | {'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']} |
| subsets | |
| subtypes | Centaur, Soldier |
| supertypes | |
| text | As this creature enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
| toughness | 4 |
| type | Creature — Centaur Soldier |
| types | Creature |
| uuid | b145112e-b579-57cb-bb64-9e9ecef56220 |
| variations | |
| watermark | |
| setName | Murders at Karlov Manor |
| id | 55805 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 291144 |
| cardKingdomId | 290434 |
| cardsphereFoilId | |
| cardsphereId | 115557 |
| deckboxId | 87370 |
| mcmId | 753032 |
| mcmMetaId | 430166 |
| mtgArenaId | 89106 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d7d0b7fc-91fa-511c-bd7f-a9a03337f7f8 |
| mtgoFoilId | |
| mtgoId | 121860 |
| multiverseId | 646749 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | cdf0578f-4966-4ecd-81e1-83ae13126f13 |
| scryfallIllustrationId | 8ca606ec-9034-4cca-a355-4d464a66079f |
| scryfallOracleId | 439e59ab-0350-4729-9352-60e697eaa78d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 535322 |
| uuid | b145112e-b579-57cb-bb64-9e9ecef56220 |
| id | 55805 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | b145112e-b579-57cb-bb64-9e9ecef56220 |
| vintage | Legal |
| id | 55805 |
|---|---|
| cardKingdom | https://mtgjson.com/links/daef7ecc8c7791cd |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5449889c823fa3e7 |
| cardmarket | https://mtgjson.com/links/4fb82ca6798bf122 |
| tcgplayer | https://mtgjson.com/links/3da13d4917d89010 |
| tcgplayerEtched | |
| uuid | b145112e-b579-57cb-bb64-9e9ecef56220 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 控群护卫 | 生物 — 半人马/士兵 | 于控群护卫进战场或翻回正面时,在其上放置X个+1/+1指示物,X为由你操控的其他生物数量。 伪装{3}{G/W}{G/W}(你可以牌面朝下地施放此牌并支付{3},将其当成2/2、具守护{2}的生物。可随时支付其伪装费用使其翻回正面。) | 648646 | ||
| French | Préposée au contrôle des foules | Créature — centaure et soldat | Au moment où la Préposée au contrôle des foules arrive sur le champ de bataille ou est retournée face visible, mettez X marqueurs +1/+1 sur elle, X étant le nombre d'autres créatures que vous contrôlez. Déguisement {3}{G/W}{G/W} (Vous pouvez lancer cette carte face cachée pour {3} comme une créature 2/2 avec parade {2}. Retournez-la face visible à tout moment pour son coût de déguisement.) | 647562 | ||
| German | Hüterin der Absperrung | Kreatur — Zentaur, Soldat | Sowie die Hüterin der Absperrung ins Spiel kommt oder aufgedeckt wird, lege X +1/+1-Marken auf sie, wobei X gleich der Anzahl anderer Kreaturen ist, die du kontrollierst. Verkleidung {3}{G/W}{G/W} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur mit Abwehr {2} wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Verkleidungskosten auf.) | 647020 | ||
| Italian | Guardia Antisommossa | Creatura — Soldato Centauro | Mentre la Guardia Antisommossa entra nel campo di battaglia o viene girata a faccia in su, metti X segnalini +1/+1 su di essa, dove X è il numero di altre creature che controlli. Camuffare {3}{G/W}{G/W} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 con egida {2} pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di camuffare.) | 647833 | ||
| Japanese | 群衆操りの管理人 | クリーチャー — ケンタウルス・兵士 | 群衆操りの管理人が戦場に出るか表向きになるに際し、これの上に+1/+1カウンターX個を置く。Xは、あなたがコントロールしていてこれでないクリーチャーの数に等しい。 変装{3}{G/W}{G/W}(このカードを、{3}で護法{2}を持つ2/2のクリーチャーとして裏向きで唱えてもよい。変装コストで、いつでもこれを表向きにしてよい。) | 648104 | ||
| Portuguese (Brazil) | Guardiã do Controle de Multidões | Criatura — Centauro Soldado | Conforme Guardiã do Controle de Multidões entrar no campo de batalha ou for voltada para cima, coloque X marcadores +1/+1 nela, sendo X o número de outras criaturas que você controla. Disfarce {3}{G/W}{G/W} (Você pode conjurar este card com a face para baixo por {3} como uma criatura 2/2 com salvaguarda {2}. Volte sua face para cima a qualquer momento pagando seu custo de disfarce.) | 648375 | ||
| Spanish | Supervisora de aglomeraciones | Criatura — Soldado centauro | En cuanto la Supervisora de aglomeraciones entre al campo de batalla o se ponga boca arriba, pon X contadores +1/+1 sobre ella, donde X es la cantidad de otras criaturas que controlas. Disfrazarse {3}{G/W}{G/W}. (Puedes lanzar esta carta boca abajo por {3} como una criatura 2/2 con la habilidad de rebatir {2}. Ponla boca arriba en cualquier momento por su coste de disfrazarse.) | 647291 |
| date | text |
|---|---|
| 2024-02-02 | A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost. |
| 2024-02-02 | A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments. |
| 2024-02-02 | Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot. |
| 2024-02-02 | At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so. |
| 2024-02-02 | Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature. |
| 2024-02-02 | Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger. |
| 2024-02-02 | If Crowd-Control Warden enters the battlefield at the same time as one or more creatures, those creatures won't count for the purposes of Crowd-Control Warden's first ability. |
| 2024-02-02 | If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up. |
| 2024-02-02 | If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends. |
| 2024-02-02 | The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have. |
| 2024-02-02 | The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost. |
| 2024-02-02 | Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped. |
| 2024-02-02 | You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield. |
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