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Cloudfin Raptor GTC

Other printings of "Cloudfin Raptor": GTC #32 RVR #37 PIO #50 GK2 #108 RVR #310

Card

id36209
artistPeter Mohrbacher
artistIdsc8f27311-46a5-4eaf-9b2e-d660ed1db649
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank10168
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}
manaValue1
nameCloudfin Raptor
number32
originalPrintings
originalReleaseDate
originalTextFlying\r
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
otherFaceIds
power0
printingsGK2, GTC, PIO, RVR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGTC
side
signature
sourceProducts{'foil': ['11a63195-ea42-5624-95e9-206d788c9650', 'a8ddaed3-4e4d-5bc0-ac6a-388d70441d9c'], 'nonfoil': ['11a63195-ea42-5624-95e9-206d788c9650', '2fb0453a-e1fc-55e2-ab77-42aa9a2aec40', '31fc3902-b33f-5ffd-a72d-32bed0e46c23', '358c6a87-1fe3-5073-beb9-441c7182437f', '6345000e-62d6-5cc4-b5e7-e3aa6b31d0a3', 'b96738e7-df54-5a19-a3a0-b32d8d02dc75', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'd3771866-75ec-526c-a6b6-a9dca10e33ad', 'd9885085-299e-5105-8a78-913d6a270c88', 'eeac7edf-4015-585f-8b08-33089c8dbcdf', 'f7dc1763-2f78-530d-acae-416f2308236a']}
subsets
subtypesBird, Mutant
supertypes
textFlying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
toughness1
typeCreature — Bird Mutant
typesCreature
uuid2d25f0a0-c0d8-56e7-b006-a982ee6abddd
variations
watermarksimic
setNameGatecrash

Identifiers

id36209
cardKingdomEtchedId
cardKingdomFoilId189163
cardKingdomId188859
cardsphereFoilId19045
cardsphereId19046
deckboxId20779
mcmId259800
mcmMetaId207068
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7f1ffe1e-edca-50a7-9f53-b8d18ed938a5
mtgoFoilId47524
mtgoId47523
multiverseId366403
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde2931f27-43f9-4e52-aab3-967c26739e43
scryfallIllustrationIdf8db12a2-9c24-4fc0-a018-fae284e66f03
scryfallOracleIdcb0e1afa-fd9e-4bf9-bcb1-6e8110d6e2ff
tcgplayerEtchedProductId
tcgplayerProductId67339
uuid2d25f0a0-c0d8-56e7-b006-a982ee6abddd

Legalities

id36209
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid2d25f0a0-c0d8-56e7-b006-a982ee6abddd
vintageLegal

Purchase URLs

id36209
cardKingdomhttps://mtgjson.com/links/dc27a174056b0e26
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b4d3ca230386daef
cardmarkethttps://mtgjson.com/links/be732d02271e517e
tcgplayerhttps://mtgjson.com/links/2e889322873386f9
tcgplayerEtched
uuid2d25f0a0-c0d8-56e7-b006-a982ee6abddd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified云鳍掠食者生物~鸟/突变体飞行
进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
365816
Chinese Traditional雲鰭掠食者生物~鳥/突變體飛行
進化(每當一個生物在你的操控下進戰場時,若該生物的力量或防禦力大於此生物,則在後者上放置一個+1/+1指示物。)
366143
FrenchRaptor nuageoireCréature : oiseau et mutantVol
Évolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.)
366518
GermanWolkenflossen-RaubvogelKreatur — Vogel, MutantFliegend
Weiterentwicklung (Lege eine +1/+1-Marke auf diese Kreatur, immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt, falls Stärke oder Widerstandskraft der anderen Kreatur höher ist.)
366960
ItalianRaptor PinnanubeCreatura — Mutante UccelloVolare
Evoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
367112
Japanese雲ヒレの猛禽クリーチャー — 鳥・ミュータント飛行進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。)368286
Korean구름지느러미 랩터생물 — 조류 돌연변이비행
진화 (당신이 조종하는 생물이 전장에 들어올 때마다, 그 생물의 공격력이 이 생물의 공격력보다 높거나 방어력이 이 생물의 방어력보다 높다면, 이 생물에 +1/+1 카운터 한 개를 올려놓는다.)
367383
Portuguese (Brazil)Raptor de AerobatanasCriatura — Ave MutanteVoarEvoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.)367687
RussianОблачный ХищникСущество — Птица МутантПолет
Эволюция (Каждый раз, когда существо выходит на поле битвы под вашим контролем, если сила или выносливость того существа больше, чем у этого существа, положите один жетон +1/+1 на это существо.)
367881
SpanishRapaz aleta cortanubesCriatura — Mutante aveVuela.Evolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.)368054

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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